Tha Realest
Well-Known Member
When AI comes for complacent corporate flukies and white collar jobs, I will not shed a single tear.Oooo... my palms are getting sweaty. I love some great corp-speak!
When AI comes for complacent corporate flukies and white collar jobs, I will not shed a single tear.Oooo... my palms are getting sweaty. I love some great corp-speak!
Overthinking? Here? On these forums? That never happens.Fantasyland isn't thematically consistent - it's just the place where many of the Disney Heroes seem to live, or play, or be. What reason do Peter Pan, Ariel, and Alice have to "pal around" in one area together other than that it creates a fun and satisfying guest experience?
I think some people here are really overthinking this. There are absolutely Villains Land concepts that could work effectively for a wide audience while also fitting the DNA of The Magic Kingdom.
I was impressed with him in the new video show, I feel like he is now being allowed to have a stronger position, and he came across more genuine than ever before....I think the one that needs to go is Vahle from the sound of things.I have to hand it to him, Josh previously seemed very ineffective. But he probably was just treading water while the Chapek fiasco was going on.
The problem now is that Iger and company has followed the Harry Potter unified land concept so much that we spend too much time trying to logically build a land with villains from different stories and make it all fit into some kind of cogent storyline.Let’s put it yet another way: C-3PO does not pal around with Mickey Mouse. Sure, you can have them in a silly TV commercial together. But you DO NOT have Jedi Mickey show up in Star Tours.
You may say, but they aren’t under the same brand. But you can’t say that all the movies under the Disney animation label happened in the same universe. Bowler Hat Man and Scar aren’t friends.
Now, that was an extreme example. Sure, some may be a better fit than others (Hook and Prince Hans? Ursula and Hades?) But in that case make the land a Theives Port? Or the Underworld? Unfortunately that will probably be too restrictive for Marketing’s desire to put “Disney Villains” stuff in the shops.
He is also in the running for the top job so I would expect him to be giving every single thing his all.I was impressed with him in the new video show, I feel like he is now being allowed to have a stronger position, and he came across more genuine than ever before....I think the one that needs to go is Vahle from the sound of things.
Honest question:
Who has the more iconic villains?
Universal Monsters, or Disney Villains?
I honestly go back and forth on this.
The Universal monsters *feel* of the same era and place setting in a way that feels like they could exist in the same universe.
The House of Mouse Villains type team up may work for a made for tv film or a Kingdom Hearts game, but not sure how you could see it working in a thematically consistent land…
Oh, how I would love to see a 20k in Villian's Land under the idea that Captain Nemo was a villain.The problem now is that Iger and company has followed the Harry Potter unified land concept so much that we spend too much time trying to logically build a land with villains from different stories and make it all fit into some kind of cogent storyline.
Maybe, just maybe, this land will be made like they used to be made: a collection of concepts similar in theme but not unified into a consistent story. Original Fantasyland was built this way. What does 20,000 Leagues, Peter Pan and Cinderella have in common? Also, just because it is a Jillian’s land, why can’t there be heroes present in the rides? It’s one of the things I hate about the new land idea. It’s too limiting.
Why was Toontown problematic? Why was the original Fantasyland problematic? Why was the sorcerers hat problematic at DHS?Why is the current version of Frontierland problematic? What’s left that could possibly be deemed problematic? Because it’s a land themed to an Old Western town? Runaway mine cars? Is it just an offensive aesthetic because it might remind people of mid 20th century Americas fascination with Western movies and Cowboys and Indians? If so that’s pretty weak. What am I missing?
That's the problem I have with all of this. They are going all in to kill any theme each park had at one point. Each park felt unique and different. Now it's all about getting E-ticket IP where ever they can regardless if it fits the park.Why was Toontown problematic? Why was the original Fantasyland problematic? Why was the sorcerers hat problematic at DHS?
Sometimes things change and there isn't some devious decision behind that choice. Sometimes it's just time to update or move on, Frontierland is very very boring aside from it's two rides, so it makes sense that it would be updated or moved on from. That's it, nothing more. Nothing less.
I guarantee it’s just because they don’t have a ton of modern IPs they can naturally plop into the land.Why is the current version of Frontierland problematic? What’s left that could possibly be deemed problematic? Because it’s a land themed to an Old Western town? Runaway mine cars? Is it just an offensive aesthetic because it might remind people of mid 20th century Americas fascination with Western movies and Cowboys and Indians? If so that’s pretty weak. What am I missing?
Also, just because it is a villain’s land, why can’t there be heroes present in the rides? It’s one of the things I hate about the new land idea. It’s too limiting.
I don't entirely agree, but it is bitter sweet to see the park we fell in love with change so much.That's the problem I have with all of this. They are going all in to kill any theme each park had at one point. Each park felt unique and different. Now it's all about getting E-ticket IP where ever they can regardless if it fits the park.
Case in point, my nostalgia for the old Sorcerer Hat at DHS.I don't entirely agree, but it is bitter sweet to see the park we fell in love with change so much.
That being said the kids going to the current day parks will feel the way we do when they're older and it's changing on them.
As mentioned previously, MK is fantastical where DAK places more weight on realism. It’s the same difference between EPCOT Germany and Fantasyland, the EPCOT Outpost and DAK Africa, DHS Hollywood/Sunset BLVDs and Main Street USA, World Discovery and Tomorrowland. There are a ton of ways they can differentiate the lands and make them distinct.
Why was Toontown problematic? Why was the original Fantasyland problematic? Why was the sorcerers hat problematic at DHS?
Sometimes things change and there isn't some devious decision behind that choice. Sometimes it's just time to update or move on, Frontierland is very very boring aside from it's two rides, so it makes sense that it would be updated or moved on from. That's it, nothing more. Nothing less.
On Frontierland and BBTM:
As currently executed, FL is by far the most restrictive of the four "big" MK lands. It's central source material - a romanticized and whitewashed fairytale of our nation's westward expansion - is inherently problematic. With a relatively minor tweak of style and storytelling, this area could be recast as a celebration of the natural beauty and ethos of this region. By focusing on a more natural setting for BBTM, you can help preserve the heart and vibe of FL.
I didn't foresee the powder keg that followed that comment and worry further discussion would derail the thread. The move towards the natural west and away from 1950s "cowboys and Indians trope has been afoot for a decade or more.My fault maybe for not quoting the post? I have now quoted for your reference below. If he would have just stopped at the land is the most restrictive of the four big lands I could maybe agree with your comparison. But the fact that he refers to “the romanticized and whitewashed fairytale of our nations westward expansion is inherently problematic” implies that it’s at least part of the reason it’s being considered or should be considered to be rethemed or tweaked. And again my question is what about the current iteration of Frontierland could possibly be considered “problematic?”
You just lean into the churchyard, cemetery, and mausoleum elements as the major features of the area and throw a restaurant and shop across the way. I think you also lean toward browns and oranges (and obviously tons of marigolds) as the main color scheme in BBTM, leaving the purples, pinks, and deeper reds to Tropical Americas. The flora would also obviously differ significantly.Not if they want to capture the look of Coco, though. Coco is set in a realistic Spanish colonial town, which is similar to the concept art for DAK.
Obviously the Land of the Dead is different, but I don't think they can actually build that -- and it would be incongruous with the surroundings if it's supposed to be part of an expansion of Frontierland.
Again, though, if it's just a Coco ride with a single facade that will be different than a whole mini-land.
I didn't foresee the powder keg that followed that comment and worry further discussion would derail the thread. The move towards the natural west and away from 1950s "cowboys and Indians trope has been afoot for a decade or more.
DMs are open, FWIW.
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