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Rumor Spaceship Earth Refurb - 2 Year Closure

trainplane3

Well-Known Member
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For the descent, I would hope that at the least they get new black bedsheets to hang on the walls.
They can have mine. They're dark blue but would work.

Wait. No. I don't feel comfortable with a black light shining on them.
To be honest, to scrap the ride system type would be a vastly difficult thing to do. One of the (many) reasons Time Racers didn’t happen. Not only are some of the climbs very steep, having anything that’s not a linked chain of vehicles throws up all kinds of issues about a suitable and failsafe way of preventing rollback.
With how often I question they care about "show" (maintenance), I'm surprised they wouldn't just stick a chain lift with a extra loud anti-rollback mechanism because it's cheaper then drive tires or magnets.
 

Goofyernmost

Well-Known Member
I’m thinking different to what’s currently there.
My hope is that the view of the big blue marble will remain. That has always been my favorite part and the place where I always hope for a lengthy stop. However, being realistic if they shut that down at the end of this year for two or more years, That will put me at about 74 years old and at the rate of failure of my back, I probably won't be able to see it anyway. Right now I am tentatively wanting to go this November and I will admit that I will make the effort just because I want to see SSE again before any changes are made.
 

montyz81

Well-Known Member
To be honest, to scrap the ride system type would be a vastly difficult thing to do. One of the (many) reasons Time Racers didn’t happen. Not only are some of the climbs very steep, having anything that’s not a linked chain of vehicles throws up all kinds of issues about a suitable and failsafe way of preventing rollback.
If they ran the system backwards, they could actually incorporate a lift hill, then add some banks to the decent and lots of braking coming down into the current first ascent. (I can’t believe I’m saying this!)
 

Thelazer

Well-Known Member
To be honest, to scrap the ride system type would be a vastly difficult thing to do. One of the (many) reasons Time Racers didn’t happen. Not only are some of the climbs very steep, having anything that’s not a linked chain of vehicles throws up all kinds of issues about a suitable and failsafe way of preventing rollback.
Rollback? That's EASILY a fixable problem.
 

Thelazer

Well-Known Member
On my phone right now, so can’t pull up any of the blueprints, but I remember thinking the ascent/descent are simply too steep for an AGV. Every AGV ride Disney has implemented, that I can think of, has been on a flat surface. I just think the chain/wheels/tension/track is necessary for keeping the ride safe on inclines. Now if an incline-safe AGV could be figured out, I would be all for it. Certainly could fix the problem of ADA compliant ride vehicles.

EDIT: By compliant vehicles, I mean getting rid of the stop/start we’re all so used to now.

Think Transformers ride at Uni.
No reason something like that couldn't be installed here to get you up a few levels.
 

Epcot_Imagineer

Active Member
Think Transformers ride at Uni.
No reason something like that couldn't be installed here to get you up a few levels.
Forgive me, but I’m not as familiar with Uni systems as I am with Disney. I thought Transformers was a reskined Spiderman, which again is a flat-surfaced ride, if I’m not mistaken. I’m not saying SSE doesn’t have the size for such a ride system, it just doesn’t have the capability for the ascent/descent of such a ride system. The interior of SSE is a corkscrew; to get to the “beginning” of the corkscrew you have to go up a steep incline. To get down from the top of the corkscrew, another steep incline. There is a likely way to get the vehicles and passengers from bottom to top/top to bottom, but it would cost far too much to implement.
 

marni1971

WDW History nut
Premium Member
Forgive me, but I’m not as familiar with Uni systems as I am with Disney. I thought Transformers was a reskined Spiderman, which again is a flat-surfaced ride, if I’m not mistaken. I’m not saying SSE doesn’t have the size for such a ride system, it just doesn’t have the capability for the ascent/descent of such a ride system. The interior of SSE is a corkscrew; to get to the “beginning” of the corkscrew you have to go up a steep incline. To get down from the top of the corkscrew, another steep incline. There is a likely way to get the vehicles and passengers from bottom to top/top to bottom, but it would cost far too much to implement.
Transformers has two levels and two sets of elevators. This type of system isn’t coming to SSE.
 

Goofyernmost

Well-Known Member
Forgive me, but I’m not as familiar with Uni systems as I am with Disney. I thought Transformers was a reskined Spiderman, which again is a flat-surfaced ride, if I’m not mistaken. I’m not saying SSE doesn’t have the size for such a ride system, it just doesn’t have the capability for the ascent/descent of such a ride system. The interior of SSE is a corkscrew; to get to the “beginning” of the corkscrew you have to go up a steep incline. To get down from the top of the corkscrew, another steep incline. There is a likely way to get the vehicles and passengers from bottom to top/top to bottom, but it would cost far too much to implement.
I believe that Spiderman was one floor and Transformers was two, however, as a rider, I noticed no difference in elevation that was artificial created with screens in Spiderman. I got off the Transformers ride and remember thinking that it was almost exactly the same story with different scenery, but, basically the same story. At least that is what it felt like to me.
 

GlacierGlacier

Well-Known Member
I believe that Spiderman was one floor and Transformers was two, however, as a rider, I noticed no difference in elevation that was artificial created with screens in Spiderman. I got off the Transformers ride and remember thinking that it was almost exactly the same story with different scenery, but, basically the same story. At least that is what it felt like to me.
When building transformers originally, the engineers were given a limited plot of land. No matter how they laid out the track, they always ended up with a ride time about half of what was desired. The solution? The elevators. Now, they didn't want to use the elevators in the story or as a ride effect, simply a tool to get more space, so the transition while in elevators is as smooth as possible.

I've been shown a few official videos of the ride system in operation with lights on and the systems running, and it's quite an impressive thing to behold.

But yeah, the system feels too similar to Spider-Man for being so close.
 

Goofyernmost

Well-Known Member
When building transformers originally, the engineers were given a limited plot of land. No matter how they laid out the track, they always ended up with a ride time about half of what was desired. The solution? The elevators. Now, they didn't want to use the elevators in the story or as a ride effect, simply a tool to get more space, so the transition while in elevators is as smooth as possible.

I've been shown a few official videos of the ride system in operation with lights on and the systems running, and it's quite an impressive thing to behold.

But yeah, the system feels too similar to Spider-Man for being so close.
I don't deny it's existence or it's reason for being, but, I didn't know anything about that elevator when I rode it and nothing clued me into that type of transition, so well done Uni! I just noticed that it had the same feel as Spiderman just with different characters. I also might add that there wasn't much more then 20 minutes between experiences. Not so much the way to go Uni!
 

Thelazer

Well-Known Member
I don't deny it's existence or it's reason for being, but, I didn't know anything about that elevator when I rode it and nothing clued me into that type of transition, so well done Uni! I just noticed that it had the same feel as Spiderman just with different characters. I also might add that there wasn't much more then 20 minutes between experiences. Not so much the way to go Uni!
It IS that smooth and well done..
 

Goofyernmost

Well-Known Member
It IS that smooth and well done..
Right, that's what I said... I didn't even notice any physical elevation change. My only negative is that when I rode it, with no advanced notice of mechanical changes all I saw was the same thing as Spidy with different character, but, the same sense of danger and the same happy ending and the same heat blasting, etc. To me they were both good, but, very much alike in feel.
 

WDW862

Well-Known Member
I hope they don't cut the track rebuild (like Space Mountain). Rode today and it was making awful noises the whole time.

I also hope the space station doesn't get removed. It should stay in its rightful place.
 

JoeCamel

Well-Known Member
If they put the queue and entrance where the exit is now you then have an airconditioned queue with built in games. They are big on queue games right? or was that the last batch of imagineers?
 
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