One of my issues with Spider-Man is unique to that IP, mainly it has a ride at a rival park that to this day is one of my favorite dark rides. It is a masterpiece. Web slingers fails to live up to that ride. However I get it, most people in CA haven’t ridden that ride so that’s a fan boy issue.
What isn’t a fan boy issue, is that there is another screen based shooter dark ride, in the same park, that I believe is a much better ride. This is the same complaint universal faced when building transformers out East, is why that ride is not nearly as popular, and at least they put it in another park.
Spidey is uniquely awful for a lot of reasons - as you say, a wonderful ride based on the franchise already existed at a competitors park and a very similar style ride exists yards away in DCA. But wait, there’s more!
The Spidey/ TSL format is profoundly lazy as a theme park attraction - as has often been argued, it’s essentially a Wii game. It has none of the detail or immersiveness that should define a dark ride.
Spidey is the biggest character in the biggest franchise of all time. His recent film made more then every film released in the last two years combined. The size of his pop culture footprint makes the contrast with the smallness of the ride galling.
As has been eloquently stated, and as is so often the case with Disney, this tiny, terrible ride is the cornerstone to a major land that wastes the biggest franchise in film history - worse, the land, unlike anything Disney has built since the original DCA, is horribly broken on the conceptual level.
A dark ride thrives on rich, varied environments. That’s the key element, more then character or story - the first generation of Imagineers knew this by heart. It’s why RotR, as good as it is, still falls short of true immortality. The setting of Spidey is unbelievably bland. Even worse and more inexplicably, the settings on the screens are bland. Even even worse, those settings simply recreate areas IN THE SAME LAND IN THE PARK.
The physical space of the ride is embarrassing. As underwhelming as TSMM is, at least it has some color and the layout makes some narrative sense. Spidey is an unthemed warehouse which doesn’t even try to create a sense of movement from place to place. The ride doesn’t even try to pretend it’s anything other then a bunch of TVs with Wii games.
The ride so completely misses the IPs appeal it seems intentional. Spidey is a wildly kinetic character - he swings and vaults and soars. The ride barely moves, trundling on a track, and stops. Spidey has the second best rogues gallery in comic, a host of fun, colorful baddies. The ride has you fighting legions of poorly-designed droids (available in the gift shop!) with no personality or visual interest at all.
Spidey is a disgrace. It should burn whatever credibility Disney park management - and Imagineering - has.
If not for the Universal contract, a clone at WDW would probably be Bobs answer to EU.