roj2323
Well-Known Member
As I recall it's around 5 stories tall.im wondering how tall the simpsons building at USF is because this seems to be more in line with that than soarin
As I recall it's around 5 stories tall.im wondering how tall the simpsons building at USF is because this seems to be more in line with that than soarin
I was wondering the same thing. What are you thinking? Shopping/QS on lower levels? Or did you mean that there is more movement associated with this ride compared to how Soarin is constructed?
Yes but there still seems to be plenty of land towards Africa and underthose support buildings if they ever decided to move them. That new pathway to the north is quite distant from the construction zone. Not saying there will be a phase 2 but there is a lot room if they ever decided to.
There have been rumors that the ride would use something like Vekoma's Pandora's Box ride system. This would be somthing that could make use of a tall show building.
Unless they've changed the plans (which would have required a drastic re-design from the nearly-complete plans that were leaked in 10/2012), the ride system mostly likely to be used would be Vekoma's Panoramic Flight Simulator:
http://www.vekoma.com/index.php/specialities-and-attractions/panoramic-flight-simulator
The structural and architectural plans accommodate this system perfectly.
Depends on what you think you are getting in the extra 1.0. Looking at the plans it appears to be "something in front of a screen". 3D is a given, no way Cameron would agree to 2D. So the remaining question is how much movement the ride vehicles will have and if there will be any added effects.
In my eyes, 80 feet tall means theres no way this is "just Soarin 2.0".
I was wondering the same thing. What are you thinking? Shopping/QS on lower levels? Or did you mean that there is more movement associated with this ride compared to how Soarin is constructed?
I didn't even consider Shopping/QS but thats an interesting thought. I was thinking that 80 feet is really tall for just a screen, even with mechanical stuff and multiple ride levels. I was hoping for more movement like the Pandora's box thing posted by @danlb_2000 , but that simulator posted by @Tom looks to hit the nail on the head.I was wondering the same thing. What are you thinking? Shopping/QS on lower levels? Or did you mean that there is more movement associated with this ride compared to how Soarin is constructed?
The shorter building, which houses the queue for the E-Ticket, and a portion of the C-Ticket, has a roof at 46'-6". The roof over the theaters is at 76'-0".
There are 3 Ride Levels for the E-Ticket, with various other floors and intermediate levels for the ramp-heavy queue. There's also a mechanical floor at the top.
There's no lift system like Soarin. If you visit the link I posted above, you can see how the ride system would work. Riders load one one of three floors. Then their section of seats telescopes forward. You have basically the same result as Soarin, but no lift mechanism.
Floor-by-floor, here are the primary components of the E/C-Ticket Building:
Ground Level
Bottom level of each theater
Various BOH (Back of House) Rooms
Maintenance Hallways
Mechanical/Electrical Rooms
Fire Sprinkler Room
Exit Vestibules from theaters
C-Ticket Show Room
Floor 2 (BOH)
Break Rooms
Offices
Cast Restrooms
Control Tower
Ride Control for Theaters
Electrical & Equipment Rooms
Mechanical Rooms
Floor 3 (Ride Floor 1)
E-Ticket Standby Queue
E-Ticket Fastpass Queue
Merge Point
First Floor Preload and Load Queues for Theaters
Glasses Storage Rooms
Various BOH Rooms
Various Mechanical and Electronics Rooms
Ride Floor 1 Unload Vestibules
Floor 4 (Ride Floor 2)
Queue Ramps
Second Floor Preload and Load Queues for Theaters
Glasses Storage Rooms
Various BOH
Ride Floor 2 Unload Vestibules
Floor 5 (Ride Floor 3)
Queue Staircases
Third Floor Preload and Load Queues for Theaters
Various BOH
Ride Floor 3 Unload Vestibules
Floor 6 (Mechanical)
Elevator Machine Rooms
Air Handlers
yeah @Tom is one of the go to guys on this stuffMan, you seem very on top of what this is going to be. I guess the important question is, how cool can a ride like this be? With 3D and possible physical effects (wind, smells, etc), does this have the capability to be a true mind-blowing E-Ticket ride? Does this Vekoma ride system have more movement than Soarin'?
Also, one question I have also been wondering. I notice on a lot of these threads, there is definitely criticism at times that both Disney and UNI are moving more towards screen based attractions. Is this due to environmental conditions? Meaning, even though it might be raining in the parks, people can still ride the big E-Ticket rides? Or is it because these types of rides are easier to maintain? Meaning no multiple show scenes with various AAs that need constant maintenance? Diagon Alley seems to be a blending of both physical ride and simulated ride, as does the new Ratatouille ride in DLP. Since this Pandora E-Ticket is primarily screen based, will that lessen the overall ride experience, or can this type of simulator ride still pack the kind of punch needed for a true mind-blowing experience?
Man, you seem very on top of what this is going to be. I guess the important question is, how cool can a ride like this be? With 3D and possible physical effects (wind, smells, etc), does this have the capability to be a true mind-blowing E-Ticket ride? Does this Vekoma ride system have more movement than Soarin'?
Also, one question I have also been wondering. I notice on a lot of these threads, there is definitely criticism at times that both Disney and UNI are moving more towards screen based attractions. Is this due to environmental conditions? Meaning, even though it might be raining in the parks, people can still ride the big E-Ticket rides? Or is it because these types of rides are easier to maintain? Meaning no multiple show scenes with various AAs that need constant maintenance? Diagon Alley seems to be a blending of both physical ride and simulated ride, as does the new Ratatouille ride in DLP. Since this Pandora E-Ticket is primarily screen based, will that lessen the overall ride experience, or can this type of simulator ride still pack the kind of punch needed for a true mind-blowing experience?
Wouldn't it be 4d with wind and stuffMan, you seem very on top of what this is going to be. I guess the important question is, how cool can a ride like this be? With 3D and possible physical effects (wind, smells, etc), does this have the capability to be a true mind-blowing E-Ticket ride? Does this Vekoma ride system have more movement than Soarin'?
Also, one question I have also been wondering. I notice on a lot of these threads, there is definitely criticism at times that both Disney and UNI are moving more towards screen based attractions. Is this due to environmental conditions? Meaning, even though it might be raining in the parks, people can still ride the big E-Ticket rides? Or is it because these types of rides are easier to maintain? Meaning no multiple show scenes with various AAs that need constant maintenance? Diagon Alley seems to be a blending of both physical ride and simulated ride, as does the new Ratatouille ride in DLP. Since this Pandora E-Ticket is primarily screen based, will that lessen the overall ride experience, or can this type of simulator ride still pack the kind of punch needed for a true mind-blowing experience?
I didn't even consider Shopping/QS but thats an interesting thought. I was thinking that 80 feet is really tall for just a screen, even with mechanical stuff and multiple ride levels. I was hoping for more movement like the Pandora's box thing posted by @danlb_2000 , but that simulator posted by @Tom looks to hit the nail on the head.
Well that surely sheds some light on things. By "ride levels" do you mean ride "cars"? Like there will be three rows of seating on top of each other?
So exactly like this picture at the link you posted.
How many levels does Soarin' have? How different does this appear to be than Soarin'?
Edit: Just saw your post above.
yeah @Tom is one of the go to guys on this stuff
Man, you seem very on top of what this is going to be. I guess the important question is, how cool can a ride like this be? With 3D and possible physical effects (wind, smells, etc), does this have the capability to be a true mind-blowing E-Ticket ride? Does this Vekoma ride system have more movement than Soarin'?
Also, one question I have also been wondering. I notice on a lot of these threads, there is definitely criticism at times that both Disney and UNI are moving more towards screen based attractions. Is this due to environmental conditions? Meaning, even though it might be raining in the parks, people can still ride the big E-Ticket rides? Or is it because these types of rides are easier to maintain? Meaning no multiple show scenes with various AAs that need constant maintenance? Diagon Alley seems to be a blending of both physical ride and simulated ride, as does the new Ratatouille ride in DLP. Since this Pandora E-Ticket is primarily screen based, will that lessen the overall ride experience, or can this type of simulator ride still pack the kind of punch needed for a true mind-blowing experience?
Environmental doesn't really enter into it since most rides have their complex show scenes, whether animatronic or video based, inside. I would say that video screen are probably cheaper to maintain then trying to do equivalent scenes with physical effect and animatronics. With that said, I think the main reason we are seeing a lot of screens is that it's the hot new technology and provides a ride experience (for better or worse) that people haven't seen before. Now if we consider Avatar in isolation, I think a screen based attraction is a logical choice for this land. One of the most memorable is the flying scene and it would be logical to turn this into a ride. It would be really hard to do a faithful re-production of that scene without using screens.
Re: screen-based attraction.
I've said this before, I think this has the potential to be something unlike anything
we've seen before. Cameron is pushing the limits of film in many ways.
-higher than 4K resolution. Imagine if the resolution is much higher than even IMAX
today. Imagine every leaf rendered out crisply.
-ultra-high frame rates. Anyone who saw the Hobbit movies in HFR--48fps, will tell you
that it was pretty stunning looking--almost like looking out a window. Rumors of Cameron
and Doug Trumbull experimenting with as high as 120FPS digital projection intrigue me.
-high illumination projection for 3D.
Combine those three things, and this might actually look and feel like REALITY, not a screen.
I think there is a point we may be approaching where our brains could be fooled into thinking we are
actually at a place, instead of looking at a screen.
That's my hope for the projection part.
These vehicles appear to have full six axes of movement, which means we could be moved around
a lot more than Soarin'. That said, I would prefer this sort of attraction to be less violent in motion,
and more about the elegance of flight and the splendor of the fantasy landscapes. I'll bet that's what
we'll get---in that sense, yes, like Soarin', but with much more of a true flight sense.
As for AA's, the plan for the land means, I suspect, that there will be AA's all over the place--by that
I mean the glowing plants. We just aren't used to thinking of plants as AA's--but they do match
the description, I'd think.
And, yeah, boat ride. Here's hoping that's a POTC style or better stunner . . .
Environmental doesn't really enter into it since most rides have their complex show scenes, whether animatronic or video based, inside. I would say that video screen are probably cheaper to maintain then trying to do equivalent scenes with physical effect and animatronics. With that said, I think the main reason we are seeing a lot of screens is that it's the hot new technology and provides a ride experience (for better or worse) that people haven't seen before. Now if we consider Avatar in isolation, I think a screen based attraction is a logical choice for this land. One of the most memorable is the flying scene and it would be logical to turn this into a ride. It would be really hard to do a faithful re-production of that scene without using screens.
What I actually meant was like when Teat Track shuts down when it rains. This ride won't need to.
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