EPCOT New Play Pavilion to replace Epcot's Wonders of Life

Casper Gutman

Well-Known Member
I'm still confused. What exactly is this going to be?
Think Innoventions right before they tore it out. Or the current Imageworks. Or the Spaceship Earth post show area. Big, carpeted, mostly empty, with some random meet-and-greets and computer games that will be outdated before the place opens. It’s… kinda exactly what was there before they closed WoL, but with no educational content, a lot more IPs, and none of the three attractions.

Probably best to think of it as a transitional phase in the pavilions evolution from unused festival space to… unused festival space.
 

ToTBellHop

Well-Known Member
Think Innoventions right before they tore it out. Or the current Imageworks. Or the Spaceship Earth post show area. Big, carpeted, mostly empty, with some random meet-and-greets and computer games that will be outdated before the place opens. It’s… kinda exactly what was there before they closed WoL, but with no educational content, a lot more IPs, and none of the three attractions.

Probably best to think of it as a transitional phase in the pavilions evolution from unused festival space to… unused festival space.
No educational content?! Guests will be educated on the most important aspect of the Walt Disney Company: its current IPs. If Chapek’s Magic is too hot for you, you best stay out of the board room.
 

pdude81

Well-Known Member
Well, if IP = Magic to the BB&J and You = Magic. Then, You = IP. That's why you're allowed into the Parks. But, your current profit margin is something we'll need to discuss at your next annual review.
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Epcot82Guy

Well-Known Member
I'm willing to accept Guardians. It fits thematically with it's corresponding theme.

The Play pavilion is the one I don't get at all, for the new Discovery section. It seems like the real estate could have been used more effectively. Like with a Wall-E attraction for example.

Could you elaborate on how? (And I'm asking genuinely!) The Discovery section seems a mishmash of technology, scifi, and space travel. I'm interested in hearing from people that see it as cohesive and why. (For example, I could see TT, M:S and maybe even Play connect under technology. I could see M:S and Guardians fit under real and fantasy space travel. I've always struggled to see how they all fit together and a story that could connect them.)
 

James Alucobond

Well-Known Member
Could you elaborate on how? (And I'm asking genuinely!) The Discovery section seems a mishmash of technology, scifi, and space travel. I'm interested in hearing from people that see it as cohesive and why. (For example, I could see TT, M:S and maybe even Play connect under technology. I could see M:S and Guardians fit under real and fantasy space travel. I've always struggled to see how they all fit together and a story that could connect them.)
In my head, I connect Test Track, Mission: SPACE, and Cosmic Rewind as a sort of present-to-future exploration of modes of transport (real or imagined) and where they can take us. So, from right to left, you go from terrestrial travel to near-space travel to deep-space travel. I really, really wish Test Track still incorporated some of World of Motion's history to reinforce this and that Cosmic Rewind's pavilion was a more generic exploration of the wonders of the galaxy that we posit might exist, anchored by a "Guardians-sponsored" ride of pure intergalactic fantasy.

PLAY! has never really fit to me, but I suppose you could stretch it and say that it's based on technology that virtually transports you rather than doing so physically.
 

EPCOTCenterLover

Well-Known Member
In my head, I connect Test Track, Mission: SPACE, and Cosmic Rewind as a sort of present-to-future exploration of modes of transport (real or imagined) and where they can take us. So, from right to left, you go from terrestrial travel to near-space travel to deep-space travel. I really, really wish Test Track still incorporated some of World of Motion's history to reinforce this and that Cosmic Rewind's pavilion was a more generic exploration of the wonders of the galaxy that we posit might exist, anchored by a "Guardians-sponsored" ride of pure intergalactic fantasy.

PLAY! has never really fit to me, but I suppose you could stretch it and say that it's based on technology that virtually transports you rather than doing so physically.
That's an interesting thought. Disney marketing could make good use of that! ;)
 

Epcot82Guy

Well-Known Member
In my head, I connect Test Track, Mission: SPACE, and Cosmic Rewind as a sort of present-to-future exploration of modes of transport (real or imagined) and where they can take us. So, from right to left, you go from terrestrial travel to near-space travel to deep-space travel. I really, really wish Test Track still incorporated some of World of Motion's history to reinforce this and that Cosmic Rewind's pavilion was a more generic exploration of the wonders of the galaxy that we posit might exist, anchored by a "Guardians-sponsored" ride of pure intergalactic fantasy.

PLAY! has never really fit to me, but I suppose you could stretch it and say that it's based on technology that virtually transports you rather than doing so physically.

I actually could get behind this. Maybe under "World Exploration" or something like this. And, the Play! Idea could even work in a retooled way. They could take a hybrid of Wonders of Life and the original TransCenter to focus on sort of a whimsical history of transportation modes - hosted by various Disney characters. Not my favorite, but it could be an interesting way to evolve the PLAY! idea into something that at least fits.

The other way would be to retool the idea into "how technology allows us to explore new locations, real and imagined." GotG and Play! would then need to be retooled so you had a clear departure of the real world into the imagined - focused on tech (like CGI, social media, etc.). But, it could work with a bit of a stretch.
 

TwilightZone

Well-Known Member
Like I said earlier in this thread, I do believe play does fit, but the current theming of it doesn't. If it leaned more on the technology aspect (like innoventions or imageworks), the health aspect (similar to the og wonders of life), or was about the transformation of play over time (though unsure how that would go) it would have been a perfect fit. Maybe even the best fitting attraction in recent Epcot memory. But as it stands now it is an ill-fitting puzzle piece.
 

Epcot82Guy

Well-Known Member
Play! should be in Disney Springs. Shocking and Sad that Disney leadership and Imagineering cannot come up with a proper replacement for Wonders Of Life in a world class theme park.
I agree. That could be a decent NBA replacement.

I still think having TT and JIIwF being part of the central area, then focusing Discovery on the real and fantasy exploration of outer space, and Nature being as it is, would have been the best bet. Play could have been any number of ideas tied to space. The building even looks like a planet already.
 

aladdin2007

Well-Known Member
Play! should be in Disney Springs. Shocking and Sad that Disney leadership and Imagineering cannot come up with a proper replacement for Wonders Of Life in a world class theme park.
not only that but to not use the two show buildings for attractions is hideous. Such a waste, but they don't have the skill anymore and don't want to spend so there ya go. and epcot is no longer a world class park to me its just so sad what its become.
 

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