Goofyernmost
Well-Known Member
Wow, that was a lot of effort to just attempt to prove me wrong. I am kind of perplexed as to how to exactly respond so let's start with the following.Clearly it was more than a try as you acknowledge the sarcasm.
Certain Things:
How many details you are comfortable loosing? As others have mentioned, isn't the detail at WDW important? If not, they should call WDW Theme Park 2, Theme Park 4, Theme Park 5, and Theme Park 8. (Not sure I got those numbers right, but hey who cares about detail.)
Why have a large sign from one side of the highway to the other welcoming you to WDW? Wouldn't a normal town border sign do?
Why paint all the store fronts on Main Street different colors? Wouldn't a nice beige on all of the buildings be good enough?
Why have area specific background music or smells? Just one piece of music should be good enough. Heck, why not eliminate it all together? Do they really have to pump the smell from the bakery?
Specifically speaking of monorails, why not paint them all the same color? You could just put a number on the front.
Why blow a citrus smell at you in Soarin'? Isn't the experience the same when that's not working?
Are you the person that decides those certain things? You seem to be.
Changing something isn't a big deal in and of itself. Removing a single detail is no big deal. Removing lots of detail in many places starts to become a big deal.
Losing quality, detail, maintenance and nuance turns a landmark into a Six Flags. Loosing things is hard because getting new things has become infrequent.
In similar discussion threads, there seems to be 2 sides of these issues. One side observes things around them and says," It's not as good as it was, but it's good enough. The other side observes those things and says, " Meet the expectations you have always presented as the standard."
*1023*
If I cannot decide what I think is important to the overall experience, who can. Of course, I'm the one that makes that decision. On the same course of discussion... Are you the person that decides what is important? You seem to be and you are correct but only for yourself. You can be as bent out of shape as your heart desires, it still only matters to you and whomever else has the same fixation.Are you the person that decides those certain things? You seem to be.
Now that we have cleared that hurdle let's address it a little deeper. There isn't a single thing that you listed that I don't consider important to the atmosphere and feeling that one gets at places like WDW. They are important and I would notice them if they disappear. But, we are talking about a 4"X4" plastic decal. We are not talking about anything that is important to the story or to the enjoyment of the situation. It is a "detail" that is everywhere in the park. Not being on that tiny spot on the front of a Monorail train does not stop it from being a Walt Disney World Monorail nor does it prevent it from being a Monorail Train if it's missing. It is so short on the importance scale that it is almost completely immeasurable. There is no history other then being a decoration for the outside. It's location is not contributing to the operation, it cannot be seen from the inside and doesn't convey any information other then you are in WDW and, I would hope that you already know that. It has no back story like "Well, Walt sketched that design as a child and we copied it to the Monorail as a tribute to him. No, it's a decal put there because they wanted to put it there. No other reason. Now it appears that they don't want it there anymore and no one is ever going to care except the few that saw it and put some sort of significance on it.
In relation to the 2 sides argument... OK, let's list the two sides. The first is, I saw them years ago and I really like them so I wish they were still there. The second, never noticed them and feel any particular connection so I don't care if they are there or not. There is no other valid argument either way.
They are a design idea, not an experience. By the way, with the exception of the citrus smell everything else you listed are utility needs. WDW would still be WDW without the signs, it just wouldn't be found as easily. The logo, although cute, does nothing. It doesn't tell us that it's in Disney World, I think we already know that. They do also add to the atmosphere, but they aren't in and of themselves, the atmosphere. The decals don't even identify them as Monorail Trains. If we can see the decal, we probably can see what they are attached too.
Now another angle, would it hurt them to still have them on the trains, probably not, but, until they disappeared no one ever said... Oh, look at that decal, now I know I'm in WDW. That is not the detail that we need to focus our upset on. Want a real issue? Empty show buildings, closed dining places, half empty theme parks with no apparent forward movement. Kinda makes that silly little decal seem like a pretty small insignificant problem doesn't it. It can't even be blamed on cost. When you are looking at budgets in the billions, that $5.60 per decal has probably already fallen out of the cash bag and discarded as being to small to even bend over and pick up. If you are going to fight over something, let's be realistic about how important it is to the experience. Let's direct this concern toward stuff that really will make a difference. Did changing the soap in the restrooms alter the experience of going to WDW? All this fake concern and especially forcing an idea that it signifies the eventual downfall of WDW, is just misplaced nostalgia and in many ways harms the fight to stop them from doing real damage to the show. Crying wolf at every turn will eventually mean that it is ignored completely.