I think it was sarcasm.Are you aware of what the term "final judgement" means?.
I think it was sarcasm.Are you aware of what the term "final judgement" means?.
I think so, too.I think it was sarcasm.
Gotta say that there's nothing at all wrong with the terffic theming of A Bug's Land. In fact, at night it's downright beautiful. The use of a living bamboo forest to surround everything really works well combined with the oversized props. It's a bummer it's nothing but kiddie rides, and no one will really miss the area when it goes, but I'd give Bug's Land an 8 out of 10 for theming. 2 out of 10 for rides....Hoping they go more that route with theme and ride quality than the DL Bugs Land/ DLParis Toy story route.
Of all the recent builds, why is this one the one they are targeting 2000 guests per hour?As far as I know, there's room for a load and an unload. I want to say the load building is green and the connected unload room is blue. That's what I see in my head when I close my eyes anyway.
4 trains, yes. I don't believe there are enough block sections for a fifth. Hopefully they make the seats big enough to fit two average Americans this time around so they can actually hit 2000 guests/hour.
Do you think they'll be able to dispatch full trains every 36 seconds? We are assuming 20 guests per train.Of all the recent builds, why is this one the one they are targeting 2000 guests per hour?
If it's got a dedicated load/unload area there's no reason why the dispatches can't be consistent with Rock 'n' Roller Coaster or Expedition Everest. How big are the trains relative to those two?Do you think they'll be able to dispatch full trains every 36 seconds? We are assuming 20 guests per train.
Still, see what a new build can do versus a retrofit? Looking at you, Frozen Ever After.
Based on concept art I only see 9 rows which is 18 per train.Do you think they'll be able to dispatch full trains every 36 seconds? We are assuming 20 guests per train.
Still, see what a new build can do versus a retrofit? Looking at you, Frozen Ever After.
I believe it's one platform. Train pulls in. Unloads. Advances a trains length. Loads.If it's got a dedicated load/unload area there's no reason why the dispatches can't be consistent with Rock 'n' Roller Coaster or Expedition Everest. How big are the trains relative to those two?
That's what it looks like.I believe it's one platform. Train pulls in. Unloads. Advances a trains length. Loads.
That's what it looks like.
Anyone know the dispatch interval at Mine Train. That's a good metric.
Next Big Thing, I think you're right when I look closely. Just 18 seats per train. Perhaps they'll have a dining package that allows guests to ride right on Slinky Dog like a carousel horse.
If it's 18 seats per train there's no way it's hitting 2000 per hour.That's what it looks like.
Anyone know the dispatch interval at Mine Train. That's a good metric.
Next Big Thing, I think you're right when I look closely. Just 18 seats per train. Perhaps they'll have a dining package that allows guests to ride right on Slinky Dog like a carousel horse.
It would have to dispatch every 32 seconds. Seems like a tall order.If it's 18 seats per train there's no way it's hitting 2000 per hour.
Ive tried to guesstimate capacity and I really don't see them going any higher than 1300-1500. I don't see them running 4 trains.It would have to dispatch every 32 seconds. Seems like a tall order.
1 in load, 1 in unload, one between start and second launch, one between second launch and brake run.Ive tried to guesstimate capacity and I really don't see them going any higher than 1300-1500. I don't see them running 4 trains.
Ah, didn't realize there was a separate load/unload.1 in load, 1 in unload, one between start and second launch, one between second launch and brake run.
Monstropolis?It appears they've started to paint the RnRC gravity building a shade of sky blue. Is this possibly related to TSL and sightlines, or this an entirely unrelated project?
No.Monstropolis?
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