spacemt354
Chili's
I'll give you all a review:
So addressing the elephant in the room, given the timeframe and dynamics I think everyone did a stellar job. With that out of the way, one of the main confusion aspects of the projects seemed to center around the backstory.
Yes, it's a bit detailed and lengthy, but skip the backstory entirely on the site and see if you can't understand the basic premise of the land? Odds are you definitely can. And that's why I have no problem with the backstory. In fact, the amount of detail and creativity puts it on the scale of Colonel Ezekiel Moreland and the Wilderness Lodge (research that if you haven't before critiquing the backstory's length) The Wildlife also seems like a passion project. Some might think it's overboard, but really I think we should encourage people to, if they have a passion for something, go for it. Naturally, it might be a component of the project some skim past if it doesn't interest them, but like the Oasis in Animal Kingdom, or the hundreds or so animals carved into the Tree of Life, people walk right passed those as well. But their existence is a testament to imagineering passion, so credit to Per leading the way on that
I was very much a fan of the layout decision. The island concept might have been a bit tough to pull off in the realism department. The backstage areas suits the region well. The map was fantastic, I enjoy how it looks like a pirate map or old fashioned world map, well done.
Mickeynerd's Minecraft is again the highlight. I've never played the game, but I really don't know how you have the time and patience to build all of that - so impressive the scale and effort you put into this park.
Escape from The Gem Dragon I like the intention of it, execution though I'm not even sure what type of attraction this is. You say load your vehicle, but what kind of vehicle? A coaster, dark ride, boat ride? That impacts how a reader analyzes the rest of the attraction, especially with no custom artwork, so for fantasyland now I think that'll be something to focus on - making sure you detail what type of attraction it is rather than just what's in it scene by scene.
Siren Escape was really well done - Atlantis was a good choice to me for Adventureland and I like the non-IP route.
Taonga River Journey - fantastic, might be my favorite attraction, and love the concept art!
Plaza of Fortune - good unique locale
Extraordinary Voyages - clearly the standout /s
Tales Around the World - Dang this stuntshow turned out amazing! The level of detail, the story, the acts, the whole thing was just incredibly well done.
The trails with animal concept art - fantastic! Running out of positive adjectives.
Retail and Dining I'll tie together - Adventurelands for me are hit/miss when it comes to these categories, but these were for sure a hit. Just the perfect amount of description, not a bad thing I could critique out of them. Maybe, the the table service felt a bit tacked on, but that's being picky.
I'd give this an A- overall, absolutely some high marks and really solid concepts - but even then I think everyone can agree there is room to improve and I can see Fantasyland being the best land yet!
Great job everyone, welcome back @Brer Panther ,and good luck in the remainder of the competition!
So addressing the elephant in the room, given the timeframe and dynamics I think everyone did a stellar job. With that out of the way, one of the main confusion aspects of the projects seemed to center around the backstory.
Yes, it's a bit detailed and lengthy, but skip the backstory entirely on the site and see if you can't understand the basic premise of the land? Odds are you definitely can. And that's why I have no problem with the backstory. In fact, the amount of detail and creativity puts it on the scale of Colonel Ezekiel Moreland and the Wilderness Lodge (research that if you haven't before critiquing the backstory's length) The Wildlife also seems like a passion project. Some might think it's overboard, but really I think we should encourage people to, if they have a passion for something, go for it. Naturally, it might be a component of the project some skim past if it doesn't interest them, but like the Oasis in Animal Kingdom, or the hundreds or so animals carved into the Tree of Life, people walk right passed those as well. But their existence is a testament to imagineering passion, so credit to Per leading the way on that
I was very much a fan of the layout decision. The island concept might have been a bit tough to pull off in the realism department. The backstage areas suits the region well. The map was fantastic, I enjoy how it looks like a pirate map or old fashioned world map, well done.
Mickeynerd's Minecraft is again the highlight. I've never played the game, but I really don't know how you have the time and patience to build all of that - so impressive the scale and effort you put into this park.
Escape from The Gem Dragon I like the intention of it, execution though I'm not even sure what type of attraction this is. You say load your vehicle, but what kind of vehicle? A coaster, dark ride, boat ride? That impacts how a reader analyzes the rest of the attraction, especially with no custom artwork, so for fantasyland now I think that'll be something to focus on - making sure you detail what type of attraction it is rather than just what's in it scene by scene.
Siren Escape was really well done - Atlantis was a good choice to me for Adventureland and I like the non-IP route.
Taonga River Journey - fantastic, might be my favorite attraction, and love the concept art!
Plaza of Fortune - good unique locale
Extraordinary Voyages - clearly the standout /s
Tales Around the World - Dang this stuntshow turned out amazing! The level of detail, the story, the acts, the whole thing was just incredibly well done.
The trails with animal concept art - fantastic! Running out of positive adjectives.
Retail and Dining I'll tie together - Adventurelands for me are hit/miss when it comes to these categories, but these were for sure a hit. Just the perfect amount of description, not a bad thing I could critique out of them. Maybe, the the table service felt a bit tacked on, but that's being picky.
I'd give this an A- overall, absolutely some high marks and really solid concepts - but even then I think everyone can agree there is room to improve and I can see Fantasyland being the best land yet!
Great job everyone, welcome back @Brer Panther ,and good luck in the remainder of the competition!