DrewmanS
Well-Known Member
It would depend on the cause of the motion sickness. If it's because of the intensity, then they could provide a low intensity experience like Mission Space. However, a lot of motion sickness caused by simulators is because the motion and forces are out of sync with the visual cues.Signage warns you of the hazards when riding Mission Space - they can do the same thing with this ride. Hopefully they leave it at its full potential. Did they ask the people if they had problem with motion sickness before entering the ride?
Think about a roller coaster as it begins its first drop. You are accelerating so the force is pushing you back in your seat, but you are leaning forward and your field of view is shifting down. Any of these factors off by a little bit can cause motion sickness.
Many people can't read in a moving car for a similar reason. As you try to hold a book steady is moves counter to the
motion of the vehicle. If your eyes are focused on the book, the visual cue is out of sync with the movement of your body.
The issue can be magnified when the image is your full field of vision (like Sorin') as compared to a limited field (Star Tours). With the motion degrees of freedom the ride vehicle has the syncing can become extremely complex. It could require adjustment to the vehicle articulation as well as the shift of the image on the screen.