Avatar Flight of Passage reviews, comments and questions

RSoxNo1

Well-Known Member
I don't think it was dubbed. When he turns his head and body to push a button, the sound level drops off.
I will say that the new guy (the Lieutenant) in the Mission: SPACE preshow has a voice that doesn't match his face (IMO). Having said that, if they dubbed him they did a great job.
 

MisterPenguin

President of Animal Kingdom
Premium Member
I will say that the new guy (the Lieutenant) in the Mission: SPACE preshow has a voice that doesn't match his face (IMO). Having said that, if they dubbed him they did a great job.

Heh. To me, it looked/sounded like an obvious dub. I also like his fake clap in the background so as not to overshadow Gina's lines.
 

tmthomas52

Well-Known Member
Rode Flight of Passage for the first time two weeks ago. We around 8:45 AM on a normal park day. The line for Flight of Passage was on the bridge from Discovery Island to Pandora. Cast Members showing where the line started were claiming the wait was two hours. I had to convince my uncle and father to stay in line. I was impressed with how well they were controlling the line. Obviously it has been about three months since opening but I have to commend the cast members crowd control that morning. Anyways, we walked at a somewhat steady pace through the land and on the Africa bridge until we entered the actual queue. Once we entered the queue we continued to walk through the line at a constant slow and steady pace. It was the perfect way to experience the queue. The Pre-show is well done and the first time around it was relatively quick (will get back to this later). Regarding the actual ride experience, my father and uncle who are both prone to motion sickness. I was relatively concerned this was gonna be an issue. However, they were laughing and smiling the whole time as was I. This is my opinion the best attraction in Orlando but I have not ridden Gringotts yet. The feeling of the banshee catching its breathe in the cave scene was incredible and the motion felt perfect. Recognizing that the immersion isn't perfect on this attraction like some hoped, I personally enjoy to experience these attraction through other people in your party so I didn't mind that.

My cousin arrived around mid-day to Orlando that same day and we convinced him he had to wait pretty much anything to experience this ride. The line said 90 minutes but I have the touring plans app, s/o @lentesta , and the expected time was an hour wait. The queuing experience was extremely different this time. They instead stopped the line at a point in each room and then would release a certain a number of people into the next room. While I normally don't like this queuing style I was given a chance to look at the details of the queue more. When we eventually got to the preshow room my cousin said to me "I hate these preshow rooms is it quick?". I assured him it would not be bad. Our flight group then went on to "endure" 12 different tests and scans. The people in the pre show room were extremely un amused to find there was a second preshow room after. While i recognize that Disney went out of their way to extend the preshow in order to keep their crowd immersed, I think if this is a regular issue they should continue to explore more entertaining ways to engage the guests. Despite the wait, everyone in our section was extremely impressed with the attraction. We ended up waiting about 70 minutes for it which I still think is worth it. This is coming from someone who's longest wait the rest of the weekend was 35 minutes.
 

PorterRedkey

Well-Known Member
I finally got to ride FoP 5 times over about 10 days and there is a lot to like about this ride.

I may not gush like some about FoP, but it is the best "sit me in front of a screen" simulator that I have ever ridden.

I'll start with the queue. 4 of my 5 rides I entered through the FP+ queue for the attraction (3FP+ and one early morning where I was routed around the main queue). You still experience most parts of the outside queue, which is beautiful. The path ascends up to the entrance into the mountain. It isn't too noticeable until you reach a clearing and can see others coming up the path below you. Anywhere you point your camera is a beautiful picture. Really great and incredibly detailed. I kept noticing new stuff every time.

The one time I did wait in the stand-by line, there was a posted 85-minute wait. A theater(s) went down when I was in line so the wait ended up being about 95 minutes instead. The line moved quickly. It was designed in such a way that you are in one cool location for about 10-20 minutes before moving to the next cool scene. Outside->Cave->Glow room->Lab->Holding Area->Pre-Show 1->Pre-Show 2-> Ride. For me, the constant change of scenes made the line seem to go quicker. The details in the queue are incredible and diverse. This is my new favorite Disney queue.

IMHO Queue - A+

This post is too long so I will talk about the ride experience in my next post.
 

PorterRedkey

Well-Known Member
FoP: the ride experience.

I will start off by saying that I really enjoyed this ride and I think it is a great addition to AK's lineup. I keep hearing stranger talking about the Pandora rides. Everyone I heard at the park or on transportation was raving about the ride and saying it was definitely worth a 2/3 hour wait if you haven't done it yet. Looks like another "must-do" for Stacy.

You walk into the link chamber and straddle your link chair. While you are waiting for everyone to get locked in there is plenty to look at on your link screen on the RV include a live face capture. It is repetitive if you wait more than a minute, but a nice touch nonetheless. My favorite trick in this ride may be the way it starts with the white light on your RV transitioning to the lights on the screen. The barrier between you and the screen is incredibly quiet and you don't notice it opening. When it has opened, the grey barrier is magically gone a giant vivid image awaits you. This is a magical moment for me.

For the first rides, I was in sitting in with my wife in rows 14 and 15 toward the end of the screen and I did look and I could see the edge of the screen, but there was no reason for me to look for it other than just being a theme park geek. There is so much to look at on the screen and image quality the best I have seen. I would focus are different things on each visit. Here is where my problems with the ride come in.

I have bad peepers. I wear bifocal glasses. Whenever I would try to move from one detail to another I found that the image would be blurry and it would take me out of the ride for a moment. This is one of the reasons I prefer dark rides with physical sets.

My wife also had issues with the glasses being too loose for her small head. This took her out of the first few rides she took. Tip: My wife ended up bending the glasses, gently, nothing crazy, but it seems to help her.

If you can get by those issues you are in for a treat. The pacing of the "flight" is great. I love the cave scene where the banshee catches its breath and especially the simulated motion when of the banshee taking off. You can imagine the wings flapping as you take off. You are kind off lunged up and then down a little and then another lunge and you are flying again. Best moment of the ride for me.

The scents are well integrated and the water effect is not a spray in-the-face stream. It is a gentle mist that matches the water on the screen to great effect. The water effects seemed to be less noticeable to me on the ends.

To summarize this overly long post, FoP is a beautiful and detailed ride that has a good about of thrills, but nothing most people can't handle. The best thrill is saved for last and it is a good send off that leaves you with a smile on your face and wanting more. My blur issues are small as FoP have many other incredible aspects that make up for it in my mind.

My grade is only for me and maybe people who wear bifocals like me: A-

Ok, maybe I gushed a little bit. :geek:
 

SarahSanderson

New Member
FoP: the ride experience.

I will start off by saying that I really enjoyed this ride and I think it is a great addition to AK's lineup. I keep hearing stranger talking about the Pandora rides. Everyone I heard at the park or on transportation was raving about the ride and saying it was definitely worth a 2/3 hour wait if you haven't done it yet. Looks like another "must-do" for Stacy.

You walk into the link chamber and straddle your link chair. While you are waiting for everyone to get locked in there is plenty to look at on your link screen on the RV include a live face capture. It is repetitive if you wait more than a minute, but a nice touch nonetheless. My favorite trick in this ride may be the way it starts with the white light on your RV transitioning to the lights on the screen. The barrier between you and the screen is incredibly quiet and you don't notice it opening. When it has opened, the grey barrier is magically gone a giant vivid image awaits you. This is a magical moment for me.

For the first rides, I was in sitting in with my wife in rows 14 and 15 toward the end of the screen and I did look and I could see the edge of the screen, but there was no reason for me to look for it other than just being a theme park geek. There is so much to look at on the screen and image quality the best I have seen. I would focus are different things on each visit. Here is where my problems with the ride come in.

I have bad peepers. I wear bifocal glasses. Whenever I would try to move from one detail to another I found that the image would be blurry and it would take me out of the ride for a moment. This is one of the reasons I prefer dark rides with physical sets.

My wife also had issues with the glasses being too loose for her small head. This took her out of the first few rides she took. Tip: My wife ended up bending the glasses, gently, nothing crazy, but it seems to help her.

If you can get by those issues you are in for a treat. The pacing of the "flight" is great. I love the cave scene where the banshee catches its breath and especially the simulated motion when of the banshee taking off. You can imagine the wings flapping as you take off. You are kind off lunged up and then down a little and then another lunge and you are flying again. Best moment of the ride for me.

The scents are well integrated and the water effect is not a spray in-the-face stream. It is a gentle mist that matches the water on the screen to great effect. The water effects seemed to be less noticeable to me on the ends.

To summarize this overly long post, FoP is a beautiful and detailed ride that has a good about of thrills, but nothing most people can't handle. The best thrill is saved for last and it is a good send off that leaves you with a smile on your face and wanting more. My blur issues are small as FoP have many other incredible aspects that make up for it in my mind.

My grade is only for me and maybe people who wear bifocals like me: A-

Ok, maybe I gushed a little bit. :geek:
It is also interesting to see a different view depending where you are in the theater: high, low or in the middle.
 

sedati

Well-Known Member
It is also interesting to see a different view depending where you are in the theater: high, low or in the middle.
Wish I could have ridden more than twice so I could better compare the various vantage points.
My first ride was top row all the way to the right. Screen curvature was noticeable, but not nearly what we see on Soarin. Looking straight ahead was fine, but in my periphery I could see the top of the screen and the other riders.
Second ride was top row, but right in the center (never hurts to ask.) Didn't notice any curvature or distortion. Periphery problems still remained. I leaned forward and was surprised that I could not see the bottom of the screen.
Best advice is to keep eyes ahead, and honestly as the ride progressed I got so caught up in what was happening that I became sucked in completely. As I'm sure is common with those on these boards I've an annoying need to see what the ride is doing and can't help but look where I shouldn't (Harry Potter and the Forbidden Journey is fascinating if you turn around.)
I have no idea how the Avatar 3-D glasses work- they are completely clear. Walking off the ride my second time I commented that an easy solution for total immersion would be making the edges of the glasses opaque and possibly even adding elements that jutted out like horse blinders to limit our field of vision.
 

MisterPenguin

President of Animal Kingdom
Premium Member
Wish I could have ridden more than twice so I could better compare the various vantage points.
My first ride was top row all the way to the right. Screen curvature was noticeable, but not nearly what we see on Soarin. Looking straight ahead was fine, but in my periphery I could see the top of the screen and the other riders.
Second ride was top row, but right in the center (never hurts to ask.) Didn't notice any curvature or distortion. Periphery problems still remained. I leaned forward and was surprised that I could not see the bottom of the screen.
Best advice is to keep eyes ahead, and honestly as the ride progressed I got so caught up in what was happening that I became sucked in completely. As I'm sure is common with those on these boards I've an annoying need to see what the ride is doing and can't help but look where I shouldn't (Harry Potter and the Forbidden Journey is fascinating if you turn around.)
I have no idea how the Avatar 3-D glasses work- they are completely clear. Walking off the ride my second time I commented that an easy solution for total immersion would be making the edges of the glasses opaque and possibly even adding elements that jutted out like horse blinders to limit our field of vision.

I rode it 5 times when I was there the first week of September. So, I became more and more interested in looking around for how things work. My last time, I spent a large portion of the ride watching a giant piston that, presumably along with several others, was responsible for tossing 46 people a few feet up in the air and then catching them.

I also used subsequent rides past the first to focus on different parts of the screen. One time looking up, another down, another left, another right. The detail is amazing. From the lower right you can see a bunch of animals running along a path in the distance and then about seven seconds later, you've caught up to the stampede and flying right on top of them. The stampede was established way back in the flight (for that flight, seven seconds is a long time).

As a side note, if the film is 'canon', then Pandora has mountains tall enough to be covered in snow. Wonder if there is a snow scene coming up in any of the movie sequels.
 

sedati

Well-Known Member
The detail is amazing. From the lower right you can see a bunch of animals running along a path in the distance and then about seven seconds later, you've caught up to the stampede and flying right on top of them. The stampede was established way back in the flight (for that flight, seven seconds is a long time).

As a side note, if the film is 'canon', then Pandora has mountains tall enough to be covered in snow. Wonder if there is a snow scene coming up in any of the movie sequels.
Didn't notice any snow, whereabouts or whenabouts did you see this?

The ride-film is astounding not only it its detail, but its pacing. I think of any ride experience this is the most balanced from start to finish and though I was sad when it ended, it did seem the perfect length. It starts out with a bang, and just grows from there. It's really only mildly thrilling physically, but somehow achieves great exhilarating highs. The sweep out over the waterfalls that occurs about 50 seconds in may be my favorite thing ever. Epic and majestic, with misty scented winds (where is it all coming from?) and echoing horns. There is a wealth to see, but it's never overwhelming. Each scene flows into the next without any cuts. While there is a moment of danger, the ride is really about beauty. Has any other ride literally stopped to catch it's breath? And then we take everything that we have seen so far and take it to an even higher level as we leave the bioluminescent cave and the score kicks in as the sun begins to set. This isn't Soarin 2.0, it is the natural world and all it's wonders 2.0. The very definition of heightened reality.
 

MisterPenguin

President of Animal Kingdom
Premium Member
Didn't notice any snow, whereabouts or whenabouts did you see this?

At the horizon there are mountain ranges. Very far off.

A lot of the FX comes from the console in front of you. I cover it now at the beginning and the end to stop the mini-blinding event (little strobe lights) that prevents you from seeing the shield go up and down. :)
 

RSoxNo1

Well-Known Member
I rode it 5 times when I was there the first week of September. So, I became more and more interested in looking around for how things work. My last time, I spent a large portion of the ride watching a giant piston that, presumably along with several others, was responsible for tossing 46 people a few feet up in the air and then catching them.

I also used subsequent rides past the first to focus on different parts of the screen. One time looking up, another down, another left, another right. The detail is amazing. From the lower right you can see a bunch of animals running along a path in the distance and then about seven seconds later, you've caught up to the stampede and flying right on top of them. The stampede was established way back in the flight (for that flight, seven seconds is a long time).

As a side note, if the film is 'canon', then Pandora has mountains tall enough to be covered in snow. Wonder if there is a snow scene coming up in any of the movie sequels.
*48 people

Having said that is each set of 8 on an individual platform? I'm wondering if there's a way to add additional link chairs in the transition between seats 8 and 9.
 

MisterPenguin

President of Animal Kingdom
Premium Member
*48 people

Having said that is each set of 8 on an individual platform? I'm wondering if there's a way to add additional link chairs in the transition between seats 8 and 9.

I don't know. I couldn't see the connection area between the two ranks.
 

Jones14

Well-Known Member
*48 people

Having said that is each set of 8 on an individual platform? I'm wondering if there's a way to add additional link chairs in the transition between seats 8 and 9.
I believe that they are, and I don’t think that’d be possible. If I saw it correctly, the two ‘rooms’ are tilted towards the center of the screen to minimize the distortion on the outside seats, so any seats placed in the middle (if they even fit, which I doubt they would) would see two giant boxes tilting back and forth the whole time less than a few feet away from them.
 

RSoxNo1

Well-Known Member
I don't know. I couldn't see the connection area between the two ranks.

I believe that they are, and I don’t think that’d be possible. If I saw it correctly, the two ‘rooms’ are tilted towards the center of the screen to minimize the distortion on the outside seats, so any seats placed in the middle (if they even fit, which I doubt they would) would see two giant boxes tilting back and forth the whole time less than a few feet away from them.
It didn't seem like adding seats was a real possibility. If you look at the building layout, the real move for increased capacity as a separate theater that connects to the merge point. One theater probably won't be enough, but it would be better than nothing. It would also generate a really long exit corridor.
 

JenniferS

When you're the leader, you don't have to follow.
When did the hair-tie thing start and how can we stop that as well?
Sadly, it has spread from EE to 7DMT. :banghead::banghead:
7D678993-18F0-4CA4-9D18-C53719FF3476.jpeg


Here’s the thing though - if these were removed nightly, losers would feel less inclined to add to the pile.

This did not happen overnight.
C21818CA-EA23-4A8A-8BF0-141BD14E7513.jpeg
 

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