I’m sure they doOf course he is going to build it up. But Disney does do a lot of 3d simulations and I am sure this ride is no different. They probably have a pretty good idea of what the ride will be like.
I’m sure they doOf course he is going to build it up. But Disney does do a lot of 3d simulations and I am sure this ride is no different. They probably have a pretty good idea of what the ride will be like.
Coaster with projection screens, like Gringotts and Rock’n’Rollercoaster had a baby.So is this a roller coaster or a simulator? And any idea on the anticipated height restriction? And lastly, is this opening in 2021?
To clarify, DCA was originally a coaster and is now a simulator-esque attraction.
A very good description.
I'm not yet fully sold by this ride anyways since I literally have no idea about its overall concept aside from the reverse launch, the rotating cars and it being one of the longest indoor coasters that interest me. At least the new coaster at Universal you literally can see what's it's like based from the construction.He’s not going to say it’s rubbish now is he? Especially not in a carefully crafted and planted PR leak?
Let alone it’s not finished yet.
Is it even an attraction anymore?At least DCA's Avengers attraction isn't a coaster anymore.
Is Avengers Campus even a priority anymore?Is it even an attraction anymore?
Is Avengers Campus even a priority anymore?
Not exactly related but why do we mostly see constructions from Florida parks than California? I rarely see construction progress from Avengers Campus or even Nintendo World in California, whether pre, during or post pandemic.
First, there’s no Bioreconstruct in CA. Second, this is wdwmagic.com.
I am aware that this is wdwmagic but there is a thread in this site dedicated to other parks from other states too including Disneyland. I am also interested how other parks are doing.First, there’s no Bioreconstruct in CA. Second, this is wdwmagic.com.
The amount of people saying "Rise of the Resistance was cool, but Flight of Passage is still the best ride at WDW" has had me similarly worried.Thank god.
I'm just always concerned Disney is going to pivot hard into simulators for the majority of new rides. I've been a bit worried that Rise of the Resistance could actually push them towards simulators even more -- not because people aren't blown away by it (obviously they are) but because of the significant operational difficulties.
The amount of people saying "Rise of the Resistance was cool, but Flight of Passage is still the best ride at WDW" has had me similarly worried.
No hate for Flight of Passage, but give me more attractions like Rise EVERY day of the week.
Most times I'm on FoP there are people screaming at the drop -- the drops that they think they're taking which is only, at most, in actuality, 3 feet.
There's a lot of people who buy into that SFX/illusion, and thus, think FoP is the best ride ever (or in the top three).
I could imagine that for those not buying into the illusion, they wouldn't be so excited for the ride.
Just wanted to second what everyone has said about FoP, because you’re all spot on. The ride system may be only barely upgraded from Soarin’ to the point where it’s just right, but from there it’s a perfectly executed four and a half minutes once the ride starts. Compare that to Rise, which is a little clunkier from start to finish even if its scope is 10x more massive. (Still love it though )
Apropos of nothing, I’ll also add that the drop in the escape pod absolutely sells the finale for me. Every mild-to-intense thrill attraction could benefit from that kind of kinetic/dramatic surprise near the end. From what we know about GOTG, there should be no shortage of ways to move guests during the ride. I hope we’ll see some similar drama.
Even though nothing will top the drama and elegance of massive moving theater passing through a 92-foot-wide doorway into a prehistoric diorama.*
*Obligatory avenging of UoE
I think that’s why many people prefer FOP because it manages to touch people on an emotional level that you don’t normally find on a theme park ride.
Each to their own but we came off with less emotion than many other rides.I think that’s why many people prefer FOP because it manages to touch people on an emotional level that you don’t normally find on a theme park ride.
Where as ROTR wowed me with the sheer scale and ambition of the whole experience. Massive set pieces, multiple ride systems, cast member interaction, etc. There really is nothing like it anywhere in the world. But, as grand as the experience is, I wasn’t moved by it. I was impressed for sure, but something was missing emotionally.
I think that’s why many people prefer FOP because it manages to touch people on an emotional level that you don’t normally find on a theme park ride.
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