Rumor Tower of Terror to gain new theme?

HauntedPirate

Park nostalgist
Premium Member
That’s what bothers me a lot. Good show, or good enough show? Mr. Bluebird didn’t work for how many years, off and on?

"Good enough" has been the motto of TDO, and possibly TWDC in general, since at least 2005, arguably. There are some exceptions, of course, but it's usually, "Get XYZ up and running" and then wait until the next annual refurb window to take care of anything that happens in the meantime.
 

Tom Morrow

Well-Known Member
I agree that some plussing would be nice, but I just rode ToT a few weeks ago and I thought it looked fine. What about it do you think is in a "poor state?"
Lots of audio issues - too quiet, out of sync, or missing sound effects completely. You can barely hear the pre-show, or much of the atmospheric music or ambient noises in the boiler room. The musical score for the corridor scenes is out of sync, and the drop sequence audio is always out of sync as well.

The lighting in the boiler room and unload area has looked bad and too bright for a while. The boiler room used to be -very- creepy and intimidating with dark, moody lighting and realistically loud, creepy machinery noises. Now it's nowhere near as effective with brighter lighting and very little sound.

Often the fake motors at the loading platforms don't spin anymore.

The corridor scene (first scene on the elevator) is a mess: the glass scrim that the "ghosts" are projected onto is clearly visible due to non-calibrated show lighting. The "ghost" projection bleeds through the scrim and also appears as a mirror image on the floor. The back wall with the floating window is now clearly a screen when it used to not be an obvious screen. Lots of fiber optic stars missing as the corridor disappears - basically the entire floor is out, ruining the illusion that the corridor has disappeared completely.

The clocks and other props in the fifth dimension are usually broken and not moving now. The whole thing looks and sounds worn and tired.

Basically all lighting effects are missing from the drop sequence, including the projected electricity, the two ghost figures, and and strobe flash at the end of the sequence.

As Martin pointed out, they are only using one out of the four drop sequences due to "issues".
 
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marni1971

Park History nut
Premium Member
Lots of audio issues - too quiet, out of sync, or missing sound effects completely. You can barely hear the pre-show, or much of the atmospheric music or ambient noises in the boiler room. The musical score for the corridor scenes is out of sync, and the drop sequence audio is always out of sync as well.

The lighting in the boiler room and unload area has looked bad and too bright for a while. The boiler room used to be -very- creepy and intimidating with dark, moody lighting and realistically loud, creepy machinery noises. Now it's nowhere near as effective with brighter lighting and very little sound.

Often the fake motors at the loading platforms don't spin anymore.

The corridor scene (first scene on the elevator) is a mess: the glass scrim that the "ghosts" are projected onto is clearly visible due to non-calibrated show lighting. The "ghost" projection bleeds through the scrim and also appears as a mirror image on the floor. The back wall with the floating window is now clearly a screen when it used to not be an obvious screen. Lots of fiber optic stars missing as the corridor disappears - basically the entire floor is out, ruining the illusion that the corridor has disappeared completely.

The clocks and other props in the fifth dimension are usually broken and not moving now. The whole thing looks and sounds worn and tired.

Basically all lighting effects are missing from the drop sequence, including the projected electricity, the two ghost figures, and and strobe flash at the end of the sequence.

As Martin pointed out, they are only using one out of the four drop sequences due to "issues".
Pretty much this. Though I believe the broken clock was recently fixed.

Boiler room lighting is now kept at work level and not show level permanently. Health and safety.
 

HauntedPirate

Park nostalgist
Premium Member
Lots of audio issues - too quiet, out of sync, or missing sound effects completely. You can barely hear the pre-show, or much of the atmospheric music or ambient noises in the boiler room. The musical score for the corridor scenes is out of sync, and the drop sequence audio is always out of sync as well.

The lighting in the boiler room and unload area has looked bad and too bright for a while. The boiler room used to be -very- creepy and intimidating with dark, moody lighting and realistically loud, creepy machinery noises. Now it's nowhere near as effective with brighter lighting and very little sound.

Often the fake motors at the loading platforms don't spin anymore.

The corridor scene (first scene on the elevator) is a mess: the glass scrim that the "ghosts" are projected onto is clearly visible due to non-calibrated show lighting. The "ghost" projection bleeds through the scrim and also appears as a mirror image on the floor. The back wall with the floating window is now clearly a screen when it used to not be an obvious screen. Lots of fiber optic stars missing as the corridor disappears - basically the entire floor is out, ruining the illusion that the corridor has disappeared completely.

The clocks and other props in the fifth dimension are usually broken and not moving now. The whole thing looks and sounds worn and tired.

Basically all lighting effects are missing from the drop sequence, including the projected electricity, the two ghost figures, and and strobe flash at the end of the sequence.

As Martin pointed out, they are only using one out of the four drop sequences due to "issues".

This is depressing... :mad: How can TDO let something like this fall into such a state?? Wait... It's TDO. I answered my own question.

Pretty much this. Though I believe the broken clock was recently fixed.

Boiler room lighting is now kept at work level and not show level permanently. Health and safety.

Boiler room lighting not being at show level = Boo. :(
 

mickEblu

Well-Known Member
Looks like the Paris version of TOT won’t be getting a Marvel overlay at all but will be losing the TZ theme. What does this mean for TOT at DHS?

https://.com/2018/02/tower-of-terror-renovation-mission-breakout/
 

Chet Dakota

Well-Known Member
Echo has a new, longer drop profile. I haven’t ridden enough yet to notice if there’s more than one new drop profile, but the bellhops say it’s back to multiple random drop profiles. New effects in the drop shaft as well!

I rode it on Wednesday (2/7/18) this past week. I am not that familiar with all the drop sequences and the differences, but I believe that the sequence I had on that ride was the best I have experienced. Seems like it was four distinctive, longer, butt out of seat drops. Maybe it was my imagination, but it seemed different to me.
 

msg7

Well-Known Member
Echo has a new, longer drop profile. I haven’t ridden enough yet to notice if there’s more than one new drop profile, but the bellhops say it’s back to multiple random drop profiles. New effects in the drop shaft as well!
Completely new or just one of the old ones brought back? Also, are effects completely new or are they just the same ones?
 

Mike2K

New Member
Completely new or just one of the old ones brought back? Also, are effects completely new or are they just the same ones?
I could be wrong, but there seemed to be more lightning and strobes than there were in the past. I know there was some before, but not sure if these are restored or brand new.

Most noticeable addition is in one of the new drop profiles. The elevator drops all the way to the unload level with the Twilight Zone end of ride screen, and the TZ broken window shatters on the screen before you shoot back up into the shaft. Pretty scary, as I thought the ride was over and we’d move backwards to unload, and didn’t expect to keep going. Great addition! 😀
 

disney1023

Well-Known Member
I could be wrong, but there seemed to be more lightning and strobes than there were in the past. I know there was some before, but not sure if these are restored or brand new.

Most noticeable addition is in one of the new drop profiles. The elevator drops all the way to the unload level with the Twilight Zone end of ride screen, and the TZ broken window shatters on the screen before you shoot back up into the shaft. Pretty scary, as I thought the ride was over and we’d move backwards to unload, and didn’t expect to keep going. Great addition! 😀
They do that with the ghost family shooting lighting before you shoot up again as well.
 

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