Diagon Alley details revealed - spoiler alert

danlb_2000

Premium Member
I actually read that depending on where you sit, you have different visuals on the train... the same scene but it is a continuous visual... like when passing the cars on the London streets... the front of the train is seeing cars that the back of the train hasn't passed yet. It was said that the middle of the train offers the best views of each scene.... I forgot which blogger posted that...

Not sure why they would bother to do this since you really wouldn't be able to tell. Much easier to project the same video in all cars.
 

PrincessNelly_NJ

Well-Known Member
If this is true, this takes the detail to a whole new level. I'd imagine that having a perspective based ride would be incredibly difficult to pull off.
I think it was themeparkinsider who wrote about it but I can't remember. I've been reading some many different reviews on the media event!
 

flynnibus

Premium Member
Original Poster
Gonna have to agree with some others and say the over-reliance on screens in Escape from Gringotts is hugely disappointing. I have yet to experience the ride and look forward to doing so - I'm sure it is still going to be quite excellent and great fun, and the ride system looks to be a marvel - but the lack of practical effects is something that I think is really hurting Universal

The ride does use practical effects of light, fire, fog, etc.

Projection tech has changed and improved... not sure why we keep holding onto the 'old way' of doing things all the time. If the new way fails to deliver... fine... but judge on results, not HOW they do it.
 

flynnibus

Premium Member
Original Poster
Is each HE cabin monitored by some sort of video surveillance? I can imagine that it would be tempting for some to turn these seven minute trips into "seven minutes in heaven." :angelic:

Or how much vandalism people can do :( Just looking at that those light fixtures I hope they hold up!
 

PrincessNelly_NJ

Well-Known Member
As much as I dislike Potter, I think they've done a really good job here, even if I think they've gone into overkill putting Potter into both parks. I can see why they've done it, as it should increase attendance in the Studios.
The screens work very, very well in the Hogwarts Express. Do they just have the one train running backward and forward? Those are going to be some killer queues.
I'm looking forward to visiting.
Maybe if we are all lucky.. Diagon Alley could be a win/win for even the non-potter fans.
Maybe after seeing Diagon Alley and the response from guest/media, Disney will really get motivated to make moves on an additional land (Star Wars hopefully) as a response to DA.

Competition for my dollars? Pssh, I'm all over it! ;)
 

Skip

Well-Known Member
The ride does use practical effects of light, fire, fog, etc.

Projection tech has changed and improved... not sure why we keep holding onto the 'old way' of doing things all the time. If the new way fails to deliver... fine... but judge on results, not HOW they do it.

I guess we just have to agree to disagree on the idea that it delivers. It works when it's used sparingly, but ultimately the 3D glasses and the screens that I'm watching feel like a barrier to the experience. It works best in Spider-Man because it integrates it with so many other physical things (not many instances of JUST looking at a giant screen), and the "comic book" feel works... I find it less effective on Transformers, one because it's using more photorealistic production design and two because we've seen the pony do this trick before.

I just find myself getting less and less excited about Kong if this is the continuing trend we'll see. And believe it or not, the general public is noticing... it's not necessarily because I'm old-fashioned. Many have asked me if the next thing will be another "3D ride" or if it'll be "real."
 

danlb_2000

Premium Member
I guess we just have to agree to disagree on the idea that it delivers. It works when it's used sparingly, but ultimately the 3D glasses and the screens that I'm watching feel like a barrier to the experience. It works best in Spider-Man because it integrates it with so many other physical things (not many instances of JUST looking at a giant screen), and the "comic book" feel works... I find it less effective on Transformers, one because it's using more photorealistic production design and two because we've seen the pony do this trick before.

I just find myself getting less and less excited about Kong if this is the continuing trend we'll see. And believe it or not, the general public is noticing... it's not necessarily because I'm old-fashioned. Many have asked me if the next thing will be another "3D ride" or if it'll be "real."

Doesn't seem to be any evidence that all the new screen based rides are hurting Universal's attendance.
 

Skip

Well-Known Member
Doesn't seem to be any evidence that all the new screen based rides are hurting Universal's attendance.

I never claimed it was hurting Universal's attendance... just noted that some "average joes" have noticed the reliance. It isn't just us theme park fans.

To be clear, I think the rest of the expansion looks absolutely fantastic, and I can't wait to visit for myself. But we heard about some of these shortcomings from @WDW1974 and @whylightbulb and I think it's fair to acknowledge and discuss them. Uni isn't perfect (even if it's doing way more for my money than Disney is!)
 

danlb_2000

Premium Member
I never claimed it was hurting Universal's attendance... just noted that some "average joes" have noticed the reliance. It isn't just us theme park fans.

To be clear, I think the rest of the expansion looks absolutely fantastic, and I can't wait to visit for myself. But we heard about some of these shortcomings from @WDW1974 and @whylightbulb and I think it's fair to acknowledge and discuss them. Uni isn't perfect (even if it's doing way more for my money than Disney is!)

Then how are the screens hurting Uni if not in attendance?
 

Mike S

Well-Known Member
I guess we just have to agree to disagree on the idea that it delivers. It works when it's used sparingly, but ultimately the 3D glasses and the screens that I'm watching feel like a barrier to the experience. It works best in Spider-Man because it integrates it with so many other physical things (not many instances of JUST looking at a giant screen), and the "comic book" feel works... I find it less effective on Transformers, one because it's using more photorealistic production design and two because we've seen the pony do this trick before.

I just find myself getting less and less excited about Kong if this is the continuing trend we'll see. And believe it or not, the general public is noticing... it's not necessarily because I'm old-fashioned. Many have asked me if the next thing will be another "3D ride" or if it'll be "real."
I'm holding judgement until I finally ride Gringotts for myself, but I do have some complaints about Transformers. It's almost the exact same ride as Spider-Man and I'm not just talking about the ride system and screens. There are several points that seem to mimic scenes in Spider-Man (Scream/Ravage jumping on the vehicle, Hobgoblin/Megatron throwing an exploding pumpkin/firing a missile at you, Flying around because of Doc Oc/Starscream, Spidey/Bumlebee saving you from a large spinning fall etc.). This isn't really a problem in Hollywood and Singapore but it's incredibly obvious in Orlando with Spider-Man so close by. It's still fun though.
 

flynnibus

Premium Member
Original Poster
I never claimed it was hurting Universal's attendance... just noted that some "average joes" have noticed the reliance. It isn't just us theme park fans.

To be clear, I think the rest of the expansion looks absolutely fantastic, and I can't wait to visit for myself. But we heard about some of these shortcomings from @WDW1974 and @whylightbulb and I think it's fair to acknowledge and discuss them. Uni isn't perfect (even if it's doing way more for my money than Disney is!)

There is certainly merit to the idea of a simulation of something vs a physical recreation of something. And yes, being 'fooled' into something is not the same thing as physically experiencing it one to one. Digital fire is no where near the impact of feeling that heat blast over you from a real fireball.

But the problem comes in when people judge something not on it's effectiveness, but it's method. They put 'how' about 'result' and usually make it into some religion war.

But let's be real here... you can not create a physical recreation of falling 30 stories off a building. You can not create a physical recreation of a large dragon running through the room crashing through stone pillars. You can't yet create a AA that flies around the room at movie special effects speed. If that is the effect you want... you need to rely on visual effects and not analogs.

So you can either limit your vision... or implement with the most realistic means available for the result you are going after.

Something like Disaster! would not be the same if the effects were all projection.. no doubt. But if you want to enter the world of the movies as we know them now... physical effects or sets can't reproduce everything we want to see/do.
 

PrincessNelly_NJ

Well-Known Member
I never claimed it was hurting Universal's attendance... just noted that some "average joes" have noticed the reliance. It isn't just us theme park fans.

To be clear, I think the rest of the expansion looks absolutely fantastic, and I can't wait to visit for myself. But we heard about some of these shortcomings from @WDW1974 and @whylightbulb and I think it's fair to acknowledge and discuss them. Uni isn't perfect (even if it's doing way more for my money than Disney is!)
I think it is safe to say that both Uni & Disney each rely heavily on a specific type of ride. We all know this and still go to both parks, so I wouldn't say that it is a shortcoming... just their style preference.
Oh well, how about we all agree to not judge DA, Hogswarts Express, or Gringotts until we all ride it for ourselves! :)
 

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