TheRealSkull
Well-Known Member
One positive thing I can say is "Down in New Orleans" is a great song to play at the beginning. Really sets the mood.
Great episode you did with them. OrangeGrove55 is underrated, people. Go check em' out, they break things down really well and have softened my view on this ride. Gonna give it a chance once I ride it soon!I'll have stuff on my YouTube next week and I actually had a 2.5 hour conversation with Chris and George at OrangeGrove 55 last night. They are posting that video today.
The storyline is very simple, yet exactly what has been advertised. We are going into the bayou in a last-minute search to find the critters to perform at the Mardi Gras party.
This is set up immediately from the millhouse scene, where she says we need to meet Louis up ahead to find them.
The first indoor scene is the one we saw in December 2022, the zydeco band, with Tiana and Louis. The way this scene is staged was gorgeous, and it's my 2nd favorite behind the finale.
Then we find the next band, the Rara band, which is made up of foxes and bears. After that, we see Tiana in her solo scene, where she says we need to keep searching high and low.
Mama Odie shows up, which Tiana and Louis are not aware of, and she makes us as small as a frog. We find the frog band, Las Ranitas Verdes, when we are small, and then the fireflies guide us to the "shortcut" which is the 50-foot drop.
We are made normal size as we are going up the drop, where we see Mama Odie as an A-1000 animatronic, and then sent down the drop to the party with all of the critters performing.
I haven’t looked at the POVs really, but my guess is so that they can dispatch the logs without checking the restraints? Similar to Dinosaur possibly? Someone else can probably answer definitively, but that was where my mind went when I saw it.I wonder why they added an additional dispatch area with a cast member before the first lift hill. That’s new.
It’s probably my most listened to song on my Spotify playlist, it’s a great song!One positive thing I can say is "Down in New Orleans" is a great song to play at the beginning. Really sets the mood.
A couple notes and addendums to my initial review after viewing some POVs and further rumination:Alright, I have officially ridden the attraction and have a lot of thoughts. Not sure how novel any of this is because the page count of this thread jumped by 70+ pages since I ducked out to avoid spoilers so I apologize for retreading any ground.
Where to begin? Perhaps a goods vs bads to lay everything out and then some final thoughts. I would also like to state that I was coming into the ride with moderate expectations leaning positive and attempted to view the attraction on its own merits separate from its history as Splash Mountain (but then found that harder and harder to commit to).
The queue is nice and I quite enjoy the radio loop playing. The radio in particular gives a vibe that a tiny slice of New Orleans Square has come to WDW and does a good job at establishing Tiana as an important public figure. I absolutely love the lush greenery of the interior sets and dark lighting. The critter bands are very cute and add a great bit of liveliness to the spots they appear. The A1000s of Tiana and Louis are all a treat to see in full motion. Upon first hearing the rumors that there would be a shrinking/transformation portion to the ride I was highly skeptical it would be a good choice, but I think it turned out well and was a fun way to display the animatronic frogs much larger, as well as call back to the film. The primary thing to praise here is the finale scene and original song. The energy in that scene is great and really delivers the most complete part of the experience.
I generally don’t think the screens in this ride are too egregious or overbearing - they are actually quite minimal - but the shot of giant Tiana and Louis looking at the riders in the shrunken portion is the worst visual offender of the ride. It genuinely feels out of place and their dialogue could have been delivered with audio only to convey the same thing. As many have mentioned, there are quite a few empty stretches along the ride between characters. Not every ride has to be filled with animatronics to be good, and not every animated figure has to have complex motion to be effective at conveying what it needs to, but there is still a lot to be desired from the emptier scenes. The space between the 2nd band and the transformation dip drop is particularly empty, so much so that while on the ride you just instinctively look to watch the boat ahead of you complete the dialogue with Tiana right before the dip drop, only to immediately hear it again directed at your own boat. Though the A1000s are lovely, they are mainly used to just look at the ride vehicles and gesture at things. The finale is the only scene where it feels like the any A1000s are actually doing something within the narrative like dancing or playing music. Perhaps the greatest flaw of the ride though is that it lacks any poignant stakes, dramatic tension, or low beats. When designing a linear narrative experience a writer will typically create a graph laying out where the emotional high and low points of a story will be so they can fluctuate in a logical and satisfying manner. It feels to me that if you were to make something like that for this attraction it would be super flat and monotone with a lone spike at the finale. And while it’s true that not every attraction needs a well executed narrative or complex emotional arc to be really good, the issue lies in the nature of the attraction being a replacement.
I really tried to let this ride live on its own merits separate from Splash Mountain, but the positive elements of this ride come at the expense of another attraction, and they extract a heavy toll. Tiana’s Bayou Adventure is by no means a bad attraction and far from the worst retheme in WDW, but it does not live up to the narrative, emotional stakes, and technical feats of its predecessor. It’s very much like Runaway Railway in that sense; it’s quite enjoyable and a decent ride on its own, but it should not have been a replacement in a park desperate for additional ride-through capacity. Even with the social issues surrounding Splash Mountain and Song of the South, there could have been tactful methods of updating the plot and concept with different characters to deliver the same strengths of the experience.
TL;DR: Don’t give in to the hysterics of people saying this is the worst attraction WDI has ever produced because it is a decent ride; but it does not evoke the spectacle of its predecessor, making it hard to enjoy for those that know what came before.
Because American Imagineers designed it. Also, Disney does have more control over Tokyo than people realize.I understand where you’re coming from with this but what’s the use in citing Tokyo Disney in comparison? Disney has no control over Tokyo, as we all know, they are owned by OLC who have deep unlimited pockets full of cash to spend on anything. The pockets of the Disney company and the 10 parks they own don’t go nearly as far. Disney’s favorite word is budget and it’s usually the final say on anything the Disneyparks brand puts out.
Im in no way saying that the imagineers aren’t talented, they are amazing but in the end, it’s the Disney company who gets paid by the OLC who rent out their imagineers. OLC will provide the necessary budget for these imagineers to do amazing things, the Disney company won’t.Because American Imagineers designed it. Also, Disney does have more control over Tokyo than people realize.
I think they have talent at WDI but they are handicapped by a design by committee method which is grossly inefficient. Contrast that with the Universal Creative of at least a couple years ago. It’s also probably why the international parks, especially TDR, have better quality attractions.This ride's problems were seemingly not due to it being underfunded. You don't have to believe me on the matter, several other reputable insiders on this forum have confirmed that it had a very healthy budget. The issues do seem to have been a result of gross mismanagement and just plain incompetence on the part of the team who designed this ride. And WDI lacking the talent necessary to pull it off.
Fantasy Springs has been in the planning phases since before 2015 when it was first announced (in a somewhat different form). When it was formally reannounced in 2018 and began construction shortly after, there was a final plan that had been settled on. Still years before Tiana's Bayou Adventure would even be announced, and even longer before TBA itself had a finalized plan and began construction. Fantasy Springs also had a different team than TBA. It also didn't help that a lot of people at WDI were fired or resigned during Covid and Chapek. I think even Fantasy Springs was affected by some key people departing while it was being built, but at least they had finalized plans that the remaining people could work with.
TBA i'd imagine was probably hit harder by the changes at WDI since they were happening while the project was still in its infancy and well before they had a settled on plan. But again, pretty important to stress that these were still very different teams working on the two projects regardless. Bob Iger also reportedly stuck his nose in TBA far more than was ordinary from park projects, so i'm curious if that meddling also affected the end results.
Totally agree. OG55 is a great show. An East Coaster and a West Coaster discussing the parks and the greater Disney company. Just good, honest discussion.Great episode you did with them. OrangeGrove55 is underrated, people. Go check em' out, they break things down really well and have softened my view on this ride. Gonna give it a chance once I ride it soon!
Also, here's OrangeGrove55's channel:
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They certainly seem swifter and possibly better at managing budgets at Universal, but I'm less certain the creative results are notably better overall. Both seem to have hits and misses and Universal certainly leans more into relatively unthemed coasters than Disney.I think they have talent at WDI but they are handicapped by a design by committee method which is grossly inefficient. Contrast that with the Universal Creative of at least a couple years ago. It’s also probably why the international parks, especially TDR, have better quality attractions.
I'm skeptical they have much talent left at all. It'll be interesting to see what Tokyo has plans next and how that turns out, because I think even some of the people who brought Fantasy Springs to life are gone. I think their new Space Mountain should provide some insight in that regard.I think they have talent at WDI but they are handicapped by a design by committee method which is grossly inefficient. Contrast that with the Universal Creative of at least a couple years ago. It’s also probably why the international parks, especially TDR, have better quality attractions.
I've generally felt their Potter content has remained consistently high quality. Even if Forbidden Journey has thus far retained the crown in terms of attractions. But still, Diagon Alley itself was a masterpiece as a land. Gringotts less so, but still a fundamentally good ride. The Hogwarts Express was a revolutionary way of handling park-to-park transportation. The Hagrid coaster is also quite good and better themed than their other coasters. While thrill enthusiasts might lament the loss of the dualing dragons coaster, I consider Hagrid's to be a massive upgrade in terms of visuals and theming. I'm interested to see how the Ministry ride turns out, especially whether the rumors about Universal moving away from video-based attractions is accurate.They certainly seem swifter and possibly better at managing budgets at Universal, but I'm less certain the creative results are notably better overall. Both seem to have hits and misses and Universal certainly leans more into relatively unthemed coasters than Disney.
Funding is something of a relative term though. I would be curious what it would cost to build Haunted Mansion or Pirates today (using updated technology.) Given the number of animatronics, my guess is that the budget would not be anywhere near what Tiana’s was. Like not even in the same universe.This ride's problems were seemingly not due to it being underfunded. You don't have to believe me on the matter, several other reputable insiders on this forum have confirmed that it had a very healthy budget. The issues do seem to have been a result of gross mismanagement and just plain incompetence on the part of the team who designed this ride. And WDI lacking the talent necessary to pull it off.
The way TWDC funds things really confuses me when you look at their different businesses.Funding is something of a relative term though.
This is, without a doubt, the most open conversation I've ever had about the ride as a whole. I highly suggest everyone watches the episode we did on their channel, especially since I've had so many people ask me what my thoughts are. We talked for nearly 2.5 hours, and a message describing the ride could never beat that.Great episode you did with them. OrangeGrove55 is underrated, people. Go check em' out, they break things down really well and have softened my view on this ride. Gonna give it a chance once I ride it soon!
Also, here's OrangeGrove55's channel:
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I'd also be curious if they could actually build a clone of something like Pirates in this day and age. They did so successfully in the early 90s with Paris. That version also had noticeable motion improvements to the entire animatronics population. In terms of set design, I think Disney MIGHT be capable of replicating it. Modern WDI are probably better suited to creating realistic scenery than something like an animated film, something I have noted as a complaint with TBA as its scenery looks too realistic IMO. It's the large AA population that always throws a wrench into everything.Funding is something of a relative term though. I would be curious what it would cost to build Haunted Mansion or Pirates today (using updated technology.) Given the number of animatronics, my guess is that the budget would not be anywhere near what Tiana’s was. Like not even in the same universe.
I saw a video that was critical of TBA that quoted Walt Disney on how a ride should be like a short series of vignettes, like walking through a cocktail party and picking up multiple bits of conversation. It occurred to me that my expectations for Tiana were nowhere near what they would be for a Haunted Mansion or Pirates, because Disney just hasn’t built anything like that in a long time. I had them centered more around Little Mermaid and Frozen, and in comparison to those rides, I wasn’t disappointed. But looking at the truly old school rides? I don’t know that we’ll see budgets like that ever again, unless Lightning Lane income allows for them. If we do see that level of animatronic use again, I think it will 100% be because it was planned as an individual lightning lane ride.
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