Steph15251
Well-Known Member
I would say FOP since ,I have never been on RSR but I think ROTR would be great.FOP is also a very good and reaffirms the position of Disney.
I would say FOP since ,I have never been on RSR but I think ROTR would be great.FOP is also a very good and reaffirms the position of Disney.
I happen to like the first Cars movie quite a bit.Pixar sucks.
In the words of Han Solo - 'All of it'.
RSR however, as a Theme Park Attraction, is the exception.
Only exception in my option when it comes to excellence in putting a 'Pixar' related IP into the Parks.
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It may be but it’s not an attraction.
It’s very good. I’d still say RSR is miles ahead. But that’s just me.Apologies, I should have completed my thought. Flight of Passage in Pandora is excellent. Hard to argue that it isn’t the gold standard simulator attraction in the world.
It’s very good. I’d still say RSR is miles ahead. But that’s just me.
My friends were just in the parks a few weeks ago, not Disney people at all, didn't really understand how FastPass even works. When I asked them about Smuggler's Run I got "Good, I think worth the wait," they only waited 30 minutes. Immediately after riding FoP, without me asking, they sent message after message saying it was possibly the greatest ride they've ever been on. That spoke volumes to me about not only how successful Pandora was, but about the difficulties Galaxy's Edge is facing.Flight of Passage in Pandora is excellent. Hard to argue that it isn’t the gold standard simulator attraction in the world.
Okay, I'm having a moment here. What is RSR?It’s very good. I’d still say RSR is miles ahead. But that’s just me.
Radiator Springs Racers at DCA.Okay, I'm having a moment here. What is RSR?
Another story I can share about my experience visiting DHS the evening i did....
I rode 'Star Tours' a couple of times before walking over to 'Batuu' and during both rides I had Guests seated next to me that stated afterwards they enjoyed it more then 'Smugglers Run'.
One older gent in particular had some great comments, and they pretty much summed up what a lot of Star Wars fans have been saying regarding the appeal of experiencing characters and worlds you 'know'.
He definitely preferred 'Tours'.
I didn't ask these people for their opinions, they just stated these things after the ride concluded.
I was overhearing Guest comments and found it interesting.
Like a kid suddenly saying after a good movie ' that was cool!', post-ride 'Star Tours' was -
"Man, this is waaaay better then the Falcon ride..!"
"I like this one better"
"Wow...this is awesome. Wish the Millinium Falcon ( ride ) was this cool"
"I'd rather ride this then that other 'Star Wars' thing....."
"That was great!! "
When I later experienced 'Smugglers Run', people were chatty and excited beforehand.
During the ride people were chatty and seemingly excited.
Once the ride segment was over, there wasn't really a lot of "wow that was awesome!" or related exclaimations.
A few kids laughing, but no post-show buzz like I had seen earlier at 'Star Tours'.
Just some more random observations I made that night.
Thought it would be of interest.
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I just think they need to make interactivity optional, not take it away entirely. Make an Orange and Green side like Mission: Space does.I experience the same. Yesterday I rode Star Tours and Smugglers Run twice. On Star Tours people were cheering and the family I sat next to really seemed to like it, saying things like "Wow, that was awesome".
On Smugglers Run I did single rider twice in the engineer seat, which gives you a good perspective as I often get seated with families with small kids. The first run there were two small children in the pilot seats and the parents were yelling at them the entire time. We crashed constantly and it was no fun. When we exited nobody said anything.
The second run a small kid sat in the left seat and the dad in the right. The small girl could not reach most of the buttons and the dad kept leaning over to try and press the buttons. The mom sat in front of me and asked me before the ride what she should do. She asked me if I had done it before and she seemed nervous. I watched her look at the buttons to her right almost the entire time, not paying any attention to the screen. I don't think she had a good time.
I have seen this quite a few times. It is a terrible ride for families with small kids, ruining it for the parents (who may feel guilty towards other guests that their kids crashed into everything), ruining it for kids who keep getting yelled at, and to any other guests in the back who can't control their own experience. Not to mention non-English guests who often don't understand what's going on.
I prefer Star Tours far more than Smugglers Run. They need to change it and remove some of the interactivity. Pilots could still press buttons and pull the lever to activate the hyperdrive, but take away the steering and let Chewie take over the entire ride. The coaxium story is also boring and there are no recognizable Star Wars elements on the screen as is the case with Star Tours. I dislike this ride more each time I ride it.
This is off topic but who cares here, right?Not a fan, and have always had very mixed feeling about that film.
Also over the years the 'overuse' of the characters in the Theme Parks has turned me off to what little appeal it could have had.
Just me, i'm sure...
Yes, i have seen the film ( once, in full ) and it does nothing for me.
A 'one and done', and i am a huge animation fan.
I guess it's because i am a 'big kid' who never stopped playing with my toys and never 'grew up', so the themes don't resonate with me as they likely do with others.
I was a twenty-something when the original 'Toy Story' was released and was pursuing a possible career in Traditional Animation.
Once the film became a huge success, studios started pursuing CGI based animation and before long Trad was phased out much to my dismay.
So my dislike of Pixar is based on more factors then just not liking a movie.
Top reasons -
Too much overexposure / overuse in the Theme Parks and elsewhere. ( but understandable, as it's so successful and popular with the general public )
Overrated ( in my option, particularity the later films )
Had a major hand in diminishing / 'destroying' Traditional Animation in mainstream animated Feature Films. ( others will likely disagree )
Lassaster being hailed as the 'savoir of animation' and the white knight who will 'save Imagineering' for a time period within the fan community - we now all know how that ended....
'Pixar' is NOT 'Disney' and never will be in my mind, They are two completely different entities, regardless of who currently owns them.
Irks me when people feel it's one and the same, but we all have different options which makes for great discussion and a more interesting world.
Sorry to sound so grumpy and bitter....but 'Pixar' invokes very mixed feelings in me.
If i was to choose a positive related to them, i would say RSR's is a excellent Theme Park Attraction regardless of the IP.
'A Bugs Life' and 'Monsters Inc' were their two best films for me.
I could watch either more then once.
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Apologies, I should have completed my thought. Flight of Passage in Pandora is excellent. Hard to argue that it isn’t the gold standard simulator attraction in the world.
Both are excellent rides. There's part of me that loves the sheer scope of RSR moving through physical sets and a physical environment. Conversely though, when we heard Flight of Passage was going to effectively be "Soarin' Over Pandora" there weren't super high expectations. There are some great thrills in Flight of Passage that are having me consider it to be the #2 ride in DAK (behind Safaris). Pre-show aside, it's very well executed.It’s very good. I’d still say RSR is miles ahead. But that’s just me.
It actually is. When you sit down you must press a button to make your station "active". No button press=no interactivity. It isn't super clear though because of how fast they get you in.I just think they need to make interactivity optional, not take it away entirely. Make an Orange and Green side like Mission: Space does.
It actually is. When you sit down you must press a button to make your station "active". No button press=no interactivity. It isn't super clear though because of how fast they get you in.
Really? Didn't notice the two times I rode!It actually is. When you sit down you must press a button to make your station "active". No button press=no interactivity. It isn't super clear though because of how fast they get you in.
I selected manual mode for gunner because I knew to do it the second I got seated. My friend tried to but was a few seconds too slow. They really move you in and out quick.
Example here:Really? Didn't notice the two times I rode!
I was rushed in and excited. I guess many don't know about this.
My friends were just in the parks a few weeks ago, not Disney people at all, didn't really understand how FastPass even works. When I asked them about Smuggler's Run I got "Good, I think worth the wait," they only waited 30 minutes. Immediately after riding FoP, without me asking, they sent message after message saying it was possibly the greatest ride they've ever been on. That spoke volumes to me about not only how successful Pandora was, but about the difficulties Galaxy's Edge is facing.
Example here:
They press a yellow button for the engineer position. That activates the station. Everything else is on auto. The CM will usually load you in and say "press the yellow button" (I think it's the same for all stations) with no explanation.
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