News Monster Inc Land Coming to Disney's Hollywood Studios

sedati

Well-Known Member
There is a portion where it does look like we go through a door and back which could make for a great gag and a jarring change of scenery... "Welcome to they Himalayas!" or something similar.

1723441712887.png
 

tomast

Well-Known Member
There is a portion where it does look like we go through a door and back which could make for a great gag and a jarring change of scenery... "Welcome to they Himalayas!" or something similar.

View attachment 808529
So you are hanging on a door and that door goes though a powered door that teleports you, the door, and the machine holding your door to the Himalayas and back yo the power plant??


I mean that's cool but does not make any sense.


And this ride makes me wander 2 things.

Is it going to have a separate loading and unloading station??

And I don't get the idea of been lift at the loading station, moreover if the train comes from the lower layer.


I mean in monster inc the doors comes from an upper rail. And when the doors reach the powering station they descend and get docked, after the monsters are done using it the doors then are undocked from the stations and lift again to the upper rail.

If the car gets from a lower rail and then when you are loaded it goes to an upper rail it has nothing to do with the door movement in movies so why bothering with the lifting anyway.
 

larryz

I'm Just A Tourist!
Premium Member
How short is it? What’s your estimated time from load to unload?
Seeing as how it would be a new coaster, the wait to the entrance would be 4 hours, the line would be 45 minutes, load will take about 2 minutes, and the ride itself only takes just over a minute. Unload another minute, so the whole "ride experience" (not counting the wait) is about 4 and a half minutes including load and unload.
 

Brer Panther

Well-Known Member
regarding Harryhausens, I wonder if some of the unique/exotic offerings from the Starliner will be introduced here as "monster" cuisine rather than "alien"?
I really hope, whenever somebody enters Harryhausen's, everyone already inside is required to shout "GET A PAPER BAG!" like in the movie. Otherwise, what's the point?
No way this replaces Muppets…Launch Bay is RIGHT THERE
I wouldn't be surprised if they consider Launch Bay sacred.
 

lentesta

Premium Member

Here's a view of both areas:

Screenshot 2024-08-12 at 8.23.56 AM.png


Using the Muppets area:
  • Pros: There's already "city facade", plumbing, retail, and restaurants that can be adapted. I'm leaning towards the Monstropolis buildings fitting in better with the architecture of Galaxy's Edge than Sunset Boulevard.
  • Cons: You'd lose capacity from Muppets. It's constrained on 3 sides, limiting expansion.
Using the Launch Bay area and behind:
  • Pros: It's a larger area (I didn't think it was). More room for expansion.
  • Cons: You'd have to relocate parking and executive offices, and then build plumbing, restaurants, retail, and the rides.
I would not be surprised to hear - at some point in the future - the announcement of the closing of a bunch of existing attractions to make room for what we heard at D23.
 

doctornick

Well-Known Member
Here's a view of both areas:

View attachment 808559

Using the Muppets area:
  • Pros: There's already "city facade", plumbing, retail, and restaurants that can be adapted. I'm leaning towards the Monstropolis buildings fitting in better with the architecture of Galaxy's Edge than Sunset Boulevard.
  • Cons: You'd lose capacity from Muppets. It's constrained on 3 sides, limiting expansion.
Using the Launch Bay area and behind:
  • Pros: It's a larger area (I didn't think it was). More room for expansion.
  • Cons: You'd have to relocate parking and executive offices, and then build plumbing, restaurants, retail, and the rides.
I would not be surprised to hear - at some point in the future - the announcement of the closing of a bunch of existing attractions to make room for what we heard at D23.

If the powers that be ever shut down Muppets to build in that area, it would be professional malpractice to not involve the parking south of it. The parking south of DHS (and southeast next to the stunt show) is really the only viable direction to expand the footprint of the park. and DHS is the one WDW park that is constrained and needs plans to expand for future benefit.

I actually think the design of GE already was problematic by not considering the potential to expand south, but at least with Grand Avenue and Echo Lake there are still opportunities to "get to" that potential space - doing anything that prevents use of that land would be ridiculous. If there is a concern for the amount parking, an easy solution IMHO is to build a satellite lot on the other side of World Drive (where land is deemed "suitable to build") with an elevated walkway over the street.

Also, if you shut down Muppets and the food in the area, you not only lose the attraction capacity but two important restaurants for the park to function.


Regarding the Launch Bay area, which is going to have to be used to expand guest areas of the park at some point (so why not now?). That's the area that makes far more sense is is pretty much underutilized - and also would enable a connection to RNR area to help with guest flow. also...

1. Why not include the office space from the old animation Building as well? Would add to the available land and those services can be easily relocated to other sites. For that matter, why not the parking deck off of Stage Ln?

2. There is the cast cafeteria next to Disney Jr which can be repurposed to an "on stage" dining facility for Monstropolis.
 

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