EPCOT Remy's Ratatouille Adventure coming to Epcot

HauntedPirate

Park nostalgist
Premium Member
Will do. I’m at Charles de Gaulle airport at the mo so have a photo in the meantime.

View attachment 381331

My goodness, that's a great picture of that area (looks like right at park open during EMH?). I was too busy looking around (and only had my phone to take pictures with) to take proper photos. Although I did get a decent picture of the fountain with Remy on the top. :)

Edit: And whoever designed the roadways within Charles de Gaulle Airport needs to drive on them for an entire day and then rethink his/her road design philosophy. :D
 
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Bender123

Well-Known Member
Most certainly!

And Sleeping Beauty was a beautiful love letter to the ancient tale of Charles Perrault. And the Aristocats portray a lovely Paris. Yet it never, ever crossed the minds of the designers of WS to incorporate either. Because that would tell a completely different story than WS.

Cartoon IPs in WS are a very recent intrusion imposed from the top down by upper management. Not an organical growth or natural fit.

There is a major difference between your examples and Rat...that being that the setting of yours is a location, but for Rat, the culture of French food and Paris IS the story.

Its much like Coco in that you cant just drop the story in any setting and have it make sense. It has to be in its time and place or it becomes a different story.
 

WDWtraveler

Well-Known Member
Photo update as of Friday, June 14, 2019. A close-up of the façade for the new attraction.

IMG_1409.JPG
 

Mickeyboof

Well-Known Member
I was very excited for a big splashy E ticket ride at Epcot. But I was suspicious.

I went to Paris. My suspicion was valid. The attraction itself is remarkably cheap.

I couldn’t understand why I was in a trackless vehicle. Maybe once or twice the cars would diverge from the “track,” but utimately there was actually zero reason to be trackless. We all went to the same screens and sat there. Then we’d move to another big screen and sit there. Why were we in a vehicle at all?? This is a 3D movie. Not a ride.

The ride is all screens. There’s one scene with integrated scenery, but even then it wasn’t truly intergrated with the screens (like the masterpiece Spider-Man ride at universal).

The cars barley moved in relation to the screen simulation. Very little tilt, very little wobble when the screen depicted falling or chasing.

This ride was repetative. This is the story they chose to tell? Getting chased around a reasturant while sitting almost completely still in front of a screen in which you can see the bottom and top without trying?

This is a budget ride. It’s disguise is the trackless system, which people have been begging Disney to bring to the US for a while now. Well, it’s coming and it’s a dud.

Congrats everyone!

We should be asking Disney for rides with courage and ingenuity- not only of technology but of story.
 
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Mickeyboof

Well-Known Member
There are four other trackless rides currently under construction at US parks.

Ratatouille is many things and has several issues but it certainly wasn’t cheap or ‘budget.’

Perhaps the building facade is pricy, but I assure you this ride was built cheap.

I never denied there were others being built. I’m hoping Rise of the Resistance blows us out of the water. But Remy’s Adventure is a cheap cheap cheap ride with very expensive packaging.
 

Mickeyboof

Well-Known Member
The worst aspect, beside the ride vehicles having little to no simulator ability is the awful seam between screen and black shiny floor.

The YouTube videos all cut out this seam, but with human eyes you see it. The whole time. You physically can’t not see it.

The screen doesn’t wrap around, and the glasses do not act as a frame. It’s just a real shame.

I am so so hopeful that Disney will improves on the ride, blurring this seam as well as providing ride vehicles that actually have motion to them when stuck flat in front of the many many many projector screens.

To sum it up, I didn’t understand why we sat in front of a screen, then moved through brief moments of still, plastic scenery only to be plopped in front of another screen (which projected boring chasing sequences) Why did we move. Why wasn’t this just a big simulator. Why are we moving through the space?
 

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marni1971

Park History nut
Premium Member
Yes, you know that people are interested in your thoughts. My question would be why you would ride it four times. There are better options over there, starting next door.
Because we had five 15 hour days and 4 EMH? And enjoyed the attraction.

I’ll also say Phantom Manor got a near perfect overhaul and also parks-wide cleanliness, upkeep and effects were surprisingly excellent.
 
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ToTBellHop

Well-Known Member
Because we had five 15 hour days and 4 EMH? And enjoyed the attraction.

I’ll also say Phantom Manor got a near perfect overhaul and also parks-wide cleanliness, upkeep and effects were surprisingly excellent.
So I watched a video post-Phantom Manor’s exquisite refurbishment and convinced the wife that we need to go to DLP for the next time next year!
 

jpeden

Well-Known Member
In the Parks
No
So I watched a video post-Phantom Manor’s exquisite refurbishment and convinced the wife that we need to go to DLP for the next time next year!

It took some convincing on my part for the wife to go to DLP while we were in France, but Phantom Manor and BTMRR there (along with the arcades on Main Street) made that trip for us.

The only thing that sucked was that it rained the entire time we were there but we couldn’t control that.
 

marni1971

Park History nut
Premium Member
So I watched a video post-Phantom Manor’s exquisite refurbishment and convinced the wife that we need to go to DLP for the next time next year!
They’ve done a very good job with the Manor. I’d be nit picking to complain about a few small things. I also shot it multiple times in 4K for a little edit ;)

Indeed, like I’ve said in both parks I was very impressed with show quality and effects both in and out of the attractions. DLP has never looked so good. There’s still some issues (no Discoveryland entry lighting for example) but overall it was years ahead of what I expected. Down to smoking teepees, Thundermountain smoking chimneys and oodles of neon on the exterior of Buzz. But I digress. Rat surprised me with the amount of detail you can miss in one or two rides, both physical effects and onscreen. And physical effects (temperature, water) were working.

Speaking of Rat, and the dreaded shiny floor and screen edges, I was surprised how little it bothered me. I tried sitting in both front and back rows and each time found the frame of the glasses (Dolby 3D style) sat on the lower edge of the screen and more or less hid the join between it and the floor. The screens are huge, curved and very much Transformers in feel. The cars sit inside of the curve so it’s easy for them to exceed your peripheral vision. Add in physical dressing around the sides and sometimes above too and the screens seem to blend well into the surroundings. Squinching had a few small issues if you looked back at the wrong time but again didn’t distract (and I’m picky as you know). Shiny floors didn’t bother me either. I’d call it more a matte finish than gloss. Michelle says she didn’t even notice it.

The RV is smooth, quite quick, and has plenty of pitch when needed as well as full yaw. Watching them dance around each other at load and unload is like a ballet show in itself. Like MMRR and Rise of the Resistance, the groups of cars (three here) don’t always take the same route, they sometimes share the same screen and sometimes drive into individual screen “rooms” and then reverse out to rejoin the pack. Now I understand the Parisian design and layout I can reiterate this is what is coming to Orlando minus the restaurant. Design tweaks I don’t know about.

As you see I found the attraction to be very well done. I enjoyed it more than I expected to and would class it IMHO as a high D / low E.

I also shot it multiple times in 4K and will have a little edit showing the whole facility in the near future.
 
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