el_super
Well-Known Member
That makes absolutely no sense. You don’t have to plan to stop and enjoy a quiet place in a theme park.
You do if you have to get on a boat to enjoy it.
That makes absolutely no sense. You don’t have to plan to stop and enjoy a quiet place in a theme park.
For a one minute ride across the river? How busy and pre-planned is your day?You do if you have to get on a boat to enjoy it.
You do if you have to get on a boat to enjoy it.
People holding on to the past and fearing change, using context as justification for rejecting changeI don’t see the two being even remotely similar…but that’s me…
Sorry, I updated my last post, as I confused you with the other poster.That is not my quote. But regardless, the entire point of a theme park is to take themes and fantasize them.
That's an important distinction: they don't change things that are popular, no matter what level of malice you assign to their decision making. They can't replace Pirates with Cars because it's still too popular. The other side of that argument is that they MUST replace things that are not popular anymore. They are not running a museum.
I'm glad they left lots of room for future expansion. Villains could definitely grow which is something that few other lands can do.Honestly, I don't mind the Rivers or TSI being filled in. They look pretty but that's about it for me. If they make it look like the concept art where it's a cozy mountain/forest area that could be just as beautiful.
But I am annoyed that this was all supposed to be "Beyond" BTM & only Villains will be. Use the space more!!!
While building out the other side of the path would create a stronger pedestrian experience, it would do so in isolation and in contradiction to the story. Frontierland doesn’t have a lot of chronological separation from Main Street, USA. The shootout on Main Street is a classic western trope. But Frontierland wasn’t telling an urban story like Main Street, USA. Even with these new attractions, it’s still supposed to be telling a story of great expanses of land. Adding a second block creates a very urban typology.The only way to make this really work is to have the backside look like the dry west, not the Pacific Northwest and its evergreens. They would need to double to old west buildings on both sides of the street. I guess that is why the boat landing building is staying.
I like Frontierland. I like BTMR. I just don't think national parks are on the same level as TSI/RoA. Even as a kid in the 90s I never had any interest in TSI.I never said TSI/ROA = national park. I am merely refuting the idea that the frontier theme in totality is dead.
To be honest, I care more about the riverboat than the island itself.Sorry, I updated my last post, as I confused you with the other poster.
I just don't think TSI is fantasy. Maybe it was cool in the 70s and 80s. I've never been eager to go as a kid of the late 80s/early 90s.
Kind of makes you think it was intentionally *designed* not to be super packed/busy. Apparently that means it’s “unpopular” and no-one likes it.![]()
For a one minute ride across the river? How busy and pre-planned is your day?
Kind of makes you think it was intentionally *designed* not to be super packed/busy. Apparently that means it’s “unpopular” and no-one likes it.![]()
Um, Splash?
It’s funny seeing these arguments in these threads, because the insistence of “neighborhood character” and attempts to stop development is why cities across the world are in a housing crisis.
Maybe it's just me, but don't roads and cars kind of take the charm and romance out of the wilderness? Do people really go to the real wilderness and wish that there were more roads and the sound of cars whizzing by? If so, I guess Disney is creating that fantasy for them.There is something tragically poetic and symbolic about an auto-centric land replacing a relatively "natural", historic portion of the park.
Look at the artwork released today, there is a giant waterfall that everyone will see walking down through Liberty Square from the hub. Similar to the Matterhorn.
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