Thanks so much, Jose! I will reserve final judgment until SSE "officially" opens, but I will say:
Score is beautiful, but hardly noticeable throughout much of the attraction...it is nice, though, that SSE has a new discernible "theme", and where it is audible it's terrific (queue arrangement is especially exciting). I won't say much more because I realize it is just a video and it's hard to hear everything the way I would in real life.
I miss Jeremy Irons, but am happy with Dame Judi, who was already one of my favorite actresses. Her tone is appropriate for the new ride--more along the lines of Cronkite, which is fine--and I'm starting to like the way comparisons are drawn to the present day in the historical scenes. Like the score, I couldn't really keep track of a lot of what she said on this video so I'll reserve judgment. Could probably have been more dramatic at the reveal of Planet Earth and at the end, though (same could be said of the score at those moments).
The ride itself blew me away up through 180 top. I wish they could have gotten rid of the ascent screens altogether, but at least they gave them a nice update and kept them at the beginning of the tunnel rather than up into it. That "portal" thing is awesome--very retro EPCOT, very Horizons--and does a good job of distracting from the flashing camera ahead of it. All of the old scenes are beyond fantastic--the new AAs are really, really stunning. Good money was definitely spent on those. I will miss some old characters for sentimental reasons (the Greek actors, the "Berries and Creme" guy), but I do not lament their loss. The computer room is terrific...it's so heartening to see WDI using another long-lost EPCOT space to its fullest after years of being given the standard "false-ceiling-black-curtain" treatment. Yeah, garage scene is a little terrifying, but whatever. Matrix looks nice. I guess the space station didn't return to 180 top, but at least it didn't change for the worse.
And now the part where I'll really try and wait to reserve final judgment...sometime after your vehicle rotates, it becomes pretty obvious where they ran out of money (at least at this stage in the rehab). The animation on the screen is nicely done and quite pretty, but...it's just not awe-inspiring. At. All. Keep in mind, the last time I rode SSE (this past February), it was the descent that had me most worried--it was so dated, all the "seams" were showing, and it was obvious that it needed a fix badly. I got excited about the touch screens when I heard about them, and assumed that they would be the focus for the first part of descent--when you answer questions--and then you'd see your future outside of your car. Instead, they keep us locked on the screen the entire time? Nuh-uh, not impressed.
For almost 10 minutes we get a grand tour of human evolution--I'd say the grandest, most elaborate it's ever been in SSE's 25-year history--and then they squeeze the entire remainder of our experience onto a confining little screen? That doesn't broaden my horizons...that doesn't make me dream of a brighter future. That makes me think "where did the rest of the ride go?" This is an exciting concept (whose many options make for a great shelf life) that could have inspired real "oohs" and "aahs" had they done something like projected parts of your future in the ride around you...you could see your future self coexisting with the future versions of your fellow riders. Now there's no sense of building a better community. Instead, the ride has become totally disjointed...the very presentational, very earnest view of the past that we see for the first 10 minutes gives way to a Flash-style animation that feels almost tongue-in-cheek the way it visually recalls the animated shorts of the 1950s and 60s. Pardon me for sounding heavy-handed, but the term "Spaceship Earth" isn't about a future of convenience and leisure. It's about a future of cooperation and understanding, themes that fit perfectly even into Siemens' new theme of "inventing the future"...themes that really should have been thought about more seriously when designing the descent.
The previous endings of SSE stimulated the brain and tugged at the heartstrings. Now, I'm just left to wonder--those 30,000 years of mind-boggling breakthroughs all happened so I could ride a rocket bike and order food from my wrist?
Keep in mind, I'm still grateful for most the rehab. It was unacceptable that the technology in EPCOT's landmark attraction was allowed to stagnate for so long, and it's obvious that real money and effort was put into the stunning first part of the ride. But, like many shows and movies, this new Spaceship Earth has "second act trouble". I'm more disappointed with the descent than I expected. I hope they keep plussing that, because right now it's a pretty underwhelming after such a triumphant refurbishment of the first part.