If it promised a better and improved SSE, i could live without it for 10 months.
mousermerf said:If it promised a better and improved SSE, i could live without it for 10 months.
True thatdxwwf3 said:True that
I think all three are the best SNL has produced in years...imagineer boy said:Nah, the Natalie Portman Rap RULES!!!!!!
CThaddeus said:Would they really close their centerpiece attraction for almost 10 months, especially during the summer? I could see a couple of weeks maybe, but that long?
The addition of LCD screens to the vehicles sure would provide a good excuse to get rid of the horrendous warning screens in the entry tunnel...EpcotMark said:One person I have talked with says that the ride will be down from January to October to replace the vehicles with new ones with LCD screens.
marni1971 said:Hi CT :wave:
A rehab that long would hopefully involve rehabbing / replacing the ride system with a smooth, quiet version. WED & WDI had their chances earlier to minimise wear and tear but chost no to - and it shows. Having said that, the SSE Omnimover must be the most complex, hard working one ever built. 148 guest vehicles. 1552 ft of track snaking 115ft above ground. A gradual rise over 3 levels, then a 113ft descent slope over a distance less than the height dropped. All this with the weight of the vehicles, turntable chassis, spacer vehicles and guests. No wonder it`s worn out!
Also, SSE must be the most difficult E Ride to work on. Unlike other Omnis, you can`t just pull out the cars into the maintainenece bay and store them outside to get to the track. The biggest issue would be location - SSE is landlocked by guest areas. Unless they close one of the two main walkways into the park (I doubt it) everything needed from park opening to park closing would need to be stored in Global Neighborhood. Every tool, machine, spare part. Not to mention if every ride vehicle needed to be removed they could only store a certain many here before they`d run out of room and need to wait until park closing to move them backstage.
marni1971 said:Sorry, Merf - I wasn`t being clear. Yes, there is a small tunnel complex in futureworld. Indeed, both Communicore buildings have a basement level connected to it, with storage, offices, breakrooms etc., and a network of stairs, elevators and ramps upto the surface. As you said, the entrance is behind Energy.
What I can`t find is proof of a spur going under Earthstation.
mousermerf said:If it promised a better and improved SSE, i could live without it for 10 months.
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