News Tiana's Bayou Adventure - latest details and construction progress

lentesta

Premium Member
AFAICT, the shortest timeframe for recent attractions to go from 'first vehicle on the tracks' to 'ride open' is 7DMT, which took 7 months:
  • Slinky Dog Dash took 9 months
  • Guardians was 18 months, but ... pandemic.
  • TRON was 13 months
Does that sound right? Am I missing something that was significantly shorter?

I know TBA is built on a fairly well-known platform. But it did average > 90 minutes of downtime per day in the 6 months before it closed. Disney's surely addressing that, if for nothing else than it's going to limit ILL sales, right?
 

Drdcm

Well-Known Member
AFAICT, the shortest timeframe for recent attractions to go from 'first vehicle on the tracks' to 'ride open' is 7DMT, which took 7 months:
  • Slinky Dog Dash took 9 months
  • Guardians was 18 months, but ... pandemic.
  • TRON was 13 months
Does that sound right? Am I missing something that was significantly shorter?

I know TBA is built on a fairly well-known platform. But it did average > 90 minutes of downtime per day in the 6 months before it closed. Disney's surely addressing that, if for nothing else than it's going to limit ILL sales, right?
Any idea how long it took for Frozen retheme? I feel like that’s probably the “most” similar
 

HauntedPirate

Park nostalgist
Premium Member
AFAICT, the shortest timeframe for recent attractions to go from 'first vehicle on the tracks' to 'ride open' is 7DMT, which took 7 months:
  • Slinky Dog Dash took 9 months
  • Guardians was 18 months, but ... pandemic.
  • TRON was 13 months
Does that sound right? Am I missing something that was significantly shorter?

I know TBA is built on a fairly well-known platform. But it did average > 90 minutes of downtime per day in the 6 months before it closed. Disney's surely addressing that, if for nothing else than it's going to limit ILL sales, right?
I would sincerely hope that whatever was causing the downtime would be addressed. If not, that's a serious misstep and gives all kinds of fuel to the critical and the cynical. I'm sure management absolutely does not want their newest rethemed ride having that kind of downtime right out of the gate.
 

Incomudro

Well-Known Member
AFAICT, the shortest timeframe for recent attractions to go from 'first vehicle on the tracks' to 'ride open' is 7DMT, which took 7 months:
  • Slinky Dog Dash took 9 months
  • Guardians was 18 months, but ... pandemic.
  • TRON was 13 months
Does that sound right? Am I missing something that was significantly shorter?

I know TBA is built on a fairly well-known platform. But it did average > 90 minutes of downtime per day in the 6 months before it closed. Disney's surely addressing that, if for nothing else than it's going to limit ILL sales, right?
And remember: Those are coasters, and they were all new construction.
Clearance issues, braking systems etc., all needed to be sorted out.
Tiana's is the same ride system it's always been - it's merely been turned off for a while.
Perhaps it'll be re-timed for scenes, but I doubt they went that far.
 
Last edited:

erasure fan1

Well-Known Member
But it did average > 90 minutes of downtime per day in the 6 months before it closed. Disney's surely addressing that, if for nothing else than it's going to limit ILL sales, right?
That's a great question. Not one that I would have a lot of confidence saying yes to. But a great question nonetheless.
 

Sectorkeeper71

Well-Known Member
Thanks. I was talking about ride vehicle testing until open - not the whole project. Len was saying the shortest he knows of is 7 months.
An even better barometer might be DCA’s tower of terror, since they only changed the drop sequence and as far as I know didn’t touch the system at all. Though that is a drop tower vs a flume ride, so it maybe apples to oranges
 

MerlinTheGoat

Well-Known Member
I have a feeling ride duration will actually be a little longer than Splash.
There's little reason to think it will, they aren't altering the track layout at all from what I understand. The only thing that previously affected how long the ride lasts is whether logs get backed up. And I doubt they WANT the ride to last longer.

How would it be? The layout is the same, the station is in the same spot, so unless they actually re-timed it, which I highly doubt they'd spend the money to do, so how would it be longer?
It might be possible to lower the force of the pumps inside the flume that that push the boats forward. Thereby causing them to move more slowly. Though I highly doubt they're going to do this. Especially at WDW, where the ride already travels at a slower pace than DL. It would also potentially come with timing challenges as you mention and potentially cause backups around the drops in particular. Would also have a significant impact on capacity. So I really don't think they'll do it.
 

SplashJacket

Well-Known Member
AFAICT, the shortest timeframe for recent attractions to go from 'first vehicle on the tracks' to 'ride open' is 7DMT, which took 7 months:
  • Slinky Dog Dash took 9 months
  • Guardians was 18 months, but ... pandemic.
  • TRON was 13 months
Does that sound right? Am I missing something that was significantly shorter?

I know TBA is built on a fairly well-known platform. But it did average > 90 minutes of downtime per day in the 6 months before it closed. Disney's surely addressing that, if for nothing else than it's going to limit ILL sales, right?
I’m not sure the downtime cause distribution, but I know a noticeable chunk of downtimes were caused by people escaping (or trying to escape) their logs, and that won’t be fixed because you can’t fix the stupid.
 

DisneyFanatic12

Well-Known Member
Your photoshop still doesn't look like Tiana from the movie to me.

As I said, though, the costume and especially the hair probably has a significant effect.

Also, I'm not especially concerned. People are still going to know it's Tiana regardless of how accurate it is (which is subjective anyways).
And bringing a two dimensional character into a 3d space can be pretty difficult. And that doesn’t take into account fitting all of the components into the body.
 

SpaceMountain77

Well-Known Member
Do we know this?

So far the only thing I’ve seen confirmed is it’ll have a few dozen new animatronics (whether thats the total or in addition too existing is unknown), we’ve seen a impressive looking half done Louis, a very well done scene without any animatronics, and a very good Tiana.

I think we all hope what you say is correct but I don’t think any of it has been confirmed as fact.

The outside is looking better by the day but as far as I know the inside is still 99% unknown.

@WDW Pro has shared, via Youtube, that there are 17 audio animatronics, with 9 appearing in the ending. It seems that it will either be screen heavy or foliage dependent.
 

Bocabear

Well-Known Member
Slow the water current speed down is how they could do it. Have the boats move slower through the attraction.
but why would they do that? It is one of the longest rides in the park already...Slowing the logs down also allows stupid people to try and get out of their logs....If anything I would they would try and speed things up...Higher throughput...get people to that Beignet stand!!
 

Ayla

Well-Known Member
but why would they do that? It is one of the longest rides in the park already...Slowing the logs down also allows stupid people to try and get out of their logs....If anything I would they would try and speed things up...Higher throughput...get people to that Beignet stand!!
I didn't say they would do it. I answered how they *could* do it.
 

Register on WDWMAGIC. This sidebar will go away, and you'll see fewer ads.

Back
Top Bottom