News Spaceship Earth Refurb - 2 Year Closure

DreamfinderGuy

Well-Known Member
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Not sure if it's been mentioned here or not but Michelangelo has been immobile since at the very least last Saturday. His show lighting has been heavily reduced as well. Others on twitter seem to suggest that it has been broken for longer than this, but I'm simply reporting on when I first noticed. I figured it was just down for the time being when I first noticed, but something has to be broken pretty bad for it to have not been fixed in over a week. I have my doubts on it being repaired before SSE closes for good.
 

HauntedMansionFLA

Well-Known Member
Not sure if it's been mentioned here or not but Michelangelo has been immobile since at the very least last Saturday. His show lighting has been heavily reduced as well. Others on twitter seem to suggest that it has been broken for longer than this, but I'm simply reporting on when I first noticed. I figured it was just down for the time being when I first noticed, but something has to be broken pretty bad for it to have not been fixed in over a week. I have my doubts on it being repaired before SSE closes for good.
It’s been broke for several weeks.
 

peter11435

Well-Known Member
Not sure if it's been mentioned here or not but Michelangelo has been immobile since at the very least last Saturday. His show lighting has been heavily reduced as well. Others on twitter seem to suggest that it has been broken for longer than this, but I'm simply reporting on when I first noticed. I figured it was just down for the time being when I first noticed, but something has to be broken pretty bad for it to have not been fixed in over a week. I have my doubts on it being repaired before SSE closes for good.
Been a few weeks. But in other news the printing press has finally been repaired.
 

DoleWhipDrea

Well-Known Member
I haven’t seen Michelangelo move since sometime in December.

I find it really fascinating to see how effects are operating from one week to the next. One week the scribe with papyrus will be really hitting his mark, the next there’s a good inch of space between his papyrus and utensil.

I’m really curious to see what sort of adjustments happen earlier on in the attraction. In some ways I think it will open opportunities to revive certain scenes closer to how they were originally depicted, like the scene with the Greeks. The original narration, if I remember correctly, actually refers to storytelling quite a bit in terms of communication.
 

Dragonman

Well-Known Member
I’m really curious to see what sort of adjustments happen earlier on in the attraction. In some ways I think it will open opportunities to revive certain scenes closer to how they were originally depicted, like the scene with the Greeks. The original narration, if I remember correctly, actually refers to storytelling quite a bit in terms of communication.
 

Epcot_Imagineer

Well-Known Member
Not sure if it's been mentioned here or not but Michelangelo has been immobile since at the very least last Saturday. His show lighting has been heavily reduced as well. Others on twitter seem to suggest that it has been broken for longer than this, but I'm simply reporting on when I first noticed. I figured it was just down for the time being when I first noticed, but something has to be broken pretty bad for it to have not been fixed in over a week. I have my doubts on it being repaired before SSE closes for good.
Confirmed -- When I went second week in January he was not moving with reduced lighting.
 

ppete1975

Well-Known Member
This refurb might not be as extensive as first thought. Particularly rerouting the track for load and unload may not be happening.

Watch this space
so maybe just a good cleaning fix whats broke replace some animatronics and fix the decline with new audio?
so far that's great news if its not going to be as drastic, and hopefully not closed nearly as long as was originally feared.
THANKS FOR THE UPDATE
 

CastAStone

Voice of Aladdin’s Magic Carpet
Premium Member
What was the perceived benefit of reworking load/unload? I assume that's something Operations wanted?
 
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