News Star Wars: Galaxy's Edge - Historical Construction/Impressions

Rich T

Well-Known Member
*If* the rumor's true about getting off/on the ride vehicle, my enthusiasm for the attraction just dropped by about 75%. Phooey on that. I like sitting through my make-believe adventures. :D If I'd had to get out of the car half way through RSR, change a tire, then get back in, I would have ridden it exactly once.

...and John Hammond saying "1956" is a character point showing he doesn't know as much as he thinks he does.
 

Earl Sweatpants

Well-Known Member
I've heard of people getting on and off their Pirates boats...they're not allowed in the parks anymore.

But let's imagine this technique used in other rides...
I'd LOVE to get off Haunted Mansion and take a stroll through the graveyard.
I'd love to get off Pirates and explore the treasure room.
I'd love to get off Indiana Jones and solve a puzzle to get through the room.

Oh heck, Disney should just invent a new attraction/escape room.
 

Rich T

Well-Known Member
But let's imagine this technique used in other rides...
I'd LOVE to get off Haunted Mansion and take a stroll through the graveyard.
I'd love to get off Pirates and explore the treasure room.
I'd love to get off Indiana Jones and solve a puzzle to get through the room.
I disagree on all this. Not for me. If it's a walk-through interactive adventure from the get-go, fine. But once I'm in a ride vehicle, I don't want the experience broken into brief get-on get-off chapters.
 

Earl Sweatpants

Well-Known Member
Stormtroopers will start shooting at you, explosions will go off and the only safe way will be back to the ride vehicle...
I'm thinking...and this is a stretch...that maybe the wayward guests would get "captured" and escorted back to their ride vehicles.
I disagree on all this. Not for me. If it's a walk-through interactive adventure from the get-go, fine. But once I'm in a ride vehicle, I don't want the experience broken into brief get-on get-off chapters.
I can respect that. And in thinking more about it, they would be better as pure walk-through attractions so people can go at their own pace. Something the Star Wars ride might have to address.
 

Phroobar

Well-Known Member
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D

Deleted member 107043

And half the people will be standing there taking selfies.

I honestly think this is partially what's driving it. I've witnessed and heard reports of bored guests at Disney Parks surfing the web, posting on Facebook, etc on their mobile devices during rides and shows. Management probably isn't specifically targeting selfie takers, but there is definitely a trend away from passive experiences to attractions that rely on more guest interactivity than in the past.
 

Rich T

Well-Known Member
I'm thinking...and this is a stretch...that maybe the wayward guests would get "captured" and escorted back to their ride vehicles.
Call me cynical, but the problem with this kind of attraction (if the rumors are true) is that the designers are assuming every guest is going to "play along". The more "control" you give to the guest, the more chances for the illusion to be shattered by one bozo...or even just some normal person who's not in the mood to "play act."
 

LieutLaww

Hello There
Premium Member
In the Parks
No
I can't understand people who spend all that money on tickets, yet spend half the time with their phone out not paying attention to everything that is going on around them, the only time I had my phone out was when I was checking MDE or taking a Photo of something interesting (I don't do selfies :p)
 

Rich T

Well-Known Member
I honestly think this is partially what's driving it. I've witnessed and heard reports of bored guests at Disney Parks surfing the web, posting on Facebook, etc on their mobile devices during rides and shows. Management probably isn't specifically targeting selfie takers, but there is definitely a trend away from passive experiences to attractions that rely on guest interactivity.
I agree that today's short-attention span populace will act progressively worse on slow, lengthy attractions like Pirates and Small World. They are wonderful products of their time. But if a fast-paced Star Wars attraction is thrilling enough, it shouldn't have to rely on interactivity to keep riders engaged.

[EDIT] Just a note from someone who's been riding PoC since the year it opened; There have always been jerky riders since day one-- taking flash photos, splashing other riders, talking loudly non-stop, etc. Rude guests seem to be timeless. :D
 
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Earl Sweatpants

Well-Known Member
Call me cynical, but the problem with this kind of attraction (if the rumors are true) is that the designers are assuming every guest is going to "play along". The more "control" you give to the guest, the more chances for the illusion to be shattered by one bozo...or even just some normal person who's not in the mood to "play act."
That's not cynical, its logical. I would just hope that people know what they're getting themselves into before they board and aren't surprised when they''re expected to get out. That, or they could have an option for people to just stay in the car for the duration of the "stop". I'm thinking too about how they'll handle the handicapped guest.
 

Earl Sweatpants

Well-Known Member
I can't understand people who spend all that money on tickets, yet spend half the time with their phone out not paying attention to everything that is going on around them, the only time I had my phone out was when I was checking MDE or taking a Photo of something interesting (I don't do selfies :p)
Oh just you wait...Disney is probably working right now on ways to bring phone technology into their attractions so you're going to have to have your phone out and open for you to get the full experience.
 
D

Deleted member 107043

I can't understand people who spend all that money on tickets, yet spend half the time with their phone out not paying attention to everything that is going on around them

I agree, but it also says something about Disney's inability to keep people's attention in this modern age where people have access to all sorts of information and entertainment right in their pockets.
 

SSG

Well-Known Member
OK, there are some practical issues with guests getting on and off the attraction. Some have mentioned disabled folks will have difficulty with this, as will younger riders. One simple—but major—problem will be making sure people are strapped back into the ride when they get back on. Disney is pretty meticulous about having people pull on the restraint before the ride starts to show you are secured. How do you do this in the middle of the ride? For liability reasons I can’t imagine they skip this step, so that means doing a check and helping those who aren’t secured. This will slow things down incredibly. It also blows the story of the ride as you supposedly are moving fast to escape the bad guys. Are the notoriously poor shooting stormtroopers blasting at you while cast helps grandpa buckle his seat belt? This sounds ridiculous.
 

britain

Well-Known Member
Makes sense. Keep your belongings in the same pouch. Come back to the same vehicle.

I'm wondering how long are the stops going to be... we talking Great Movie Ride stops? Long enough to explore something and then get back on? Doesn't seem worth it.

But what if you simply must leave the vehicle, with your belongings. Like after the stretching room, you must leave and line up for a doombuggy. (Some problems with that analogy, I know.)

Your first speeder gets damaged, must head off by foot. Here's a small port, let's steal one of these new speeders!
 

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