- The sound cuts out more often than not.
- One out of every ten times I ride it seems I ride without audio throughout any of the ride.
- EVERY time I ride we here static noise -- usually in the graveyard.
- Madame Leota needs some work. Not only the floating Disneyland effect, but her face looks terrible. When the video loops and starts over it looks scrambled and you can tell that its an obvious projection. Years before it looked pretty good.
- What is the green lazer on the wall in the sceance room? Its right above the area you enter the room and you can only see it on the opposite side. Is this supposed to be anything?
- The "picture frames" in the stretch room have dents in them and you can tell that they are obviously just paper. A little TLC would be really easy and make it look a little nicer.
- Our bride is horrible compared to Disneyland's.
- The CMs are in desperate need of a rehab. They used to be scary, now they aren't working quite right and get spooky confused with a-hole. A few of them are working properly but a handful of them are just horrible. Spooky, good. A-hole, well, I hear lots of people complain. A quick fix here would be nice.
-The sound system does need a complete overhaul. That's probably the #1 issue.
-The scrims in the graveyard will probably be replaced.
-That laser effect (or bright pin-sized spotlight) has been there for a long time. It shines onto a "glow in the dark" material that holds the charge from the light briefly, causing ghostly "trails" to form as an eerie effect...
-I hope they replace the strings on the instruments in the seance room so that they're much less visible. The more realistic objects around the edge of the room (chair, table with lamp, etc) are floating on invisible supports, why not the instruments?
-The previously mentioned stretching rooms need work. They creak and rub, the wallpaper needs replacing, the portraits are curling around the edges showing how the trick works.
-Hopefully with an extended downtime it'll give them a chance to tighten up the tolerances on the wheel assemblies that deal with rotation on the doombuggies. The past couple years the car rotation has really been jerky when it comes to a place in the track where it rotates. Because the rotation is a factor of rails in the track, which I assume are smooth and gradual, and the speed of the cars is constant, the jerkiness can only be caused by play in the gears and wheel bogeys.
And all this isn't even considering new effects that they may add, such as effects that have recently been added to Disneyland's Mansion.
-Rob