SuddenStorm
Well-Known Member
Great to hear. How are the dynamite blasts on Big Thunder holding up?
They were running reliably when I went on it 4 times last month.
Great to hear. How are the dynamite blasts on Big Thunder holding up?
Speaking hypothetically, perhaps it helps that DHS only has like nine rides to do maintenance for.So, does Rise ever open on time? I thought the whole point of closing early was to allow the ride to open promptly at opening, any idea why DL seems incapable of opening this ride hours later everyday if that’s the case? DHS has done a much better job getting their version up.
Agreed! Indy was a true win in my eyes; pretty much every effect post-refurb was in working order including the boulder + wall.
Great to hear. How are the dynamite blasts on Big Thunder holding up?
womp wompThe absolute funniest thing I saw recently was on The Golden Bachelor, which did a Disneyland date (as you would expect an ABC reality show to try and do from time to time). The show did a great job of highlighting the park and doing all the big stuff (the final part of the date was in the Dream Suite, for example), but the funniest part was when the couple went on Big Thunder, where they showed a bunch of the ride including the final lift hill, which was not working properly. Gotta love that attention to detail.
I never got on big thunder on my last trip…. I should have! Would have liked to see these effects working again.The projections and puffs of smoke are all working.
It worked consistently all week.I never got on big thunder on my last trip…. I should have! Would have liked to see these effects working again.
Multiple factors, including that DHS generally has shorter operating times, but believe me, that Rise goes down its fair share too.Speaking hypothetically, perhaps it helps that DHS only has like nine rides to do maintenance for.
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