As promised on the original thread and earlier this morning, here is my version of a review as I sit at the airport on the way home. It's lengthy, it's honest, and it's as spoiler-free as I can make it. (I mention experiences that are public knowledge based on sample itineraries, so if that's too much for you, look away.) AMA, as the redditors say, but if it would involve anything spoilery, please send me a private message.
TL;DR
I was legitimately sad to leave this morning, which is high praise for me. I'm exhausted, I'm overstimulated, but I'm looking forward to my next trip in a few years, because I will be doing this again. It was special.
Background
Went with a buddy for the 4th sailing that left March 7 and returned March 9. Standard cabin, first dinner seating, no Captain's Table. Total price was about $5700, not including airfare, a 1-night pre-stay at Beach Club with park tickets for Sunday/Monday morning, alcohol, Oga's or the merch we bought (and oh, the merch we bought! Our wives are going to kill us. At least we both have new lightsabers with which to defend ourselves). Here's my Great/Good/Bad/Ugly-style review, with some closing thoughts on "value." These are in no particular order - mostly the order in which I experienced them.
The Great
1. The Cast. Holy cow guys, they really put some amazing people on the Starcruiser. The equity cast was tremendous - great energy, great improv talent, etc. And the hotel cast (the porters, bartenders, wait staff, gift shop, etc.) were all top-notch. Go out of their way to ensure you're being well taken care of. Ask for anything, and they will do as much as they can.
2. The Gameplay. From virtually the minute you step on board, you're playing. There are things to do around every corner. It's the SW:GE datapad on steroids. Hacking things, responding to communications, doing missions. If you are willing to play, it's a ton of fun.
3. The Ship. With a few exceptions noted below, the ship really looks great. There are Star Wars vibes. You can lose yourself in the illusion that you're in space. Rooms are well-appointed. Details everywhere help sell the story. Kinetic energy, great music, just fun.
4. Lightsaber Training. Very similar to Savi's with a great trainer and the mysticism of the Force. I was in there with kids, fully kitted-out adults, a guest in an ECV and a couple of ladies in high heels, and everyone was having fun. Such a great experience.
5. The Guests. There were people who were DECKED OUT with complex backstories (40%). There were some folks who were in their Disney clothes (30%). And the last 40% seemed like me and my buddy - highly themed clothes, but not costumes. A lot of folks claimed earth as home planet - we had some backstories that really helped our character interactions. But folks were having fun. The 9-12 year olds were generally having a blast, and the cast did a good job of engaging them.
6. Shore Excursion. Cast at Batuu are trained to interact, and they do. Pay attention to Hondo's speech as you are about to enter the Falcon's cockpit. Make and Oga's reservation. Listen to the cast members as you enter the queues for MF:SR and RotR. Also, the missions are fun. Do them! We rode the rides, did Oga's, and completed our missions in about 3.5 hours. We had time for shopping and to ride MF:SR in standby (to accomplish more local tasks). Also, if you buy anything on Batuu, you can run it back to the starport and a Halcyon CM will have it sent back to your room. That was really, really nice!
7. Bridge Training. It looks much better and works in person moreso than in pictures or videos. You rotate, so you get to do all stations. The two where you get to use the main viewport are really fun and impressive. The systems station suffers the same thing as gunner/engineer on MF:SR - you're looking down and not getting to see the action. But the rotation does fix that. A lot of fun!
The Good
1. The Room. It's bigger than most cruise ships (damning with faint praise, I know), but it was perfectly fine for 2 guys for 2 nights. Would have been fine for 3 friends or a family of 3-4. Two couples would probably be cramped. But it made good use of space (pun fully intended). The interactive droid (hope she sticks around) was good. The viewport is really nice. I personally didn't feel claustrophobic and didn't hear of anyone who did.
2. The Drinks. Some are pre-mixed, but not as sweet as Oga's. They also have liquor you can order off-menu. The Fiery Mustafarian ($35, but you get a take-home glass), which is their play on a spicy margarita, was my favorite. Pro-tip if you like heat - ask for a second vial of lava.
4. The Food. The food is really good. Interesting, flavorful, presented well. I thought the pastry chef in particular has put out some beautiful, tasty treats. Breakfast was great. I preferred the first night's dinner, but the second one was good, too.
5. Access to Water. 24/7 water taps in the atrium - chilled sparkling, chilled flat, ambient flat on tap. I know it's minor, but it's nice.
6. The Finale. It hit the emotional beats. It was fun. The cast did a great job. But remember that this is set between Last Jedi and Rise of Skywalker. If you LOVED everything about Last Jedi, you will probably love the finale. If you HATE Last Jedi, you will probably be annoyed at some of the dialogue. I was annoyed at some of the dialogue (again, I'm not here for that fight, so don't @ me on it). I was also annoyed from missing my last meeting (see below). But the guests were into it. And the cast calling out guests who were highly involved was cool (for them).
Mixed-Bag
1. Datapads. They are still providing their own iPhones to use as Datapads. You log into your Play Disney and MDE accounts on their device. That is fine, but it means carrying around 2 phones (or 3 for my buddy, because his MDE is tied to his work phone). And having chargers for 2 different phones if you're not an i-Person. But it worked seamlessly.
The Weird
1. Mask Policy. The only time we had to wear masks was on the transport between the Halcyon and Batuu. Which makes no sense (not political, don't @ me): there were 8 of us with plenty of space (I'm punny, what can I say), as opposed to the other times when we are in close quarters unmasked with the same people. Just strange.
2. Docking Bay 7. I didn't want the meal - was full from breakfast. Just wanted my free beer. But they made me order a meal in order to get the beer for free. Thankfully, they were able to tell the kitchen not to make the meal, because I'm not a fan of food waste. Again, just weird, but I told a CM so they should hopefully work it out.
3. Cast/Guest? We met three ladies at muster the first night. Then saw one of them at dinner eating alone. Then saw one of them tending bar the second day. So not sure if Disney is planting staff amongst the guests or if it was just a one-off thing. Takeaway is to assume every interaction is being watched and monitored (in a good way, even thought it sounds creepy as I type that).
The Bad
1. Crown of Corellia Dining Room (look). It just doesn't look quite right. It was better during dinner with the lights lowered, but when the lights are on, it gives off elementary school cafeteria vibes. The food is very good, but the look ain't great.
2. The Viewport at Night. There is a lit border around it, and it makes it hard to sleep. I wish there was a way to turn off the border and keep the viewscreen.
3. Shin-High Benches in the Atrium. 4 times I ran into them!
The Disappointing
1. It's Overwhelming. You just cannot do it all. I think the amount of time is about right - one more day would just be too much. But we never really got to do Sabaac lessons or tournament or the other optional stuff, because we had other things scheduled. There is very little downtime.
2. Engagement. We did not get the level of personal engagement from the equity cast we would have liked. We had a few CM's that we got friendly with - Emma from engineering, Grace my caf supplier, Brandy our evening waitress, Christopher the lounge bartender - and that was great. But we never got all that close with the "storyline" actors. Folks who did got a much better experience. This is a little jealousy on my part, and there is only so much to go around, but it would have been nice, as we were ready and willing to play.
The Ugly
1. Arrival. I thought the complaints about the ugly exterior were overblown. I was wrong. In a few years, the trees should fill in and grow to hide the building, but as of now, your first glimpse is of an unthemed stark exterior. But the real shame is the backside view of Galaxy's Edge and the exposed innards of the rockwork. Tacky.
2. Check-In Timing. So you can check in between 1-4. But if you don't check in until 4, you've lost 3 hours of gameplay. Which means there is a crush of people right at 1 to check in. It's just like the 7AM crush to get G+/ILL selections. Disney is creating high demand at an exact time and we, the guests, are suffering for it.
3. Overbooking. After all of our missions, we had a meeting the last evening. When we went to the location, we were told the meeting was full. Others were being told the same thing. That was disappointing and frustrating.
So, Is It Worth It?
For me, an avowed Star Wars nerd and Disneyphile who did not have to go into debt to experience this, absolutely. But that's the thing about value - it is inherently subjective. YMMV.
*Edited to fix price.
But I am already working on a few of my buddies to try and do a guys' trip, because I want to do this again. And maybe again every few years. And hopefully someday my daughter sees the light and discovers her internal Star Wars fangirl, and I can do this with her.