DubyooDeeDubyoo
Active Member
I just discovered this thread today, and have been reading it cover to cover. I'm currently on page 65 of the first thread in about 24 hours.
Eddie, I see that you left around the Pressler reign, so maybe you have some insight into what I'm about to ask or maybe not: What criteria were they working with on DL's Tomorrowland 96 when deciding what to slap a new coat of paint on and what to shelve entirely? I'm not asking you to name names, obviously; I just want to know what the discussions were like.
Even today I'm still surprised and a little shocked at, what I feel the collective message of TL 96 was. I'm not sure why the Rocket Jets were brought to the ground, but I'm fine with that; though I feel a little insulted that the machinery for the original ride is still up there turning around and doing nothing for the guests from an efficiency standpoint. I was startled when the last Mark III body, which had spent a decade sitting as a cast member motivator and photo op and had even been bolted onto a bus body and rolled around the country for the 35th had been dipped in Day Glo Purple and hung like a corpse in the old Circlerama building. When Buzz Lightyear was installed, the company supposedly trashed it suggesting they didn't wrap the body first or anything.
Meanwhile, things that had little to do with TL's new Discoveryland-inspired story remained, such as Star Tours and (of course) Space Mountain and were mostly unchanged or slightly improved (your surf guitar soundtrack, which was definitely an experiential plus even if the sound systems made the sleds too heavy.) I realize the Submarine ride needed closure, the numerous practical reasons to discontinue the Skyway, etc.
For simplicity's sake, let's not single out any specific attractions but just the story of the land as a whole. I felt that TL96 had a sinister intent to demolish anything Walt may have seen or touched. As a fan, it felt as though someone was gleefully running through Tomorrowland with a hammer and smashing anything that Walt had put his stamp on, and ran out of breath before reaching Autopia and the train station. Considering that DL's signature element through the 80s and 90s was "Walt Wuz Here," it certainly seemed like they couldn't about-face on tradition any harder.
I don't mean to say "this sucks; what were they thinking?", but there has to be a story there beyond simple budget because it doesn't even make fiduciary sense to leave a working Rocket Jets machine on the roof without rockets.
Eddie, I see that you left around the Pressler reign, so maybe you have some insight into what I'm about to ask or maybe not: What criteria were they working with on DL's Tomorrowland 96 when deciding what to slap a new coat of paint on and what to shelve entirely? I'm not asking you to name names, obviously; I just want to know what the discussions were like.
Even today I'm still surprised and a little shocked at, what I feel the collective message of TL 96 was. I'm not sure why the Rocket Jets were brought to the ground, but I'm fine with that; though I feel a little insulted that the machinery for the original ride is still up there turning around and doing nothing for the guests from an efficiency standpoint. I was startled when the last Mark III body, which had spent a decade sitting as a cast member motivator and photo op and had even been bolted onto a bus body and rolled around the country for the 35th had been dipped in Day Glo Purple and hung like a corpse in the old Circlerama building. When Buzz Lightyear was installed, the company supposedly trashed it suggesting they didn't wrap the body first or anything.
Meanwhile, things that had little to do with TL's new Discoveryland-inspired story remained, such as Star Tours and (of course) Space Mountain and were mostly unchanged or slightly improved (your surf guitar soundtrack, which was definitely an experiential plus even if the sound systems made the sleds too heavy.) I realize the Submarine ride needed closure, the numerous practical reasons to discontinue the Skyway, etc.
For simplicity's sake, let's not single out any specific attractions but just the story of the land as a whole. I felt that TL96 had a sinister intent to demolish anything Walt may have seen or touched. As a fan, it felt as though someone was gleefully running through Tomorrowland with a hammer and smashing anything that Walt had put his stamp on, and ran out of breath before reaching Autopia and the train station. Considering that DL's signature element through the 80s and 90s was "Walt Wuz Here," it certainly seemed like they couldn't about-face on tradition any harder.
I don't mean to say "this sucks; what were they thinking?", but there has to be a story there beyond simple budget because it doesn't even make fiduciary sense to leave a working Rocket Jets machine on the roof without rockets.