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News Tron coaster coming to the Magic Kingdom

No Name

Well-Known Member
Come on guys can we stop the bickering ? Literally this wasn't even an issue a couple pages ago now all of sudden sight lines are everybody's concern.

It was actually an issue since the day they announced it. Also a better word for bickering would be criticizing. This is the, or one of the, most exposed unthemed showbuildings that the company has ever built and they’ve got 50 years and a few billion dollars under their belt. That’s concerning.
 

eddie104

Well-Known Member
It was actually an issue since the day they announced it. Also a better word for bickering would be criticizing. This is the, or one of the, most exposed unthemed showbuildings that the company has ever built and they’ve got 50 years and a few billion dollars under their belt. That’s concerning.
I’m talking about the constant attacks not what certain posters feel like is a problem. So yes it is bickering amongst one another over a unfinished project.
 

larryz

I'm Just A Tourist!
Premium Member
I find the argument about site lines amusing since you've always been able to see the backside of the buildings on main street since day one.

"And now, ladies and gentlemen... The Back Side of Main Street!"
389763
 

larryz

I'm Just A Tourist!
Premium Member
launch coasters are everywhere now though....im not trying to downplay it i just think i owuld have rather have the theater in MK. or anything else that eats people. coasters tend to have poor capacity.
And a launch coaster needs to be about a minute or two longer in the run than a traditional coaster, since most 2.5-to-3 minute coasters include about a minute or so going up the lift hill.
 

FerretAfros

Well-Known Member
And who defends them as good design?
While perhaps not a member of these boards, Foxxy at Passport2Dreams argues quite convincingly that the exposed backside of Main Street not inherently bad design:

In essence, in a carefully designed environment it's acceptable (and even encouraged) to have places where the theme dissolves into nothing, almost like the undefined edges of a dream. Instead of creating sharply-defined borders of what is and isn't a part of the themed world, it implies another layer just out of reach, adding depth and expansiveness to an inherently-limited physical space (like a toned-down version of the "borrowed scenery" philosophy in Japanese gardens)

In an age where WDI details everything to death, gives tortured backstories to each tiny element, and force-feeds all of it to park guests, it's refreshing to think that the original designers gave the audience credit for being able to connect the dots and fill in the blanks themselves. And while there are many such areas in MK where the theme "runs out," they tend to be crafted in such a way that it doesn't attract the eye. Instead it hints at the illusion of another layer, an unseen world beyond the guest-accessible portions of the park

Specifically regarding the backside of Main Street, the path had single-story structures to set an intimate tone for the walkway, and a handful of trees (since removed for the bypass) to distract the eye from the towering wall beyond. Additionally, it was directly opposite Cinderella Castle, which would command the attention of nearly every parkgoer walking by, leaving relatively few who would turn and focus on what was on that side of the path.

That said, that's not the case here. This is the front side of a major attraction, one that will command the attention of guests in the area. And it will have exposed edges popping out from behind the canopy, and the sides will be plainly visible plopped down right next to another iconic structure. This approach to design is not airbrushing the edges of an expansive painting to imply a limitless world; it's putting on a tuxedo t-shirt and saying it got dressed up.
 

JoeCamel

Well-Known Member
Did anyone see this yesterday?


The site they reference is one I haven’t heard of at all, so take it with a heavy dose of salt. But it does fit with the suggestions that an over-haul could be on the way.
It is fan fiction from all reports I've seen
 

Missing20K

Well-Known Member
perhaps... unless they're wrangling kids, concentrating on their finely tuned itinerary, or already enveloped in the magic 🤩
besides, those folks are already in the boat on ice, so unless they then loop back around and go home, good luck presenting concrete relevancy to the bonus-seekers that approved it

gs certainly won't take a hit, other than to talk somebody off a ledge because they waited three hours for a sixty second ride, but that's candy... long as it's after midday ;)

conditioning for lower standard has been going on for many years, so one would be hard pressed to show how offending the sensibilities of the diminishing few that haven't taken to it, whose opinions are often either suppressed or ignored, can even be considered a risk at this point... maybe a new figment plush and they won't even notice - a disappointing number of people disappointed they haven't just been able to revolve them out already

expecting course correction from disney parks, experiences, and consumer products at this juncture under it's current structure would be ill advised

😞
So much to unpack here.....I just.......
giphy.gif
 

Rich Brownn

Well-Known Member
While perhaps not a member of these boards, Foxxy at Passport2Dreams argues quite convincingly that the exposed backside of Main Street not inherently bad design:

In essence, in a carefully designed environment it's acceptable (and even encouraged) to have places where the theme dissolves into nothing, almost like the undefined edges of a dream. Instead of creating sharply-defined borders of what is and isn't a part of the themed world, it implies another layer just out of reach, adding depth and expansiveness to an inherently-limited physical space (like a toned-down version of the "borrowed scenery" philosophy in Japanese gardens)

In an age where WDI details everything to death, gives tortured backstories to each tiny element, and force-feeds all of it to park guests, it's refreshing to think that the original designers gave the audience credit for being able to connect the dots and fill in the blanks themselves. And while there are many such areas in MK where the theme "runs out," they tend to be crafted in such a way that it doesn't attract the eye. Instead it hints at the illusion of another layer, an unseen world beyond the guest-accessible portions of the park

Specifically regarding the backside of Main Street, the path had single-story structures to set an intimate tone for the walkway, and a handful of trees (since removed for the bypass) to distract the eye from the towering wall beyond. Additionally, it was directly opposite Cinderella Castle, which would command the attention of nearly every parkgoer walking by, leaving relatively few who would turn and focus on what was on that side of the path.

That said, that's not the case here. This is the front side of a major attraction, one that will command the attention of guests in the area. And it will have exposed edges popping out from behind the canopy, and the sides will be plainly visible plopped down right next to another iconic structure. This approach to design is not airbrushing the edges of an expansive painting to imply a limitless world; it's putting on a tuxedo t-shirt and saying it got dressed up.
Disney did indeed dress up the other backside of Main Street (after they made it a bypass). I dont think you can see the backsides of Main Street at Disneyland though.
 

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