Gonna be honest, I'm not the most fond of Wreck-It-Ralph as a Tomorrowland IP. I'm of the mindset that a modern Tomorrowland can be futuristic and science fiction based aesthetically without needing to expressly represent future technology, but I think Wreck-it-Ralph presents an aesthetic issue similar to what is found in Buzz. Sure, the narrative idea of using technology to transport guests into a digital world/video game fits the land well enough (Tron) but the locales in the film present an aesthetic clash with the already clashing aesthetics of Tomorrowland. Sugar Rush is the most memorable location in the film (evidenced by Tokyo's concept presented) and I think the candy colors and aesthetics of it don't match TL. I like Buzz as a concept, a peacekeeping force of space soldiers shooting evil aliens, but the flat sets, Viewmaster, and giant batteries all seem to create the vibe that these are still toys and the whole ride could be a play-set in Andy's imagination. I understand the desire to add those elements in a vacuum, they're a fun homage to the source material, but their implications do not mesh with Tomorrowland as a whole.
I understand it's never coming back, but the TL'94 redo was impeccable. It made the land feel like an actual place with actual inhabitants. It framed everything as an alien spaceport with a power station, a convention center, several public transit hubs, a museum exhibit, a kinetic art installation, shopping and dining that all existed in one place and one time in one universe. Now, for better or for worse, it mirrors Adventureland or Fantasyland where a wide variety of visual aesthetics combine.