Avatar construction aerial updates

danlb_2000

Premium Member
Yes but there still seems to be plenty of land towards Africa and underthose support buildings if they ever decided to move them. That new pathway to the north is quite distant from the construction zone. Not saying there will be a phase 2 but there is a lot room if they ever decided to.

Here is the show building pasted over the most recent aerial. Assuming a pretty generous amount of space taken up by the boat ride beyond this. I think this is going to take up a good part of the cleared land. Maybe if they take out the back stage buildings right above where the FotLK theatre used to be there may be some room for expansion. Also remember I have tucked the show building neatly into the space at the bottom of the site, it probably won't get placed like that.

av3.jpg
 

Tom

Beta Return
There have been rumors that the ride would use something like Vekoma's Pandora's Box ride system. This would be somthing that could make use of a tall show building.



Unless they've changed the plans (which would have required a drastic re-design from the nearly-complete plans that were leaked in 10/2012), the ride system mostly likely to be used would be Vekoma's Panoramic Flight Simulator:

http://www.vekoma.com/index.php/specialities-and-attractions/panoramic-flight-simulator

The structural and architectural plans accommodate this system perfectly.
 

danlb_2000

Premium Member

Tom

Beta Return
Depends on what you think you are getting in the extra 1.0. Looking at the plans it appears to be "something in front of a screen". 3D is a given, no way Cameron would agree to 2D. So the remaining question is how much movement the ride vehicles will have and if there will be any added effects.

Again, unless plans have changed, it will certainly be a 3D film. There are rooms shown on the floorplans for "Glasses Cleaning" and "Glasses Storage".
 

Tom

Beta Return
In my eyes, 80 feet tall means theres no way this is "just Soarin 2.0".

The shorter building, which houses the queue for the E-Ticket, and a portion of the C-Ticket, has a roof at 46'-6". The roof over the theaters is at 76'-0".

There are 3 Ride Levels for the E-Ticket, with various other floors and intermediate levels for the ramp-heavy queue. There's also a mechanical floor at the top.
 

Tom

Beta Return
I was wondering the same thing. What are you thinking? Shopping/QS on lower levels? Or did you mean that there is more movement associated with this ride compared to how Soarin is constructed?

There's no lift system like Soarin. If you visit the link I posted above, you can see how the ride system would work. Riders load one one of three floors. Then their section of seats telescopes forward. You have basically the same result as Soarin, but no lift mechanism.

Floor-by-floor, here are the primary components of the E/C-Ticket Building:

Ground Level
Bottom level of each theater
Various BOH (Back of House) Rooms
Maintenance Hallways
Mechanical/Electrical Rooms
Fire Sprinkler Room
Exit Vestibules from theaters
C-Ticket Show Room

Floor 2 (BOH)
Break Rooms
Offices
Cast Restrooms
Control Tower
Ride Control for Theaters
Electrical & Equipment Rooms
Mechanical Rooms

Floor 3 (Ride Floor 1)
E-Ticket Standby Queue
E-Ticket Fastpass Queue
Merge Point
First Floor Preload and Load Queues for Theaters
Glasses Storage Rooms
Various BOH Rooms
Various Mechanical and Electronics Rooms
Ride Floor 1 Unload Vestibules

Floor 4 (Ride Floor 2)
Queue Ramps
Second Floor Preload and Load Queues for Theaters
Glasses Storage Rooms
Various BOH
Ride Floor 2 Unload Vestibules

Floor 5 (Ride Floor 3)
Queue Staircases
Third Floor Preload and Load Queues for Theaters
Various BOH
Ride Floor 3 Unload Vestibules

Floor 6 (Mechanical)
Elevator Machine Rooms
Air Handlers
 

Mike730

Well-Known Member
I was wondering the same thing. What are you thinking? Shopping/QS on lower levels? Or did you mean that there is more movement associated with this ride compared to how Soarin is constructed?
I didn't even consider Shopping/QS but thats an interesting thought. I was thinking that 80 feet is really tall for just a screen, even with mechanical stuff and multiple ride levels. I was hoping for more movement like the Pandora's box thing posted by @danlb_2000 , but that simulator posted by @Tom looks to hit the nail on the head.

The shorter building, which houses the queue for the E-Ticket, and a portion of the C-Ticket, has a roof at 46'-6". The roof over the theaters is at 76'-0".

There are 3 Ride Levels for the E-Ticket, with various other floors and intermediate levels for the ramp-heavy queue. There's also a mechanical floor at the top.

Well that surely sheds some light on things. By "ride levels" do you mean ride "cars"? Like there will be three rows of seating on top of each other?

So exactly like this picture at the link you posted.
iride.jpg


How many levels does Soarin' have? How different does this appear to be than Soarin'?

Edit: Just saw your post above.
 

flyerjab

Well-Known Member
There's no lift system like Soarin. If you visit the link I posted above, you can see how the ride system would work. Riders load one one of three floors. Then their section of seats telescopes forward. You have basically the same result as Soarin, but no lift mechanism.

Floor-by-floor, here are the primary components of the E/C-Ticket Building:

Ground Level
Bottom level of each theater
Various BOH (Back of House) Rooms
Maintenance Hallways
Mechanical/Electrical Rooms
Fire Sprinkler Room
Exit Vestibules from theaters
C-Ticket Show Room

Floor 2 (BOH)
Break Rooms
Offices
Cast Restrooms
Control Tower
Ride Control for Theaters
Electrical & Equipment Rooms
Mechanical Rooms

Floor 3 (Ride Floor 1)
E-Ticket Standby Queue
E-Ticket Fastpass Queue
Merge Point
First Floor Preload and Load Queues for Theaters
Glasses Storage Rooms
Various BOH Rooms
Various Mechanical and Electronics Rooms
Ride Floor 1 Unload Vestibules

Floor 4 (Ride Floor 2)
Queue Ramps
Second Floor Preload and Load Queues for Theaters
Glasses Storage Rooms
Various BOH
Ride Floor 2 Unload Vestibules

Floor 5 (Ride Floor 3)
Queue Staircases
Third Floor Preload and Load Queues for Theaters
Various BOH
Ride Floor 3 Unload Vestibules

Floor 6 (Mechanical)
Elevator Machine Rooms
Air Handlers

Man, you seem very on top of what this is going to be. I guess the important question is, how cool can a ride like this be? With 3D and possible physical effects (wind, smells, etc), does this have the capability to be a true mind-blowing E-Ticket ride? Does this Vekoma ride system have more movement than Soarin'?

Also, one question I have also been wondering. I notice on a lot of these threads, there is definitely criticism at times that both Disney and UNI are moving more towards screen based attractions. Is this due to environmental conditions? Meaning, even though it might be raining in the parks, people can still ride the big E-Ticket rides? Or is it because these types of rides are easier to maintain? Meaning no multiple show scenes with various AAs that need constant maintenance? Diagon Alley seems to be a blending of both physical ride and simulated ride, as does the new Ratatouille ride in DLP. Since this Pandora E-Ticket is primarily screen based, will that lessen the overall ride experience, or can this type of simulator ride still pack the kind of punch needed for a true mind-blowing experience?
 

twebber55

Well-Known Member
Man, you seem very on top of what this is going to be. I guess the important question is, how cool can a ride like this be? With 3D and possible physical effects (wind, smells, etc), does this have the capability to be a true mind-blowing E-Ticket ride? Does this Vekoma ride system have more movement than Soarin'?

Also, one question I have also been wondering. I notice on a lot of these threads, there is definitely criticism at times that both Disney and UNI are moving more towards screen based attractions. Is this due to environmental conditions? Meaning, even though it might be raining in the parks, people can still ride the big E-Ticket rides? Or is it because these types of rides are easier to maintain? Meaning no multiple show scenes with various AAs that need constant maintenance? Diagon Alley seems to be a blending of both physical ride and simulated ride, as does the new Ratatouille ride in DLP. Since this Pandora E-Ticket is primarily screen based, will that lessen the overall ride experience, or can this type of simulator ride still pack the kind of punch needed for a true mind-blowing experience?
yeah @Tom is one of the go to guys on this stuff
 

danlb_2000

Premium Member
Man, you seem very on top of what this is going to be. I guess the important question is, how cool can a ride like this be? With 3D and possible physical effects (wind, smells, etc), does this have the capability to be a true mind-blowing E-Ticket ride? Does this Vekoma ride system have more movement than Soarin'?

Also, one question I have also been wondering. I notice on a lot of these threads, there is definitely criticism at times that both Disney and UNI are moving more towards screen based attractions. Is this due to environmental conditions? Meaning, even though it might be raining in the parks, people can still ride the big E-Ticket rides? Or is it because these types of rides are easier to maintain? Meaning no multiple show scenes with various AAs that need constant maintenance? Diagon Alley seems to be a blending of both physical ride and simulated ride, as does the new Ratatouille ride in DLP. Since this Pandora E-Ticket is primarily screen based, will that lessen the overall ride experience, or can this type of simulator ride still pack the kind of punch needed for a true mind-blowing experience?

Environmental doesn't really enter into it since most rides have their complex show scenes, whether animatronic or video based, inside. I would say that video screen are probably cheaper to maintain then trying to do equivalent scenes with physical effect and animatronics. With that said, I think the main reason we are seeing a lot of screens is that it's the hot new technology and provides a ride experience (for better or worse) that people haven't seen before. Now if we consider Avatar in isolation, I think a screen based attraction is a logical choice for this land. One of the most memorable is the flying scene and it would be logical to turn this into a ride. It would be really hard to do a faithful re-production of that scene without using screens.
 

Atomicmickey

Well-Known Member
Re: screen-based attraction.

I've said this before, I think this has the potential to be something unlike anything
we've seen before. Cameron is pushing the limits of film in many ways.

-higher than 4K resolution. Imagine if the resolution is much higher than even IMAX
today. Imagine every leaf rendered out crisply.

-ultra-high frame rates. Anyone who saw the Hobbit movies in HFR--48fps, will tell you
that it was pretty stunning looking--almost like looking out a window. Rumors of Cameron
and Doug Trumbull experimenting with as high as 120FPS digital projection intrigue me.

-high illumination projection for 3D.

Combine those three things, and this might actually look and feel like REALITY, not a screen.
I think there is a point we may be approaching where our brains could be fooled into thinking we are
actually at a place, instead of looking at a screen.

That's my hope for the projection part.

These vehicles appear to have full six axes of movement, which means we could be moved around
a lot more than Soarin'. That said, I would prefer this sort of attraction to be less violent in motion,
and more about the elegance of flight and the splendor of the fantasy landscapes. I'll bet that's what
we'll get---in that sense, yes, like Soarin', but with much more of a true flight sense.

As for AA's, the plan for the land means, I suspect, that there will be AA's all over the place--by that
I mean the glowing plants. We just aren't used to thinking of plants as AA's--but they do match
the description, I'd think.

And, yeah, boat ride. Here's hoping that's a POTC style or better stunner . . .
 

pug

Well-Known Member
Man, you seem very on top of what this is going to be. I guess the important question is, how cool can a ride like this be? With 3D and possible physical effects (wind, smells, etc), does this have the capability to be a true mind-blowing E-Ticket ride? Does this Vekoma ride system have more movement than Soarin'?

Also, one question I have also been wondering. I notice on a lot of these threads, there is definitely criticism at times that both Disney and UNI are moving more towards screen based attractions. Is this due to environmental conditions? Meaning, even though it might be raining in the parks, people can still ride the big E-Ticket rides? Or is it because these types of rides are easier to maintain? Meaning no multiple show scenes with various AAs that need constant maintenance? Diagon Alley seems to be a blending of both physical ride and simulated ride, as does the new Ratatouille ride in DLP. Since this Pandora E-Ticket is primarily screen based, will that lessen the overall ride experience, or can this type of simulator ride still pack the kind of punch needed for a true mind-blowing experience?
Wouldn't it be 4d with wind and stuff
 

Tom

Beta Return
I didn't even consider Shopping/QS but thats an interesting thought. I was thinking that 80 feet is really tall for just a screen, even with mechanical stuff and multiple ride levels. I was hoping for more movement like the Pandora's box thing posted by @danlb_2000 , but that simulator posted by @Tom looks to hit the nail on the head.



Well that surely sheds some light on things. By "ride levels" do you mean ride "cars"? Like there will be three rows of seating on top of each other?

So exactly like this picture at the link you posted.
iride.jpg


How many levels does Soarin' have? How different does this appear to be than Soarin'?

Edit: Just saw your post above.

The original plans imply that they will use 3 levels per theater, each with two 8-seat gondolas. The photo above shows 3 levels with three 5-seat gondolas each. So similar to this photo, but with only 2 sections of seats per floor.

Soarin has 3 rows, each with 3 10-seat gondolas. So this will have less per-show capacity than Soarin, but will have 4 theaters. We don't know the show length, but based on the queue layout, this will have a very efficient loading/unloading scheme.
 

Tom

Beta Return
Man, you seem very on top of what this is going to be. I guess the important question is, how cool can a ride like this be? With 3D and possible physical effects (wind, smells, etc), does this have the capability to be a true mind-blowing E-Ticket ride? Does this Vekoma ride system have more movement than Soarin'?

Also, one question I have also been wondering. I notice on a lot of these threads, there is definitely criticism at times that both Disney and UNI are moving more towards screen based attractions. Is this due to environmental conditions? Meaning, even though it might be raining in the parks, people can still ride the big E-Ticket rides? Or is it because these types of rides are easier to maintain? Meaning no multiple show scenes with various AAs that need constant maintenance? Diagon Alley seems to be a blending of both physical ride and simulated ride, as does the new Ratatouille ride in DLP. Since this Pandora E-Ticket is primarily screen based, will that lessen the overall ride experience, or can this type of simulator ride still pack the kind of punch needed for a true mind-blowing experience?

This attraction has the potential to be mind-blowing. And with Cameron likely calling most of the shots, it probably will be. The video will be better than any we've ever seen. Couple that with the 3D aspect and the wrap-around style screen, and it will be quite an immersive experience.

I have no idea if there will be "4D" effects, but it's hard to imagine there won't be. At least wind.

Environmental doesn't really enter into it since most rides have their complex show scenes, whether animatronic or video based, inside. I would say that video screen are probably cheaper to maintain then trying to do equivalent scenes with physical effect and animatronics. With that said, I think the main reason we are seeing a lot of screens is that it's the hot new technology and provides a ride experience (for better or worse) that people haven't seen before. Now if we consider Avatar in isolation, I think a screen based attraction is a logical choice for this land. One of the most memorable is the flying scene and it would be logical to turn this into a ride. It would be really hard to do a faithful re-production of that scene without using screens.

Yes, exactly this.
 
Last edited:

Tom

Beta Return
Re: screen-based attraction.

I've said this before, I think this has the potential to be something unlike anything
we've seen before. Cameron is pushing the limits of film in many ways.

-higher than 4K resolution. Imagine if the resolution is much higher than even IMAX
today. Imagine every leaf rendered out crisply.

-ultra-high frame rates. Anyone who saw the Hobbit movies in HFR--48fps, will tell you
that it was pretty stunning looking--almost like looking out a window. Rumors of Cameron
and Doug Trumbull experimenting with as high as 120FPS digital projection intrigue me.

-high illumination projection for 3D.

Combine those three things, and this might actually look and feel like REALITY, not a screen.
I think there is a point we may be approaching where our brains could be fooled into thinking we are
actually at a place, instead of looking at a screen.

That's my hope for the projection part.

These vehicles appear to have full six axes of movement, which means we could be moved around
a lot more than Soarin'. That said, I would prefer this sort of attraction to be less violent in motion,
and more about the elegance of flight and the splendor of the fantasy landscapes. I'll bet that's what
we'll get---in that sense, yes, like Soarin', but with much more of a true flight sense.

As for AA's, the plan for the land means, I suspect, that there will be AA's all over the place--by that
I mean the glowing plants. We just aren't used to thinking of plants as AA's--but they do match
the description, I'd think.

And, yeah, boat ride. Here's hoping that's a POTC style or better stunner . . .

I agree with your assumptions (and hopes) for the use of the 6-axes of motion. I hope it's smooth and natural, and not like "Star Tours". Those of us with motion sickness would like to experience it, lol.

And if they had been able to use this ride system for Soarin, it would have been even more epic. The shame is that this attraction will make Soarin look almost obsolete. Perhaps that's the reason behind their updating of the video (and hopefully conversion to digital) at Soarin.
 

flyerjab

Well-Known Member
Environmental doesn't really enter into it since most rides have their complex show scenes, whether animatronic or video based, inside. I would say that video screen are probably cheaper to maintain then trying to do equivalent scenes with physical effect and animatronics. With that said, I think the main reason we are seeing a lot of screens is that it's the hot new technology and provides a ride experience (for better or worse) that people haven't seen before. Now if we consider Avatar in isolation, I think a screen based attraction is a logical choice for this land. One of the most memorable is the flying scene and it would be logical to turn this into a ride. It would be really hard to do a faithful re-production of that scene without using screens.

What I actually meant was like when Teat Track shuts down when it rains. This ride won't need to.
 

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