A Terror-rific Spirited 13th (ToT fans have lots to fear)...

matt9112

Well-Known Member
I still say Jurassic World is the best option for a third gate at Universal Orlando:

- It would be different than the existing two parks by focusing on one franchise
- It could compete directly with Animal Kingdom, SeaWorld etc without potential backlash from animal rights groups
- It would free up space for expansion at IoA
- It offers more educational opportunties than the other Universal parks
- It's practically already designed thanks to the crew behind Jurassic World
-
The successful reboot/relaunch of the franchise proves it has some staying power
- Kids will always love dinosaurs
- Monorails or boats connecting the park to the rest of the resort could be themed directly too it


Only if real dinosaurs.....I want real dinosaurs anything less and I will rebuke such an absurdity.
 

lazyboy97o

Well-Known Member
Japan is just 'different' they have a culture which values cuteness and Duffy taps into that, In the US Duffy for most is 'Meh at best. Currently Duffy is the JP version of the Stitch craze of a few years back at WDW.
Duffy craze isn't viewed negative in Japan. You've got to understand Japan's long history of cuteness
Kawaii explains Duffy's popularity, it does not justify the sort of widespread homogenization long derided stateside.

I remember back when Duffy was unknown to the US before they brought him over.
And Duffy was created in Japan first
Duffy is a reboot of The Disney Bear, created for the US.
 

Absimilliard

Well-Known Member
Kawaii explains Duffy's popularity, it does not justify the sort of widespread homogenization long derided stateside.[/QUOTE

I have nothing against Duffy, Shelly-mae and their cat, but the fact we're now at a second store turned to him is what baffles me. Can we do like USJ and have both? The Kawaii stuff and the park specic things.

One interesting place I discovered for Tokyo Disneyland quality merchandise is at a shopping plaza called Nakano Broadway. Its near Shinjuku and easily reachable by subway or JR train.

Mandarake is the largest store for Otaku (nerds) goods in Akihabara, but their HQ is inside Nakano Broadway. The Mandarake Special 3 store on the 3rd floor at Broadway has an impressive selection of TDL pins and merchandise. Prices were not that bad and I picked up a TDL Space Mountain building block set for 2100 yens. In case you're in Tokyo, I'd suggest a detour there.

]
 

rle4lunch

Well-Known Member
That's an actual term though. Then again cultural differences

It's hard to keep an open mind about Japanese pop culture. It's like they're stuck in some sort of 80's punk/retro/breakdancing/gemandtheholograms time loop, mixed in with some 90's emo goth for good measure. Kinda like watching Canadian movies from the 90's and 00's that look like they belong in the early 80's.
 

Mike S

Well-Known Member
But even fake dinosaurs can look spectacular when done right! This is the kind of work they need in the parks.

No one builds em' like Creature Technology.
Speaking on a tangent of dinosaurs, anyone else think the new Kong ride SUCKS?!?
Llwmp_s-200x150.gif
 

rushtest4echo

Well-Known Member
Speaking on a tangent of dinosaurs, anyone else think the new Kong ride SUCKS?!?

Kong is an homage to Everest. Break the bank on a super impressive animatronic only to have it sitting there lifeless. :) Really though, Kong is just the middle of a LONG LIST of Universal's garbage screen based rides. I'm super impressed with Forbidden Journey, Gringotts was nice but painfully underthemed in the screen rooms. It's just gone downhill from there though before and after the Potter screen based rides.


Shrek 4D: Screen based attraction.
Disaster: Retread of an older attraction with more screens.
Despicable Me: Retread of an old screen based simulator.
Seuss Trolley: Retread of an attraction that never opened (NO SCREENS HAPPY DAY).
Forbidden Journey: Spectacular ride, amazing queue, screens at least integrated in a unique way.
Dragons Challenge: Retread of an older attraction, completely raping the finest queue outside of Disney.
Hippogriph: Retread of an older attracation.
Simpsons: Retread of an old screen based simulator.
Rip Ride Rocket: Hurried garbage project that was intended to be a B&M but they had a several year wait list.
Transformers: Quasi clone of one of the best simulator dark rides out there, yet devoid of the thing that made Spiderman great: physical scenes and effects- in essence they converted this type of ride into little more than another screen based simulator. I'm thoroughly convinced that they could have placed the same film on a stationary motion base and a single screen like the Despicable Me and achieved the same things that Transformers accomplished.
Gringotts: Impressive queue, interesting track elements and really good screens. In the end though, it's still another screen based ride. Transitions and theming around the screens aren't very good but most people aren't even paying attention to the totally uncovered roof panels, lighting and exposed duct work (that kind of stuff that gets Disney an earful from the design experts around here and on other enthusiast communities).
Kong: Nice queue, the entire ride could again be achieved with a stationary motion base and no real vehicle movement at all. Another ride that probably wouldn't be much different if it was slapped into Despicable Me's ride system.

And what's on tap for the future?
Jimmy Fallon: Another screen based simulator, though at least it'll be "never before seen", unless you've been to IMG Worlds of Adventure.
Fast and the Furious: I know you'll be shocked here, but this one is based around screens!
Potter 3.0: I'm not sure exactly what the ride system is going to be, but given the source material it's pretty much guaranteed they'll need plenty of screens for this one
Nintendo Land: Screens, anyone?

I'm very happy for Universal and their new attractions. They're certainly outpacing Disney's 4 parks. Some (laughably) think that Universal is going to catch up to Disney (call me when both of their parks passes up Disney's 2 least visited parks in Orlando). I'd really like to see Universal Creative do things that aren't screen based. Unfortunately, that's not going to happen for many years despite the talk (for years now) around Creative that they're moving away from screens.
 
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ford91exploder

Resident Curmudgeon
Kawaii explains Duffy's popularity, it does not justify the sort of widespread homogenization long derided stateside.



Duffy is a reboot of The Disney Bear, created for the US.


Agree with the point that in Japan Kawaii explains much of Duffy's popularity, But I'm wondering about the merchandising agreements OLC has with TWDC because as we've all noticed merchandise has become homogenized across the stores at TDL/TDS where that NEVER used to be the case.

I'm kind of wondering whether the Merchandising trend is contractual and is opposite to OLC's desire because it used to be that there was attraction specific merchandise and it was only available at that specific attraction, not the WDW model of the same junk in every store.
 

rle4lunch

Well-Known Member
Kong is an homage to Everest. Break the bank on a super impressive animatronic only to have it sitting there lifeless. :) Really though, Kong is just the middle of a LONG LIST of Universal's garbage screen based rides. I'm super impressed with Forbidden Journey, Gringotts was nice but painfully underthemed in the screen rooms. It's just gone downhill from there though before and after the Potter screen based rides.


Shrek 4D: Screen based attraction.
Disaster: Retread of an older attraction with more screens.
Despicable Me: Retread of an old screen based simulator.
Seuss Trolley: Retread of an attraction that never opened (NO SCREENS HAPPY DAY).
Forbidden Journey: Spectacular ride, amazing queue, screens at least integrated in a unique way.
Dragons Challenge: Retread of an older attraction, completely raping the finest queue outside of Disney.
Hippogriph: Retread of an older attracation.
Simpsons: Retread of an old screen based simulator.
Rip Ride Rocket: Hurried garbage project that was intended to be a B&M but they had a several year wait list.
Transformers: Quasi clone of one of the best simulator dark rides out there, yet devoid of the thing that made Spiderman great: physical scenes and effects- in essence they converted this type of ride into little more than another screen based simulator. I'm thoroughly convinced that they could have placed the same film on a stationary motion base and a single screen like the Despicable Me and achieved the same things that Transformers accomplished.
Gringotts: Impressive queue, interesting track elements and really good screens. In the end though, it's still another screen based ride. Transitions and theming around the screens aren't very good but most people aren't even paying attention to the totally uncovered roof panels, lighting and exposed duct work (that kind of stuff that gets Disney an earful from the design experts around here and on other enthusiast communities).
Kong: Nice queue, the entire ride could again be achieved with a stationary motion base and no real vehicle movement at all. Another ride that probably wouldn't be much different if it was slapped into Despicable Me's ride system.

And what's on tap for the future?
Jimmy Fallon: Another screen based simulator, though at least it'll be "never before seen", unless you've been to IMG Worlds of Adventure.
Fast and the Furious: I know you'll be shocked here, but this one is based around screens!
Potter 3.0: I'm not sure exactly what the ride system is going to be, but given the source material it's pretty much guaranteed they'll need plenty of screens for this one
Nintendo Land: Screens, anyone?

I'm very happy for Universal and their new attractions. They're certainly outpacing Disney's 4 parks. Some (laughably) think that Universal is going to catch up to Disney (call me when both of their parks passes up Disney's 2 least visited parks in Orlando). I'd really like to see Universal Creative do things that aren't screen based. Unfortunately, that's not going to happen for many years despite the talk (for years now) around Creative that they're moving away from screens.


To its credit, Kong has a great queue. lol... Agreed on all the other points you made. If they build another ride that squirts water on me I think I'll puke. So, so, so, dumb...

Forbidden Journey is/was groundbreaking tech. Seeing them ape the same stuff and catching "sequelitus" (bigger explosions, more screens = BETTER ride!) is sad. I can only HOPE that Disney limits their screen usage. Shanghai Pirates is cool, but man, the screens... The initial materialization effect is AWESOME! Need more of that type of stuff, not screens.
 

rushtest4echo

Well-Known Member
Every time we've been to Tokyo, we get a few really cool attraction specific shirts and other merchandise. This is easy because while other merchandise is flying off the shelves (tins, stationary, plush)- the shirts and other cool "unique" pieces of merch are completely ignored by the locals. Nautilus gifts used to have some incredible merchandise but every time I was in there gawking at the awesomeness/making purchases, the place was empty. This is next to the popcorn cart that had a 30+ minute wait and Volcania which also had a lengthy queue. Now that Nautilus is filled with cheap trash trinkets, it's always busy. Point being: the merchandise reflects the culture. It's the same in Paris, except the locals just don't buy anything. ;)
 

Princess Leia

Well-Known Member
But even fake dinosaurs can look spectacular when done right! This is the kind of work they need in the parks.

Well that was a bit terrifying.
Nintendo Land: Screens, anyone?

I'm very happy for Universal and their new attractions. They're certainly outpacing Disney's 4 parks. Some (laughably) think that Universal is going to catch up to Disney (call me when both of their parks passes up Disney's 2 least visited parks in Orlando). I'd really like to see Universal Creative do things that aren't screen based. Unfortunately, that's not going to happen for many years despite the talk (for years now) around Creative that they're moving away from screens.
@Mike S has stated in one of the threads (this one or the Nintendo thread) that Nintendo will have less screens than the others, due to feedback that Universal has gotten. It was too late for Fallon and Fast and Furious, but there's plenty of time for Nintendo.

Also, we won't have 2016's attendance numbers until May (based on previous years), but 2015 was pretty telling.
1. Magic Kingdom: 20,492,000 (+6% from 2014)
2. Disneyland: 18,278,000 (+9%)
3. Epcot: 11,798,000 (+3%)
4. Disney’s Animal Kingdom: 10,922,000 (+5%)
5. Disney’s Hollywood Studios: 10,828,000 (+5%)
6. Universal Studios Florida: 9,585,000 (+16%)
7. Disney California Adventure: 9,383,000 (+7%)
8. Universal’s Islands of Adventure: 8,792,000 (+8%)
9. Universal Studios Hollywood: 7,097,000 (+4%)
10. SeaWorld Orlando: 4,777,000 (+2%)

There was a difference of 1,243,000 between DHS and USF in 2015. Like I said, we don't have the numbers yet, but I wouldn't be surprised if Universal closed the gap even more last year. Not enough to overtake DHS or Animal Kingdom, but close enough to make Disney nervous.
 

CastleBound

Well-Known Member
Well that was a bit terrifying.
.
Right? But the good thing is, it's currently residing in a museum for kids and the kids have loved it. I've been a few times already and the kids have really enjoyed this beast. I thought maybe there would be concern for it being too scary for an attraction, but this exhibition has showed otherwise.

Honestly, 'Dinosaur' can be terrifying at times too. I'd love for Universal to get something like Dinosaur but with the JP/JW themeing.
 

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