Okay so, after watching the full POV I must admit that I was wrong in my previous initial review of the overall attraction. This on its own isn't a terrible attraction by any means. It is full of lush sets, advanced AAs that look phenomenal, and the critter designs are quite endearing on their own. Despite all of this however, it feels like an attraction designed for Fantasy Springs, and something that should've been a traditional boat ride attraction in the same vein as IASW or POTC. Splash's format doesn't work for the specific narrative TBA wants to tell, and if they really wanted to make it work they needed to include some sort of conflict within the story to build some tension. Whether that's a reintroduction of Facilier or introducing more aggressive critters is up for debate, but regardless this attraction really needed some semblance of a narrative, and there quite literally is none. Even when you are shrunken down to the size of a frog, there is zero concern over the matter and it is treated as this fun little shortcut where nothing can possibly go wrong. As much as I love attractions where the focus is on elaborate sets and AAs, the attraction TBA replaced was built and designed to include elaborate sets and AAs in order to drive a respective narrative. It was confusing to many here why Disney was so hesitant to reveal anything about the attraction's actual content, and now it all makes sense because there really was nothing to discuss other than what had been revealed the moment this whole thing was announced. This was always going to be a trip to a Mardi Gras party and nothing else. That is a fantastic narrative for a simple boat ride attraction and I am positive TBA would have been a home run if it had been adapted properly, but clearly the scale and scope of SM was far too great for this to succeed in the way Disney has framed and stuck to this narrative of zero conflict. I was willing to be more forgiving in this sense but now seeing as much of the kinetics of SM have been lost too long awkward stretches of nothingness is incredibly disheartening. Yes this is a log flume, but something that people have to remember is this isn't just a log flume, or a rollercoaster, or this/that, this is theater. Within theater there needs to be standards set for telling stories pertaining to a particular format. For some specific formats simpler stories work better, and for other formats more complex ones are needed in order to properly resonate with an audience. At the end of the day this is much less about losing the SOTS specific theme, and more about the fact that an attraction with a narrative structure and story beats was replaced with one that lacks all of those fundamental elements. On top of that, lackluster kinetics aren't going to bode well for the attraction either, and so in the end almost everyone loses. It is a shame because I seriously gave this attraction the benefit of the doubt. In the end this isn't a total lost cause. Disney can and absolutely should listen to reception from fans and critics, and if they do I have high hope that this can succeed with only a handful of changes, but for now it remains underwhelming.