WEB SLINGERS: A Spider-Man Adventure to use Virtual Queue

CM.X777

Active Member
Kinda think everyone should have reasonable expectations for Web Slingers. They were dealing with an extremely limited footprint of space. Videos seem decent to me. I'm a DCA fan in general. I think the park is loaded now.

What makes me frustrated about WEB is how limited they were from a budget and space perspective. I've enjoyed the ride every time I've gone on it, but I just wonder what they could have done if they didn't have to reuse, the small Tough to Be A Bug building. I've already heard of a few thing that were cut from the ride due to budget, a Spider-Man AA during the ride being one of them.

A very poor representation of one of the most popular superheroes and the most successful movie franchise of all time. This is, what, the fourth Marvel ride now by Disney? And not a single one of them is good. Either Imagineering doesn't know how to make good experiences anymore (which, after having seen Galaxy's Edge and Pixar Pier, may actually be the case) or superheroes do not translate well to theme park rides.

To start off WEB is good/fun to a good amount of people, and most people really like Guardians. The problem is Disney keeps giving the Marvel rides small budgets, and all but WEB are retheming of existing attractions. The first real big test will be Cosmic Rewind, as it will be the first Marvel ride will a big budget.

Except for the physical line that I stood in for 5 1/2 hours that wrapped around half the park to get into the land? They can do a physical line; that's not the problem. As we in the standby line heard repeatedly, the attraction can handle the people, the land can't. Reportedly people with boarding groups were stuck waiting for an hour to get into the land. (Don't know if it's true, but I know there were two or three times the standby line came to a complete halt for half an hour to 45 minutes at a time.) My backup boarding group was 159 and by late afternoon (with several hours to go), i received the notification it wouldn't be called. At 8:20pm or so when I looked at the app, they'd called up to boarding group 149. I could've made it into the ride if more people had been allowed into the land earlier so they could have called the boarding groups faster!

Hopefully when capacity restrictions are lifted, this will no longer be an issue.

And like @Old Mouseketeer I'd been telling people here to just wait till the embargo lifted so those of us who had been on the attraction could say how much we liked it while everyone who hasn't been on it was predicting doom and gloom. ;)


The rate as which the boarding group numbers are being called has nothing to do with land capacity, it's all about the attraction capacity, and throughput. So you were never going to be called anyway. The boarding groups are going to be really wonky the first week or 2 as the team gets a feel for how many boarding groups they can reliably get thought in a day. Rise had the same growing pains in knowing what was the sweet spot in terms of the number of BGs to give out.
 

Disney Analyst

Well-Known Member
Honestly, my only major issue with Web Slingers, and for me it actually is a big one, is the lack of spacial awareness.

If they could have, at minimum, turned the vehicles to face the other direction, as you turn corners, to at least give each side the sense that they were going to a new space that would have room to allow for the next room…

Just rounding the corner to the backside of the space you were just facing does not work, and for me that’s incredibly annoying.
 

BrianLo

Well-Known Member
Is this significantly worse than Toy Story Mania? I'm not watching the footage.

If it's not, I don't know if I'm going to share the prevailing opinion here. I still can't tell if it's actually bad or people are just disappointed that it isn't something bigger. Marvel does deserve bigger and Star Wars clearly had the way bigger budget. But, I've had a TSMM 2.0 expectation for years at this point.


I think I've shared the story a while ago when this was announced. My first visit to Disneyland was with friends and I talked them into visiting for one day with a park hopper. I'm retrospectively a bit shocked how we managed to do so much. Pretty much all of the major + secondary attractions, WOC, Fantasmic and the Fireworks. Plus contending with RSR which was still new. But I guess schools were just back in for Americans...

Anyways, before the night time entertainment I had asked my friends if they wanted to do any of the attractions again. I specifically recall they asked if there was another attraction like Toy Story Midway Mania (or less so Buzz). Above anything else they wanted to do TSMM or an alternative. It was perhaps one of the first attractions we had done. Small n=1 that these types of attractions are more liked than people give them credit for.
 

Suspirian

Well-Known Member
If it's not, I don't know if I'm going to share the prevailing opinion here. I still can't tell if it's actually bad or people are just disappointed that it isn't something bigger.
Pretty much. Seems like a pretty inoffensive ride to me. I can't imagine someone thinking TSMM is good fun and then calling webslingers a failure of imagineering lol.
 

RollerCoaster

Well-Known Member
A very poor representation of one of the most popular superheroes and the most successful movie franchise of all time. This is, what, the fourth Marvel ride now by Disney? And not a single one of them is good. Either Imagineering doesn't know how to make good experiences anymore (which, after having seen Galaxy's Edge and Pixar Pier, may actually be the case) or superheroes do not translate well to theme park rides.
Universal nailed Spiderman more than 20 years ago. Disney can't touch it!
 

No Name

Well-Known Member
Small n=1 that these types of attractions are more liked than people give them credit for.
Yeah, this site is a big echo chamber when it comes to TSMM. In reality it was the highest-rated attraction on both coasts for years and it’s still near the top in guest satisfaction. I can totally see why Disney would go the path of one of their bigger successes and try to give guests more of what they seem to like.
 

waltography

Well-Known Member
Honestly, my only major issue with Web Slingers, and for me it actually is a big one, is the lack of spacial awareness.

If they could have, at minimum, turned the vehicles to face the other direction, as you turn corners, to at least give each side the sense that they were going to a new space that would have room to allow for the next room…

Just rounding the corner to the backside of the space you were just facing does not work, and for me that’s incredibly annoying.
I think the issue with that is if one side is turning outside, the other side necessarily must be turning inside, too (and the sides would alternate as to who turned outside and who turned inside as they made each bend).

The one time I think the transition worked fine was in the final boss where the Sling//r was brought up to street level from the Hangar in an elevator. It doesn't make quite much sense since we assume prior to that we were on street level, but that effect at least spatially mapped reasonably fair.
 

waltography

Well-Known Member
Is this significantly worse than Toy Story Mania? I'm not watching the footage.

If it's not, I don't know if I'm going to share the prevailing opinion here. I still can't tell if it's actually bad or people are just disappointed that it isn't something bigger. Marvel does deserve bigger and Star Wars clearly had the way bigger budget. But, I've had a TSMM 2.0 expectation for years at this point.
I can only share my experiences from yesterday, but I prefer Web Slingers over Midway Mania. I do think it was completely unfair that the ride be forced to carry the weight of the land (at least for the first few months) and I'm disappointed Disney keeps Phase 2-ifying things that are necessary to the land (like the Quintet E-ticket which would balance out the land immensely).
 

Disney Analyst

Well-Known Member
I think the issue with that is if one side is turning outside, the other side necessarily must be turning inside, too (and the sides would alternate as to who turned outside and who turned inside as they made each bend).

The one time I think the transition worked fine was in the final boss where the Sling//r was brought up to street level from the Hangar in an elevator. It doesn't make quite much sense since we assume prior to that we were on street level, but that effect at least spatially mapped reasonably fair.

That is kind of why I think it would make the space a bit more disorientating and sell the illusion of all these spaces we are seeing. If the inside group turns to the outside and outside in, as they move to next screen, it could mask the fact that one group is just swinging around the backside of the last screens.
 

waltography

Well-Known Member
That is kind of why I think it would make the space a bit more disorientating and sell the illusion of all these spaces we are seeing. If the inside group turns to the outside and outside in, as they move to next screen, it could mask the fact that one group is just swinging around the backside of the last screens.
Oh, I get you now! You're asking in those U-turns they also mask a 180° turn as well?
 

matt9112

Well-Known Member
I can only share my experiences from yesterday, but I prefer Web Slingers over Midway Mania. I do think it was completely unfair that the ride be forced to carry the weight of the land (at least for the first few months) and I'm disappointed Disney keeps Phase 2-ifying things that are necessary to the land (like the Quintet E-ticket which would balance out the land immensely).

I mean? Money....thats your answer lol the stock price is the only thing that actually matters.
 

waltography

Well-Known Member
I mean? Money....thats your answer lol the stock price is the only thing that actually matters.
I obviously know why Disney does this, and I have a whole trip report in another thread sharing how I enjoyed the land for what it offered. I can still lament that Disney's not using their IPs to their full potential.
 

MarvelCharacterNerd

Well-Known Member
I put my detailed thoughts about the attraction here:


But again - totally enjoyed it and will try repeatedly to get on it again. :)

I would say I don't get the negativity about it, but I seem to enjoy things that many don't, whereas I don't enjoy things that many do. ;)
1623027538465.png
 

matt9112

Well-Known Member
I obviously know why Disney does this, and I have a whole trip report in another thread sharing how I enjoyed the land for what it offered. I can still lament that Disney's not using their IPs to their full potential.

I agree. But it wont change until you and i and others stop paying for medocrity. Its funny with disney aiming more upscale i feel those higher income earners are more likely to understand how bad a value a motel room actually is. "But its disney!"

We are willing to make a good time out of anything as humans. Think about jokes you might have told in the most awful life situations for example. So of course you can have a great time at disney parks.
 

matt9112

Well-Known Member
I put my detailed thoughts about the attraction here:


But again - totally enjoyed it and will try repeatedly to get on it again. :)

I would say I don't get the negativity about it, but I seem to enjoy things that many don't, whereas I don't enjoy things that many do. ;)
View attachment 562308

At least its more pleasing to look at than the bland colorless SWGE.
 

MarvelCharacterNerd

Well-Known Member
At least its more pleasing to look at than the bland colorless SWGE.
SWGE isn't to my taste (it reminded me of the rockwork of Pandora mixed with the marketplace from the Morocco Pavilion at Epcot without anything else new - and I wasn't taken by Pandora which seemed a lot of rocks and greenery in the middle of a park full of... more rocks and greenery lol). But I equally understand people who look at pics of the buildings and all the concrete of AC and are unimpressed. However, in person, there are fun little nooks and crannies, Easter Eggs for Marvel fans, seeing the Quinjet in the skyline against the tower in the background looks way better than I expected (and oddly seem to fit when viewed at that angle), and the Sanctum space is terrific looking day or night. The whole land definitely looks better at night though.

For those who didn't see it in the main AC thread - here's my recap of opening day at AC - and in spite of the crazy times to get in, I loved it and can't wait to go back!

 

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