Avengers Campus - Reactions / Reviews

Phroobar

Well-Known Member
Can someone explain to me, again I’m speaking here as if that post was accurate, where I’m getting this wrong or misunderstanding the content because it was a little jumbled.
While on the ride we get the feeling we are outside and around different parts of the campus.
How is that exactly like spinning from television screen to television screen with everything else just being flat wall backgrounds as on Midway Mania?
Am I misreading that?
I understand the track layout is basically the same
but if we have some small sets/set pieces, 3D effects and projection mapping on walls, ceiling and floors giving us the feeling of being transported to other locations while using a completely different shooter system, how is that identical to Midway Mania?
The ride layout is exactly the same. You spin from one row of screens to the other. You have guests at your back with their own screen. You are shooting at items with either your hands or a gun. You then move down the row to the next screen. Look at the floor plans. All you are going to get is more static junk along the way. However, this isn't Six Flag's Justice League: Battle for Metropolis, Legoland's Ninjago or Knott's Voyage to the Iron Reef where you drive from one show scene to another.
 

socalifornian

Well-Known Member
What’s happening here? And how are they gonna hide this?
Post comments
83DC0924-ACE2-4A60-B6B7-673FB60CB046.jpeg
 

Professortango1

Well-Known Member
Except highly themed and a different story. DCA should have been that highly themed. Instead we got a stripped down version of it.

I thought it was an improved version. Faster rises and drops, improved narration, less show references and more focus on the ghost story, more scares, and a well decorated mirror gag that is better than the bare bones themeing of the 5th dimension.

Our facade and queue wasn't nearly as good, but I certainly preferred our Tower 2.0 over the original. I especially really love how the ride begins/ends and how the same Bellhop is there for both.
 

RobWDW1971

Well-Known Member
I thought it was an improved version. Faster rises and drops, improved narration, less show references and more focus on the ghost story, more scares, and a well decorated mirror gag that is better than the bare bones themeing of the 5th dimension.

Our facade and queue wasn't nearly as good, but I certainly preferred our Tower 2.0 over the original. I especially really love how the ride begins/ends and how the same Bellhop is there for both.
For me, the entire “wow” of the original was when we broke the vertical plane and moved forward out of the shaft signaling we’ve entered the Twilight Zone and are no longer in a normal elevator. The magic is in the set up and breaking of expectations.

In the DCA version, the doors of the elevator open to a HALLWAY because that’s what elevator doors do. What? Then the elevator for some reason instantly moves backwards. What? No set up, no magic, not even a sense for a moment that we are in a real elevator.

Where the original was genius, the knock off makes no sense and I can’t understand how the Imagineers didn’t see the difference. As they said in Spinal Tap “It’s such a fine line between clever and stupid”.

That’s why I like the Guradians overlay - the ride makes no sense anyway, let’s at least play some fun tunes while we go up and down.
 

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