I'm curious. How does this differ from the current systems?
Fascinating! I always wondered how the 5th Dimension Room worked, and I never considered that it could be trackless tech. Thanks for posting.
Tower if Terror in Orlando found its trackless tech became its Achilles heal. A discarded park map landing across the buried wire was enough to trigger a loss of vehicle and E stop. One of the (many) reasons that following Towers were different.
In Short? It never did. Though the obstacle has to land in the perfect position.How did Florida's ToT solve that? Just curious.
With the rumored application of LPS in SWL's Battle Escape attraction, will we see any enhancements to the LPS technology? For instance, could something like the ability for ride vehicles to go up or down slopes* be coming?Tower if Terror in Orlando found its trackless tech became its Achilles heal. A discarded park map landing across the buried wire was enough to trigger a loss of vehicle and E stop. One of the (many) reasons that following Towers were different. And helped drive the push for LPS technology for Tokyos Pooh, Aquatopia and Hong Kongs Mystic Manor, where instead of relying on a buried cable a local positioning system (think internal, localised GPS) is used along with other failsafes.
That article also mentioned advancements in tech. Energy and GMR vehicles trigger wayside sensors to tell the RCS where they are to open doors, start show elements and the like. For Tower onwards the vehicles constantly talk to the RCS and the RCS talks back. Instead of the RCS (ride control system) saying "light beam 3 was broken, the car is approaching door number 2 now so I'll open it", the vehicle itself says to the RCS "I'm approaching door 2 now, please open it" and the RCS says "it's opening now... It's open, carry on".
The other big hurdle to overcome was power. Batteries in 1982 and 1989 were large, heavy, and didn't hold much charge. Energys travelling theatre for example is charged twice just get around the attraction once.
You should have seen the line of people waiting to ride it until CMs told them to leave. I noticed the imagineer on duty was really young and was wearing T-shirt and jeans with a lanyard around his neck. I guess they don't go for business casual.
Tower if Terror in Orlando found its trackless tech became its Achilles heal. A discarded park map landing across the buried wire was enough to trigger a loss of vehicle and E stop. One of the (many) reasons that following Towers were different. And helped drive the push for LPS technology for Tokyos Pooh, Aquatopia and Hong Kongs Mystic Manor, where instead of relying on a buried cable a local positioning system (think internal, localised GPS) is used along with other failsafes.
That article also mentioned advancements in tech. Energy and GMR vehicles trigger wayside sensors to tell the RCS where they are to open doors, start show elements and the like. For Tower onwards the vehicles constantly talk to the RCS and the RCS talks back. Instead of the RCS (ride control system) saying "light beam 3 was broken, the car is approaching door number 2 now so I'll open it", the vehicle itself says to the RCS "I'm approaching door 2 now, please open it" and the RCS says "it's opening now... It's open, carry on".
The other big hurdle to overcome was power. Batteries in 1982 and 1989 were large, heavy, and didn't hold much charge. Energys travelling theatre for example is charged twice just get around the attraction once.
I doubt it. The drive needed would possibly be too much for the motors, not to mention braking on a hill with a power failure or a cascade.With the rumored application of LPS in SWL's Battle Escape attraction, will we see any enhancements to the LPS technology? For instance, could something like the ability for ride vehicles to go up or down slopes* be coming?
*current LPS attractions can only operate on precisely flat courses/environments.
I've not looked into Luigis but usually it's inductive charging. You can see the plates for example in Energys theatres one and two, and at GMR load alley.Does anybody know how these ride vehicles are charged?
I've not looked into Luigis but usually it's inductive charging. You can see the plates for example in Energys theatres one and two, and at GMR load alley.
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