News Star Wars: Galactic Starcruiser Permanently Closed Fall 2023

Basil of Baker Street

Well-Known Member
Yes, however there were solutions that were not looked at because they had given up on the idea.

Disney Quest certainly needed a refresh, but that could easily be done. Keep a retro arcade (wreck it Ralph overlay?), add animation academy workshops, add a 3-d theatre with something like Pixar shorts playing, add character meets….. lots of simple solutions.

Same issue with adventurers club and comedy warehouse, they could have stayed and been profitable but the entire pleasure island concept was completely swept away
DQ was in terrible need of a refresh but was still much better than the failed NBA Experience. They just didn't want to sink the money into DQ.
 

Fido Chuckwagon

Well-Known Member
Dear god…nobody bought it.

You understand that’s “creative rejection”, right?

If it was what the people needed to fill it wanted…even at that price…there be a line of Xers down the block in line.

It’s Star Wars. Disney doesn’t understand this at all…but we should.
To be fair, it hasn’t really been “Star Wars” in years. At best, it’s Robot Chicken satirizing Star Wars.
 

celluloid

Well-Known Member
People are remembering a different DisneyQuest than I am. The only one built outside of WDW was closed in 2001 because it wasn't generating enough profit and all the additional planned builds were cancelled including the updates for the one in WDW. That was 4 years before Iger became the CEO.
Yeah. No Disney regional entertainment or food venues have been a success. That was the point.
Disney quest as an idea though on WDW property made money until it was completely run down and given up on.
 

flynnibus

Premium Member
Disney Quest was still making money until Iger era converted into NBA which was a flop just like the Star Wars hotel.
Anything will make money if you keep a corpse open and get to claim revenue from bundled admission media.

DQ was a failure. It only continued to operate in DS because Disney used it to prop up ticket 'value' and did the absolutely bare minimum to keep it open. It never continued its vision - it just stayed there as a living corpse to pump up MYW ticket add-ons.
 

twilight mitsuk

Well-Known Member
The issue with DisneyQuest was it required more and more expensive updates and maitenece. By the end half the stuff wasn't working properly. The idea was multiple DQ's would have allowed experiences to be rotated around reducing costs. But with the failure of Chicago it just became impractical. At the end the systems running the games were more antiquated than some of the top of the line PCs.
Plus aging building systems
 

_caleb

Well-Known Member
According to these boards, nothing is a failure. Movies and ”experiences” that lose hundreds of millions aren’t failures, they’re just IP and experiences that haven’t yet broken even.
This does not really seem like an accurate representation of the different opinions expressed here. Some things are artistically successful, but fail in terms of finance/business. With any project, there are positives and negatives, hits and misses.

Some of us like things that don’t pan out to be commercially successful. Not every product finds a big enough audience.

But I think most folks here can acknowledge this. Painting with a broad brush doesn’t seem helpful.
 

flynnibus

Premium Member
How do you define failure?
Disney creates a brand new intiative for Location based Entertainment with intents to expand to multiple major cities around the country... spent millions opening a nearly 100k sq ft facility with lots of custom designed attractions, and in less than 2 years they were cutting their prices by more than 25% to try to survive and in under 3 years shut the entire thing down and abandoned all plans for LBE.

That is what you call a failure.
 

_caleb

Well-Known Member
Disney creates a brand new intiative for Location based Entertainment with intents to expand to multiple major cities around the country... spent millions opening a nearly 100k sq ft facility with lots of custom designed attractions, and in less than 2 years they were cutting their prices by more than 25% to try to survive and in under 3 years shut the entire thing down and abandoned all plans for LBE.

That is what you call a failure.
I don’t think this is how Disney defines failure.
 

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