The_Jobu
Well-Known Member
Can we talk about Candy Crush now? I'm on level 2683 and think that this may indicate that I may have a problem. Help?
If you switch to Pokemon Go, you'd at least get some walking exercise
Can we talk about Candy Crush now? I'm on level 2683 and think that this may indicate that I may have a problem. Help?
Do I get to destroy candy in Pokemon Go?If you switch to Pokemon Go, you'd at least get some walking exercise
Do I get to destroy candy in Pokemon Go?
I'm in!I mean, I guess it's possible if you step on some jolly ranchers on the sidewalk?
If you switch to Pokemon Go, you'd at least get some walking exercise
Do I get to destroy candy in Pokemon Go?
The base $60 game gets you everything you would expect of a Zelda game. The expansion is just that, an expansion. In the true sense since it's clear work didn't start on it until the main experience was finished and fully fleshed out.Using Zelda, the system seller, isn't really the best example - but again, that game cost $80 for the full experience.
All of the Nintendo games? Are you sure you're not just talking about some of the big Wii U games that got ported to 3DS (and now Switch) because of how badly the system sold?* Because I don't know about you, but I've seen tons of fan requests for remakes that don't seem to be happening. Two that I would love are Super Mario Galaxy HD Collection and Metroid Prime Trilogy HD.And because of Nintendo's hardware business, they know that when the Switch 2 comes out in a couple of years, they will be able to sell you that game all over again for $60 by adding a few bells and whistles. They do it to all the Nintendo games, and Nintendo fans are just desensitized to it. That's the "unique" Nintendo model.
Hypocrite. You defend all the micro transactions and other shady practices on the basis that the games still sell well and then go on and say this. Well, here's your own defense thrown right back.And let's not even begin to talk about their overpriced hardware. Again, they are a horrible example.
Hypocrite. You defend all the micro transactions and other shady practices on the basis that the games still sell well and then go on and say this. Well, here's your own defense thrown right back.
To the rest I believe @The_Jobu helped me out there.
Almost, but yes, the right track.
They essentially did that with the last BF game. The complete game really cost $100 - $60/game and $40/season pass. (That said, that was only people who had to have the game on release - within a couple of months you could just wait for a sale and pay $60-70 and get the whole thing, and even a few months beyond that, even cheaper.) There were no microtransactions.
People lost their crap over this. (Yet, I have to point out, the game was still the best selling game of the year, and the best selling Star Wars game of all time, by far.)
So, for BF2, they are putting the entire game and all content for sale at $60. All existing and future content. One price. Done.
However, these "loot boxes" that can make you progress in the game even more quickly (you get some for free, but then will be able to buy as many as you want for cash) are going to be available - "microtransactions" - which basically means you can spend all kinds of money and get a more powerful character more quickly. It's pejoratively refereed to as "Pay 2 Win".
The reason for the "almost" is this - most players will never spend a cent more than the original $60, yet they are getting the entire game (which everyone pretty much agrees is pretty frigging spectacular in terms of content). Those players that want to spend hordes of money to progress their characters more quickly are the ones picking up the slack. People are going to spend $100's and some $1000s of dollars on these boxes because they have too much disposable income and they want to have more powerful characters more quickly. They are called "whales".
So anyone who lays down $60 can experience the entire game, it's essentially just going to take them longer to make their guns more powerful. Yet, people are still cheesed off.
It's the FTP ("free to play") mobile model applied to AAA console games. I don't like that it's a reality, I would much rather just hand them $100 like I did with the last BF game, but the gaming community didn't like it and raised a fit. In mobile games, the whales (a single digit percentage of players) pay for the entire thing to exist, and the vast majority of players (70% on average) play a game for hundreds of hours absolutely free. The 20ish% in between totally free and whales are "dolphins", who spend a few bucks here and there.
With a AAA console game, the base game isn't "free", but it's the same concept.
All that said, in spite of the controversy and the ire of gaming, ahem, "journalists" (i.e. bloggers and YouTubers who make more money the more they cry and complain from appealing to the outrage for advertising clicks), this is still going to be the bestselling game of the year, just like it was last time. It's just a lot of noise from people online who will complain either way.
It has absolutely nothing whatsoever to do with Disney, but the game industry and the fact that gamers aren't willing to spend the amount of money commensurate with what these games cost to make. See above for a longer explanation.
Can we talk about Candy Crush now? I'm on level 2683 and think that this may indicate that I may have a problem. Help?
Well I don't know anything about that (though I don't doubt it), but believe me, you were wise to get out when you did. That game is like my crack cocaine. So many wasted hours...lol!I played that game until I found out they sued anyone using the word candy, crush or even worse, used the word saga. So, I was about 2600 levels below you when I stopped playing.
That's the problem, you guys are so emotional about this you can't see reason.
Pay to Win vs Additional game content,
I know what you're saying, I just don't agree with it. The answer I crafted was in a direct response to what you did.You don't need to be so nasty and emotional.
That's the problem, you guys are so emotional about this you can't see reason.
Maybe because most consumers don't follow the news about stuff like this that we do. They likely don't know until they boot up the game.I didn't "defend" anything on the basis that the games "still sell well" - that's just a factual comment about how these "outrage fests" don't reflect consumer habits. It's true. If you don't like it you are welcome to not purchase the games. But that's the problem - people desperately want them claim they aren't willing to pay for them. All this "controversy" is moot, because it is what it is - you either find the product enough value to purchase, or you don't. People act like it's some God-given right to be provided games at a cost that you want.
The reason it's a problem is because the game appears to be a long and tedious grind if you don't pay up for stuff that you don't even know if you'll get what you want once you do pay (basically, gambling). If the game had a regular progression system for those who didn't want to pay and rather than adopting the same freemium model made for games that are FREE allowed you to see and get exactly what you wanted, this could be a non issue. Maybe make it so that some of the best stuff was only unlockable through regular progression that way it's the fairest it could be. But no, that makes too much sense and doesn't play on addictive tendencies. It also isn't unfair enough to the point where some people who don't want to pay eventually give in.The actual point is so simple - games like BFII cost a lot more to make, and no one is willing to pay the true up front cost, so they use other revenue models to make a profit. And BF2 is giving you the WHOLE GAME, and ALL future content - for $60. The only complaint is "some people can spend more money so their digital characters guns get more powerful more quickly" - that is a childish, butt-hurt, silly notion when they are giving people what they have been screaming they want - complete game and all experiences for one price with zero add-ons and no DLC.
I like you, but on this topic it's useless to argue because you are so indoctrinated it's not even sensible to waste the time.
Nah. Games that have this in them should get the elusive "Adults Only" rating. The "Mature" rating is like the "R" rating for movies. As long as the parent is with you you can get it.Pay to win is shifty business already, but lootboxes are a whole step worse and truly scummy practice.
There's even grumblings on not allowing them in games rated lower than M because it's kind of like a slot machine for kids that takes real world money.
EDIT: If Disney puts slot machines in the parks now, I'm sorry I gave them the idea.
Hey, uh, Spirit??? You can come back now.
Agreed. Though I kind of remember him saying he wouldn't do a 16th...but hinted at a full departure...guess we'll have to wait and see.A chapter 16 would be nice. Let this one simmer.
I just want the Rouge Squadron games for my Switch.Btw guys, sorry for starting this whole back and forth. I just thought this Star Wars related topic would be interesting.
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