The think the reason why everyone points out "plot holes" is that they are more glaring since the attraction is weak all around.
If an atraction is fun and well done, you are more willing to give it the benefit of the doubt and look past a few minor quibbles.
But when you have a weak attraction to begin with, people are going to point out every little thing that is wrong with it.
I myself don't care that he calls himself Stitch. The attraction is boring. The Stitch AA is boring (he merely walks back and forth a few times, what a total waste). The plasma cannons are neat, but by the time they are moving I couldn't care less, as I was bored out of my mind and so turned off by the whole experience.
So when the ending comes, (with insanely ackward animation), you are looking for SOMETHING, ANYTHING at that point to give you some sense of enjoyment. And when you don't get it, you notice the weakness of the ending even moreso.
If an atraction is fun and well done, you are more willing to give it the benefit of the doubt and look past a few minor quibbles.
But when you have a weak attraction to begin with, people are going to point out every little thing that is wrong with it.
I myself don't care that he calls himself Stitch. The attraction is boring. The Stitch AA is boring (he merely walks back and forth a few times, what a total waste). The plasma cannons are neat, but by the time they are moving I couldn't care less, as I was bored out of my mind and so turned off by the whole experience.
So when the ending comes, (with insanely ackward animation), you are looking for SOMETHING, ANYTHING at that point to give you some sense of enjoyment. And when you don't get it, you notice the weakness of the ending even moreso.