Discussion is talking about things that we know. If you spend your life creating things, that haven't yet happened, recent history tells you what you get. I'm not sure how it will all end up, so I cannot comment on it because I don't know. I do know and understand that in the world of theme park, fantasy entertainment a very large portion of the enjoyment comes from within ourselves. You folks are not discussing fact you are expressing your love or, in this case, your hatred for something that doesn't exist. You don't know what the end result will be and whatever judgement that is being made is based on a two dimensional piece of artwork coupled with, what I consider, a very misshaped thought that any amount of money can alter reality. Some of the simplest ideas and presentations have been long admired classics. Ask yourself, had they decided today to build Small World and all you had to base it on was a piece of artwork, what opinion do you think you would have of it? What? Riding around in a boat with primitive, wannabe AA's, to a song (which you wouldn't know about yet) that is embedded in you mind forever? Really, damn Disney is too cheap to make a real attraction! If the, to my amazement, much loved, Toad ride were to be proposed today. Would the "discussion" about the story line or the concept of the idea or would it be "Day-glow" cardboard cutouts laid along side of a stock roadside carnival track where you end up dying and going to hell going to be anything other then what a stupid shortcut. Disney is cutting back again and the accountants are calling the shots on that one.
What is being built is reality, we will be able to give it a thumbs up or thumbs down once we can see it in reality. Then discussion can be based on what is and not what we think it is going to be. We can discuss it now based on what we armchair imagineers think it should or shouldn't be as long as we all realize that we are speaking without knowledge and that is either side of it, including mine. We can knit-pick until the cows come home. If we want to hate it we will find a number of ways to make it something to hate. Things like scale, which is important, but, has many, many examples of not being all that important to the overall enjoyment of the attraction, is an argument that really doesn't hold water. If they had to rely on dream like proportion there would be no theme parks in the world.