Yeti is indeed being fixed! Update 8/4/2014

1023

Provocateur, Rancanteur, Plaisanter, du Jour
Disneyland gets 3 new Yeti AAs when there wasn't even anything wrong with the originals!

More correctly... There is a projection of "Harold" (2..one for each side actually), 3 AAs of "Harold", and a sound representation of "Harold" chasing downward.... "Harold" (the AAs versions), are also not anywhere close to the size of the AA in Everest....

*1023*
 
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1023

Provocateur, Rancanteur, Plaisanter, du Jour
So if you were to combine all three into one super Yeti, = EE Yeti.

I wish it were that simple... The actuators to operate the "Harold" AAs are fairly standard... The ones required by the Yeti and the Sled are ridiculous monstrosity moving hydraulics... 19 total actuators are moved by 25 gallons during one performance. It is possible for the whole thing to rip itself apart with all the potential power available. Everything on the Yeti in Everest is huge.... The eyeballs alone are 6 inches in diameter..... But you are right, the "Harold" AAs are a great addition to a classic attraction...

*1023*
 

Cesar R M

Well-Known Member
How can I down vote @FettFan for resurrecting this depressing thread? ;)
BrISNyV.jpg
 

Brickcity Pauly

Well-Known Member
The first few times I rode EE, I just assumed I missed the Yeti. It took a ride or two after that to see where it was supposed to be. I think the strobe wasn't even working the first few times.

I say Disco Yeti is better than none, but yes, I would LOVE to experience what it's supposed to be liked.
 

JediMasterMatt

Well-Known Member
I say Disco Yeti is better than none, but yes, I would LOVE to experience what it's supposed to be liked.

It's sad how many things in WDW this can be said about.

For what it's worth, EE even when in full A mode wasn't markedly different than what it is today. It was better for sure; but, even with several effects (including the headlining Yeti) down - it is still a flawed attraction in execution. What it tried to build up through the outstanding land and fantastic queue doesn't pay off in the actual ride experience. As a roller-coaster, the pacing is very haphazard with the short run to the first big lift and then the multiple stops to do the direction changes. The second half gets a bit better; but, the whole layout is too helix focused with too much ride time traveling in the same direction. As a Disney attraction, EE's ride experience suffers from far too much of the story build up preparing for an epic journey that ultimately we find out spending much of the time spent in the dark or spiraling around the back side of the mountain. The big payoff moment, even when full A mode, is taken at far too great of speed and too little time where the Yeti was even visible to really appreciate it for what it was doing. The spectacular lunge that it used to do, while much better than the strobe, was still hard to digest when you blow right by it so quickly. This is why to this day you still get people swearing the Yeti is working in full disco mode. The experience with the Yeti didn't leave you in awe and wanting more because it was so impressive... it left you unfulfilled because you couldn't appreciate it because of the very limited view you had of it.

Does it need to be fixed? Of course. The fact that it broke isn't the issue. The fact that it's not fixed after all this time is.

When/if it does happen the ride will be better for it; but, it still be the same one with the same flaws.
 

Mike S

Well-Known Member
It's sad how many things in WDW this can be said about.

For what it's worth, EE even when in full A mode wasn't markedly different than what it is today. It was better for sure; but, even with several effects (including the headlining Yeti) down - it is still a flawed attraction in execution. What it tried to build up through the outstanding land and fantastic queue doesn't pay off in the actual ride experience. As a roller-coaster, the pacing is very haphazard with the short run to the first big lift and then the multiple stops to do the direction changes. The second half gets a bit better; but, the whole layout is too helix focused with too much ride time traveling in the same direction. As a Disney attraction, EE's ride experience suffers from far too much of the story build up preparing for an epic journey that ultimately we find out spending much of the time spent in the dark or spiraling around the back side of the mountain. The big payoff moment, even when full A mode, is taken at far too great of speed and too little time where the Yeti was even visible to really appreciate it for what it was doing. The spectacular lunge that it used to do, while much better than the strobe, was still hard to digest when you blow right by it so quickly. This is why to this day you still get people swearing the Yeti is working in full disco mode. The experience with the Yeti didn't leave you in awe and wanting more because it was so impressive... it left you unfulfilled because you couldn't appreciate it because of the very limited view you had of it.

Does it need to be fixed? Of course. The fact that it broke isn't the issue. The fact that it's not fixed after all this time is.

When/if it does happen the ride will be better for it; but, it still be the same one with the same flaws.
They should fix the light leaks as well. Seeing the structure of the inside of the mountain takes you right out of the experience.
 

Incomudro

Well-Known Member
It's sad how many things in WDW this can be said about.

For what it's worth, EE even when in full A mode wasn't markedly different than what it is today. It was better for sure; but, even with several effects (including the headlining Yeti) down - it is still a flawed attraction in execution. What it tried to build up through the outstanding land and fantastic queue doesn't pay off in the actual ride experience. As a roller-coaster, the pacing is very haphazard with the short run to the first big lift and then the multiple stops to do the direction changes. The second half gets a bit better; but, the whole layout is too helix focused with too much ride time traveling in the same direction. As a Disney attraction, EE's ride experience suffers from far too much of the story build up preparing for an epic journey that ultimately we find out spending much of the time spent in the dark or spiraling around the back side of the mountain. The big payoff moment, even when full A mode, is taken at far too great of speed and too little time where the Yeti was even visible to really appreciate it for what it was doing. The spectacular lunge that it used to do, while much better than the strobe, was still hard to digest when you blow right by it so quickly. This is why to this day you still get people swearing the Yeti is working in full disco mode. The experience with the Yeti didn't leave you in awe and wanting more because it was so impressive... it left you unfulfilled because you couldn't appreciate it because of the very limited view you had of it.

Does it need to be fixed? Of course. The fact that it broke isn't the issue. The fact that it's not fixed after all this time is.

When/if it does happen the ride will be better for it; but, it still be the same one with the same flaws.

Couldn't disagree with you more strongly about EE.
This ride is a pinnacle of fantastic to me.
 

Phil12

Well-Known Member
Agreed... take some of the black curtains from Spaceship Earth and use it to cover that part of the structure... light leak solved.
The light leaks add to the fear factor of the ride. You're inside a mountain that has cracks, crevices and fissures that are exposed to the outside world. That means that wind, water and debris are constantly at work on those nooks and could cause a major fracture or even a cave-in at any time! The trepidation, consternation and dread are palpable.
 

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