The guns keep faulting causing the ride to break down. So Disney higher ups have ordered them turned off for now, since they would rather turn them off than deal with the down times. What I have heard is engineering has 1 more shot to fix the guns before they are turned off forever.Yes the first one has been working but not the second two which is where the "dodging" comes into play. I have no idea what's going on but it's my favorite effect on the whole ride. I hope it doesn't turn into a yeti type issue.
Can’t wait for this to be added to the list of “effects that only worked for not even a year or two after the ride’s opening” along with the yeti from everest, the shattering flower pot in pirates, and the ice machine from indy.The guns keep faulting causing the ride to break down. So Disney higher ups have ordered them turned off for now, since they would rather turn them off than deal with the down times. What I have heard is engineering has 1 more shot to fix the guns before they are turned off forever.
WDI said the guns would be the first thing to go, long before the ride even opened. For me that just reinforces that modern WDI doesn't build things to last, they build effects that look cool, and last 1 year maybe 2. This is also a side effect of Disney ALWAYS giving the contract to the lowest bidder.
Why these were trackless elements in the first place is what baffles me. Should have gone with some type of mechanical push bar or hydraulics.The guns keep faulting causing the ride to break down. So Disney higher ups have ordered them turned off for now, since they would rather turn them off than deal with the down times. What I have heard is engineering has 1 more shot to fix the guns before they are turned off forever.
WDI said the guns would be the first thing to go, long before the ride even opened. For me that just reinforces that modern WDI doesn't build things to last, they build effects that look cool, and last 1 year maybe 2. This is also a side effect of Disney ALWAYS giving the contract to the lowest bidder.
Generally speaking when designing rides and ride systems you don’t place show elements inside the ride envelope that could get hit or hit a vehicle. Rise dealt with that challenge by making these particular show elements essentially ride vehicles themselves.Why these were trackless elements in the first place is what baffles me. Should have gone with some type of mechanical push bar or hydraulics.
Generally speaking when designing rides and ride systems you don’t place show elements inside the ride envelope that could get hit or hit a vehicle. Rise added to that challenge by making these particular show elements overly complex wifi dependent ride vehicles in a already complex wifi space.
I disagree with that statement. There is always some complicated effect on new rides at the time that no longer work.For me that just reinforces that modern WDI doesn't build things to last
Nearly all dark rides are designed to accommodate the vehicle possibly or intentionally impacting the door. That wasn’t an option here. And vehicles easily trigger a sensor to open or close said door…. They aren’t performing a close range “dance” with the doors. Also surely you can see the difference between a hinged door and a massive set piece moving perpendicular to the vehicle motion.This would have been alot simpler to make them non wifi dependent. If they had went the way of using more analog methods it would have been no different than the doors found on multiple dark rides or the track switches on Everest. Instead they went the trackless route for moving scenery, thus relying on the wifi to have constant connection with the ride computer in a building that had so many wifi problems tracking the ride vehicles.
Fortunately (?) most of those who paid likely won't know what they're missing, and so TWDC won't have to deal with many upset buyers.Other than the two times I have been on RoTR where it went down, today was the roughest shape I have seen it in. So many effects not working and I would be mad if I paid for individual Lightning lane.
This is unfortunately true.Fortunately (?) most of those who paid likely won't know what they're missing, and so TWDC won't have to deal with many upset buyers.
Huge flaw with lightning lane right here. If you used a fastpass on a ride and it was in rough shape, oh well, just unlucky. If I’m paying up to $15 to get on a ride, I’m expecting that ride to be in top shape, or at least have it’s big effects working.Other than the two times I have been on RoTR where it went down, today was the roughest shape I have seen it in. So many effects not working and I would be mad if I paid for individual Lightning lane.
But see that’s actually the opposite of a flaw. This is ultimately the best thing about lighting lane. People will complain. People need to complain. Their hand will be forced to do more.Huge flaw with lightning lane right here. If you used a fastpass on a ride and it was in rough shape, oh well, just unlucky. If I’m paying up to $15 to get on a ride, I’m expecting that ride to be in top shape, or at least have it’s big effects working.
What an embarrassment.
Huge flaw with lightning lane right here. If you used a fastpass on a ride and it was in rough shape, oh well, just unlucky. If I’m paying up to $15 to get on a ride, I’m expecting that ride to be in top shape, or at least have it’s big effects working.
What an embarrassment.
Remind me again what the price of a day ticket is or an AP?But see that’s actually the opposite of a flaw. This is ultimately the best thing about lighting lane. People will complain. People need to complain. Their hand will be forced to do more.
Yes. But it’s different when you are directly paying for a specific attraction. When they are constantly refunding due to attraction downtimes…Remind me again what the price of a day ticket is or an AP?
They have never really cared and never will. At least under the current and immediate past regimes.
Maybe if more people left negative feedback to the overall state of things and stopped enabling the overall mediocrity…Yes. But it’s different when you are directly paying for a specific attraction. When they are constantly refunding due to attraction downtimes…
So, if I bought individual Lightning lane for Expedition Everest and complained about Disco Yeti, would that mean that we could finally get the Yeti fixed?Yes. But it’s different when you are directly paying for a specific attraction. When they are constantly refunding due to attraction downtimes…
Register on WDWMAGIC. This sidebar will go away, and you'll see fewer ads.