FEA was indeed one of their quickest turnarounds from movie to ride: 31 months.
Coco will be similar at probably 30 months.
And from Vol 1 of GotG to Mission Breakout: 33 months. (Though, 6.7 years until the coaster.)
But I'm not sure if anyone wants to call 2 1/2 a half years "quickly." Additionally, it then becomes difficult to name any other 'quick' turnarounds, because, besides those few 'speedy' turnarounds, the numbers get worse for 'quick'...
It took 3 years for the first Toy Story attraction; 5 1/2 years for the TRON cycle at Shanghai (and that's counting from the sequel); Cars Land took 6 years; and it will be 6 1/2 years from purchasing LucasFilm to the first SWL opening.
The one time Disney was really really quick was opening "It's Tough to be a Bug" 7 months before the movie premier.
And... where are the attractions (or even the announcements for the attractions) based on: WALL-E, Up, The Princess and the Frog, Tangled, Wreck-It-Ralph, Big Hero 6, Inside Out, or Moana? If there are going to be any more quick turnarounds, then, they need to get working on more IPs right now... and it doesn't seem they are except for the small handful already announced.
Handy chart...
View attachment 247194
Now, I'm not saying there isn't a IP push... I'm quibbling over the offhand description of that push as happening 'quickly.'
Note that I didn't even include the length of time between Steam Boat Willie and M&MRR.