flyerjab
Well-Known Member
Tech as seen in Ratatouille and two levels.
Trackless on 2 levels, does that mean ramps or lifts (or you can't elaborate)? I obviously understand if you can't at this time.
Tech as seen in Ratatouille and two levels.
Any further musings on the price tag?Just over.
LiftsTrackless on 2 levels, does that mean ramps or lifts (or you can't elaborate)? I obviously understand if you can't at this time.
I agree with both of you to an extent, but as @twebber55 said, most of Hogsmead was there before the change. They simply put up Hogsmeade facades over the quick service place, added a bunch of stores and rethemed the 2 coasters. The only thing they really added was Hogwarts/Forbidden Journey. It was an on the cheap, dark ages HP addition to reinvigorate the parks. It worked.That would be $3 Billion with Avatar. It's $1 Billion for each SWL, not both together.
For me it's this way:
Hogsmeade ($250 million), Transformers ($100 million), Diagon Alley including HE ($450 million), Kong ($160 million)=$960 million.
I'm not knocking the projects, just wondering where the money is going. Disney's budgeting problems have been covered by insiders here before.
Lifts
That should prove to be interesting. Lifts on a trackless ride. Man, I cannot wait to see this (but I guess I have to).
Well, Transformers: the Ride at Uni already utilizes an elevator lift system and while that ride is not a trackless ride, I'd imagine the conceptual difference wouldn't be that significant. The bigger question (in my opinion) will be if the fact that you are on a lift will be disguised by facing you towards a screen during the move (as it was on Transformers... to the best of my knowledge, that ride was only made two stories to conserve space) or if they will try to incorporate the moving up and down on the lifts into the story-line of the ride.
Maybe, but when they had several years of adding next to nothing the prices of tickets and food still went up.Not your money, but it's what keeps ticket prices skyrocketing, in-park food/drink prices rising and the source of the recent increase in upcharge events.
Im betting that whole "pilot the Millennium Falcon" bit is most likely going to be like how it is in Mission Space. Sure you have the control stick and all the buttons, but you're not really piloting it.
If I can't bark 'Great, kid, don't get cocky!' at some excited kid who shoots a tie fighter, then I don't see the point of the rideI'm under the impression that a guest will pilot the ride and have some impact on the movement.
Then you are under the correct impression.I'm under the impression that a guest will pilot the ride and have some impact on the movement.
You will... If you win the initial battle of who gets to pilot out of the group.If I can't bark 'Great, kid, don't get cocky!' at some excited kid who shoots a tie fighter, then I don't see the point of the ride
(before someone thinks I'm serious, that was mostly sarcasm)
You will... If you win the initial battle of who gets to pilot out of the group.
It was rumored that the original concept art was a $500M land while the current iteration is south of $250M.
Even the $250M is making me scratch my headWell, that's more what it probably should have been. They need to do a better job at making it be "wow" ... but I know you already know this, lol
Even the $250M is making me scratch my head
But you have seen it. (Kinda)That should prove to be interesting. Lifts on a trackless ride. Man, I cannot wait to see this (but I guess I have to).
Are they building or still in demo stage? Good to see some action When we were there last week, they were working into the night on TSL, not sure on SWL.
Are they building or still in demo stage? Good to see some action When we were there last week, they were working into the night on TSL, not sure on SWL.
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