Or do any spins. I would think with the twister scene and the dance studio, at least one spin would be thrown in.
Upon closer inspection I see two grates, one for each tire. I thought the further grate was a track slot. The grates appear to be slotted though.
This video makes it pretty clear how the 4th car gets somewhat shafted.Might have already been posted but this video shows a POV from all 4 cars at the same time:
Lightening things up, it does appear that there’s a groove running along further back for the purpose of running the car - starts on the left and continues into the shadows and leads directly under the car:Yeah, I honestly can't figure it out. It really appears to be trackless to me (which makes sense, given the movements that it's able to do); but I'm not sure what the grates are for.
A better solution would be to swap the order up more than once to even things out, though again the fourth car has to return to the fourth spot for ADA guests. An alternative would be to add in things that the fourth car sees that the first ones don't.Is it possible for them to rid of the fourth car? So basically only 3 cars per dispatch/train. Yes it would decrease the pph, but it would go a long way it seems since the 4th car always gets shafted in the end.
It is definitely not trackless, you can clearly see the sloth in the original construction picture we got from this showpiece.Lightening things up, it does appear that there’s a groove running along further back for the purpose of running the car - starts on the left and continues into the shadows and leads directly under the car:
View attachment 455326
I can’t think of any circumstance where running a setpiece like this - with animatronics on it - would actively benefit from being trackless, especially since that isn’t perceptible to guests, but I can think of about 30 really good reasons it wouldn’t be.
If it were actually trackless I have a feeling they’d make a point of showing that off.
Register on WDWMAGIC. This sidebar will go away, and you'll see fewer ads.