TrainsOfDisney
Well-Known Member
Man… I skipped the weekend thinking that would be the busiest! Should have gone yesterday!
My first day last week was a Sunday. It felt markedly less busy than the following four days.
Man… I skipped the weekend thinking that would be the busiest! Should have gone yesterday!
Ahh yes: Disneyland is slowest on weekends in summer, most APs blocked out.
Best time to go is a Saturday or Sunday!
I hate to say it, but I agree.Indy without the effects working is not worth your time. It’s not thrilling enough to rely on that component. Its not POTC/ HM where if one AA is down you have a million other things to look at. It’s not even Splash where you’re zooming past some of the dimly lit sets and broken AAs but still have the drops and music to carry the attraction.
How is one “at capacity” day busier than another?Ahh yes: Disneyland is slowest on weekends in summer, most APs blocked out.
Best time to go is a Saturday or Sunday!
If the park has more staff on Sunday than on Monday, capacity is higher on Sunday.How is one “at capacity” day busier than another?
How is one “at capacity” day busier than another?
They have a 3 day ticket deal going on right now for all CA residents (not just SoCal) thru Sept 15th, one for during the week only and one for all week including weekends.This makes sense as to why summer is slower in general but doesn’t explain why weekdays would be more busy than weekends especially when the APs that are not blacked out are accustomed to going on weekends.
I hate to say it, but I agree.
The current snake situation is ridiculous, the stationary boulder and non-functioning walls an embarrassment. And reliability continued to be an issue the whole trip; the last day it was open perhaps for the last two hours of the day, but down the rest of it. Indy doesn't just need the lengthy refurb, it needed it months ago.
Got multiple multi-experience passes from Indy breakdowns with Genie and not one of them was used at Indy.
People seem to be still eating it up though. Genie went faster for Indy than anything else the days I was there.
This makes sense as to why summer is slower in general but doesn’t explain why weekdays would be more busy than weekends especially when the APs that are not blacked out are accustomed to going on weekends.
If the park has more staff on Sunday than on Monday, capacity is higher on Sunday.
And there are only so many maintenance-intensive attractions a resort can have before maintenance everywhere starts to suffer, especially if you have staffing shortage on top of it.Perhaps moving forward WDI needs to spend more time factoring breakdowns into the design. I know they designed ROTR to have B Modes for major show scenes but it doesn’t quite cut it. When stuff goes down on POTC, HM, and Splash it doesn’t cripple the attraction. They re still worth riding. If the boulder, snake and revolving doors aren’t working what’s the point of riding Indy? I guess you’re still immersed in that world and the last thing it has going for it is just the scale of those sets kind of like ROTR if the canons and some of the major effects aren’t working.
So maybe they shouldn’t rely on fewer show stopping elements on and go back to the ol playbook of POTC/ HM/ Splash.
In theory, but who really knows. I could also see someone at Disney being like "oh, we have less people than expected, better send more people home to save some money."True but with reservations they should be staffed accordingly. I thought that was the whole point.
And there are only so many maintenance-intensive attractions a resort can have before maintenance everywhere starts to suffer, especially if you have staffing shortage on top of it.
I'm not familiar enough with Rise to know for sure if I got the "A" experience or not, but there was nothing obviously not working.
Indy is easily the attraction in the worst shape right now.
In theory, but who really knows. I could also see someone at Disney being like "oh, we have less people than expected, better send more people home to save some money."
In that room with the canons on the left and the battle in Space taking place on the windows to the right (before meeting Kylo Ren for the last time) the canons are supposed to be moving back and forth. When they work it makes it one of, if not the best scene in the attraction.
The cannons were in A-mode lite (only first cannon moved) for a while at DL afaik. One insider claimed that DL was persistent on finding a fix for the cannons, while WDW gave up on theirs, not wanting to put in $/time/resources. DL did try to keep all 3 cannons moving, but soon resigned to just 1.I was sad I never got to see those working. My first ride I wondered what the heck was up with all of the jolting back nd forth. I then saw a video of it working as it is intended to and saw it as one of the greatest modern theme park design scenes. Truly a Scott Trowbridge and team approach to an action scene. It plays like a real life video game timing trick when it works right. Awesome idea. Pointless if it is rarely fixed.
Yes. I don't get either. I've been going since 1964. Touring Plans crowd history showed ( where 10/10 is worst case crowds): Mon, July 25 9/10, Tues 9/10, Wed 10/10, Thurs 10/10, Fri 7/10, Sat 7/10. Sun 6/10. Enchant and Imagine Keys are blacked out. It's been similar for some time. Sundays are the lightest days. Fri not bad. Sat not bad. Mon-Thurs are often worst days of the week-with EN and IM passes blocked. I understand tourists are here on weekdays, but you'd think Joe LA worker has Sat and Sun off and would show up? I might have to spend a little more on a pass to pick up Sundays if passes come back.It’s been the trend for a while now (pre covid included).
Weekends historically easy and nice in summer, weekdays crazy busy. MiceChat has regularly reported on it in their weekly updates.
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