That's my point. It's the people who seem to ridicule WDW for taking a shot and spending money, when you try something new and it doesn't work out. Personally I want that to happen from time to time, as it means WDW is taking shots at new and different things, not every idea is going to pan out.
From the failure perspective and reasons for it not commercially succeeding I agree there are going to be a variety of them. Subjective opinion alone, with no real access to data, I don't know if the experience as envisioned and offered would ever have a chance at long term commercial success, understanding the fan base or not. Even without any insider data, anyone who experienced a "cruise" could see that running this hotel was a lot more labor intensive on a per person basis than an standard hotel. You also didn't have nearly as many revenue generating centers in this hotel as you would in a standard resort, and it really wasn't a big number of rooms place where you got alot of economies of scale savings or massive numbers of guests to spread overhead/operations costs. I just don't know if no matter what the offering was, you were going to have enough people who would be willing to pay the price point to keep up. OR you would have to water it down to such a degree that it was a completely different concept, not an immersive experience but just a themed hotel. That would be doable, and maybe more preferable to the general fanbase, but a completely different concept.