George Lucas on a Bench
Well-Known Member
So is Star Wars.
I agree enough.So is Star Wars.
I agree. Instead of the stone wall separating Star Wars Land and Frontierland, you ought to see both sides unimpeded. Or have the train go completely around the new perimeter of the park. A bunch of tunnels with some peek windows like Splash Mountain is the only thing you’ll get. This would mean the train won’t be reopened for the entirety of the construction, nearly 5 years. It will cost a bundle and may compromise the design of the attractions. But fans want what they want.It simply adds to the awkward slapped together charm of DL. For true consistency, Star Wars Land shouldn't even have any sort of barrier like the King Kong wall they've built. It should be built right next to existing areas with clear visibility from thematically unrelated areas and barely any transition.
I find the entire idea of making it a fully immersive land to be rather silly. I want to go to Disneyland and see the Matterhorn from just about anywhere or the train going around the berm
And there are some attractions that shouldn’t accommodate a steam train. Space Mountain for example, because you’re supposed to be in a time and place where a train wouldn’t be.
Just be to consistently inconsistent, they’re complaining about the Batuu peaks too.I need to reiterate that the train did not run through Frontierland until very recently and the train can be seen from inside Batuu (briefly) at the Eastern flanks. However its brief appearance still outranks Adventureland. So this whole discussion remains a little nonsensical.
Finally, the peaks are very visible as a weenie. Sure they'll pull a Grizzly Peak in 10 years, but they are easily visible today.
The Disneyland Railroad/grand circle tour of Walt Disney's Magic Kingdom has been completely left out of Galaxy's Edge. The tracks have always functioned as the border of Disneyland. They didn't bump the railroad out and design the land to have the railroad pass through it. They designed the rockwork in such a way to completely hide the actual land. The biggest expansion Disneyland has seen instead acts as a tumor outside the park, not wanting to integrate within Disneyland's famed berm.
I need to reiterate that the train did not run through Frontierland until very recently
and the train can be seen from inside Batuu (briefly) at the Eastern flanks. However its brief appearance still outranks Adventureland. So this whole discussion remains a little nonsensical.
Finally, the peaks are very visible as a weenie. Sure they'll pull a Grizzly Peak in 10 years, but they are easily visible today.
To build off this, there's no precedent for this newfound desire to isolate the land on the part of the Imagineers when discussing Disneyland proper. Visual intrusions have long been a part of Disneyland and they're very intentional. Every Imagineer that designed the park will tell you the concept of a weenie (as I'm sure you all know), and how they utilized this strategy frequently when designing the park. The Mark Twain for Frontierland, Splash Mountain, the old Moonliner and later the Rocket Jets. The Castle is the most famous example.
The visual instrusions don't irritate or turn off the guest. They don't take us out of the experience. They're exciting and essential to what Disneyland is.
There's no precedent inside Disneyland for each land to be isolated, or for the railroad to not be seen since it wouldn't fit the theme of the land. Designing the rockwork for Batuu to look like it's an extension of the ROA might be great for someone who doesn't want the land, but there's no precedent for it before in Disneyland
Sorry - this artificial constraint about being the outside berm was blown out decades ago with Toontown and all the other tricks the designers have done to try to keep the railway intact. Elements have been going outside the railroad from the beginning.. holidayland... the monorail.. and more.
This is classic "we see something.... so lets make up some rule that says this behavior must be observed all the time" - and in this case it doesn't even hold true to what the park has been doing for 40+ years.
Holidayland was separate admission from Disneyland (which is why it allowed boos), so it doesn't count when discussing Disneyland "lands". I don't think it was considered an official land even then.
In the case of Toontown, the Imagineers came up with that convoluted backstory of it always being there, and Walt building Disneyland next to it with permission of the toons, but it not being open to the public until the '90s. Not Disney's best writing, but it tried to justify it's existence both outside the berm, and as a part of Disneyland. Galaxy's Edge is doing neither, and is actively being designed to not function as a part of Disneyland but instead operate as a pseudo "park within a park".
The monorail is an attraction, not a land. Attractions taking the guest outside the berm is commonplace, Splash, Haunted Mansion, Pirates, Indy all do it. It was an attraction designed to showcase a potential option for public transit, and with the addition of the Disneyland Hotel station soon after it opened, functions even more so as transit vs entertainment. This is different than the Railroad/Grand Circle tour- which functions primarily as an attraction that provides teases of the various lands Disneyland has to offer and a transportation means second
Again.. more just making stuff up.
The weenie is intended to draw you in... it's not about being visible everywhere else. What you say are 'very intentional' are actually "acceptable compromises". You've completely distorted the retelling of the use of the weenie and landmarks to be about 'visuals across the park' which is not what it was about ever.
We often use archetypal forms in designing a wienie, forms that have centuries-old associations that express some kind of action. Certain sharp-edged, pointed forms suggest danger, adventure, a struggle for survival.
A well designed wienie can brighten and energize an entire area. The Matterhorn at Disneyland.... are all effective wienies: they set the stage, establish a mood, and draw the eye
For a wienie to be effective, we have to set the scene for it, using staging techniques derived from film, such as an establishing "long shot", and special effects and lighting. A long shot in this sense is an intriquing distant view that tells guests where they can go from where they are, promising an adventure, activity, or event.
We created a number of successful wienies at Disneyland, each of which posed special design challenges. From the Disneyland hub, the beckoning hands on opening day were Sleeping Beauty Castle, the Mark Twain Steamboat, and the Rocket to the Moon. The castle was deliverately placed at the end of the Main Street corridor, at the center of Disneyland, as the focal point around which the park was built. The Castle's height, hand
More bogus stuff. The backs and sides of buildings have been masked to look like the boundaries all along. Buildings have been laid out so one side is one land, another is another all along.
The lands were built to TRANSITION between them and landmarks were used to draw people in/out of the hub design. No idea how you are distorting this to mean that lands aren't in isolation.
Ever notice most of NOS is visually isolated and sightlines highly constrained to just the riverfront? That TL goes through a CHUTE? that walls itself off from everywhere else (except for the Matterhorn).. that FL sees nothing but itself..
Splash Mountain was added to Disneyland in 1989 because the park operators wanted to attraction more guests to Critter Country... The ride culminates at a highly visible Mountain, which functions as a wienie: guests see riders plummeting down a 52 foot flume chute... apparently disappearing into a bank of briars below
You've completely distorted the design of DL into something of your own creation.
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