flynnibus
Premium Member
The thing is, I’m not sure the two are mutually exclusive. Carsland, Pandora, and Hogsmeade both achieve complete immersion while simultaneously feeling like they actually belong in their respective parks. Sure, the immersion is taken to another level, but in none of these examples (IMO) did the designers attempt to isolate the land from the rest of the park thematically and ideologically, which is what seems to be happening with SWL to some extent.
What? What about Hogsmeade feels 'part' of IOA? It sits between a dinosaur tropical JUNGLE and a african bazzar... with the single biggest 'flaw' people push about the land being the industrial view of the castle's BUM from the paths leading from the jurassic park area.
Carsland does nothing to integrate with it's surroundings or neighbors... it has a wall on one side, and just a wandering path on the other. Pandora simply walks you down further paths to isolate itself from it's neighbors.
Pandora has a similar look/feel that makes it easy for them.. but it's just as isolated story wise as SW:GE is.
People LIKE how carsland looks.. so they forget it makes little sense where it is or how it fits with it's neighbors. It's simply good enough no one cares it doesn't fit (like the Matterhorn/TL edge)