Toy Story Land expansion announced for Disney's Hollywood Studios

BlindChow

Well-Known Member
Any word on on-board audio/soundtrack for the Slinky Coaster?

Plus I'm really hoping for some actual "springiness" between the cars. But I'm sure that's just wishful thinking... :(:p
 

The Empress Lilly

Well-Known Member
Fair enough, but this is a different country, size, budget, park, etc. I think it is completely unfair to say that this will likely be a disappointment or definitely will be, as others have said, simply because they don't like what was done previously. It's like judging a sequel to a movie based on concept art and the fact that you didn't like the first one. Even if the sequel has new actors, new writers, and a new director.
Nobody makes a sequel to a stinker though...

(Well George Lucas did, but ok)
 

MisterPenguin

President of Animal Kingdom
Premium Member
Any word on on-board audio/soundtrack for the Slinky Coaster?

Plus I'm really hoping for some actual "springiness" between the cars. But I'm sure that's just wishful thinking... :(:p

Only the head gets accelerated on the launch, the rest of the cars slowly get dragged forward by the drawn out spring. But since the rest of the cars are more heavily burdened, the head comes whipping back and banging into the front car and the collisions travel back among the cars like falling dominos. By this time, the Slinky Dog has just peaked the first hill and the head dashes forward down the other side of the hill stretching out the spring and the whole process repeats.
 
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ToTBellHop

Well-Known Member
Only the head gets accelerated on the launch, the rest of the cars slow get dragged forward by the drawn out spring. But since the rest of the cars are more heavily burdened, the head comes whipping back and banging into the front car and the collisions travel back among the cars like falling dominos. By this time, the Slinky Dog has just peaked the first hill and the head dashes forward down the other side of the hill stretching out the spring and the whole process repeats.
I am laughing hysterically and that shouldn't be the case.
 

ToTBellHop

Well-Known Member
Agreed. That's what I meant by a full stop, versus a rolling stop, where your car is ramped back up to speed without stopping. I have a feeling we may get a full stop, but that is just a guess.

Do you think they will run 4 trains? Also, do you know if it will have its own unload section like Everest or will the unload/load station be combined?
As far as I know, there's room for a load and an unload. I want to say the load building is green and the connected unload room is blue. That's what I see in my head when I close my eyes anyway.

4 trains, yes. I don't believe there are enough block sections for a fifth. Hopefully they make the seats big enough to fit two average Americans this time around so they can actually hit 2000 guests/hour.
 

BlindChow

Well-Known Member
Only the head gets accelerated on the launch, the rest of the cars slow get dragged forward by the drawn out spring. But since the rest of the cars are more heavily burdened, the head comes whipping back and banging into the front car and the collisions travel back among the cars like falling dominos. By this time, the Slinky Dog has just peaked the first hill and the head dashes forward down the other side of the hill stretching out the spring and the whole process repeats.
And people were complaining about an off-the-shelf coaster!
 

lazyboy97o

Well-Known Member
Fair enough, but this is a different country, size, budget, park, etc. I think it is completely unfair to say that this will likely be a disappointment or definitely will be, as others have said, simply because they don't like what was done previously. It's like judging a sequel to a movie based on concept art and the fact that you didn't like the first one. Even if the sequel has new actors, new writers, and a new director.
The Toy Story Playlands are in different countries (traveling between the SARs and the Mainland is more like international travel than between provinces), parks and have different budgets.You’re factors don’t change the goals. It’s not like you’re going from a painting of brick to actual brick because you can now afford it.
 

ToTBellHop

Well-Known Member
As far as I've seen, everyone agrees it will be better than the Playlands. However, that does not automatically make it good enough. And since when is "good enough" the goal for a Disney project.

It costs too much, takes up too much space, is considered to be too much of DHS's rebirth, and does not truly fulfill any of the park's needs (a dramatic increase in capacity, especially without height requirements). I don't need to see it to feel that way.

Based upon my knowledge of the project, I also feel the theming is below Disney's bar. Bare coaster steel? At least meet the lofty standards set by Gadget's Go Coaster.
IMG_4346.JPG
 

ToTBellHop

Well-Known Member
Hopefully we'll see more of this type of theming surrounding the coaster when it's completed.
Generally, concept art shows a project in the best light. And it shows bare coaster supports. Let's hope the artist was unaware of the finer details of the project for the first time in the history of ever.

And still unaware when tasked with updating the art to feature less theming.
 

Dan Deesnee

Well-Known Member
Generally, concept art shows a project in the best light. And it shows bare coaster supports. Let's hope the artist was unaware of the finer details of the project for the first time in the history of ever.

And still unaware when tasked with updating the art to feature less theming.

Well we walk through this land on the ground, not flying around over the top of it. Could it be at all possible, based on all the toys and props and other stuff that seem to be scattered around this land that these objects, combined with tall grasses, and other theme elements could hide a large portion of those coaster supports?

I certainly wouldn't judge how immersive Main Street is, or the Epcot country pavilions, or anything else really, when seen from an aerial perspective. Yes, concept art does try to show things in their best light, but concept art of this type also has the responsibility of showing as much of the subject matter in a single frame. The only good way to do that typically is an over head shot.

And to those that said this isn't what DHS needed, I couldn't disagree more. DHS needed, in my opinion, more things for smaller children to do. Maybe the theme isn't what you want but I feel this will give more diversity to the park along with that rumored Mickey Mouse dark ride which I am praying is true.
 

ToTBellHop

Well-Known Member
Well we walk through this land on the ground, not flying around over the top of it. Could it be at all possible, based on all the toys and props and other stuff that seem to be scattered around this land that these objects, combined with tall grasses, and other theme elements could hide a large portion of those coaster supports?

I certainly wouldn't judge how immersive Main Street is, or the Epcot country pavilions, or anything else really, when seen from an aerial perspective. Yes, concept art does try to show things in their best light, but concept art of this type also has the responsibility of showing as much of the subject matter in a single frame. The only good way to do that typically is an over head shot.

And to those that said this isn't what DHS needed, I couldn't disagree more. DHS needed, in my opinion, more things for smaller children to do. Maybe the theme isn't what you want but I feel this will give more diversity to the park along with that rumored Mickey Mouse dark ride which I am praying is true.
Well, I don't think we will be seeing:
th


The original plan would've been nicer. But too expensive. At least this concept actually looks like something a child built.

As to your second point, I feel (as I've said) people will be surprised by Slink Dog's height requirement. Beyond this, hourly capacity will be nothing to write home about here (and downright abysmal at A S S for a Florida park).

Mickey will also have lower hourly capacity than GMR. And the two Star Wars rides will have lower total capacity than Backlot Tour and LMA. So...all this money for a net increase of perhaps 1500 guests/hour? Pathetic. The park needs an omnimover or two, a water ride like Pirates, and a new-build Mickey. They are making poor, costly choices that will not increase how successful the park is by enough to justify the obscene cost of this work.
 
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Dan Deesnee

Well-Known Member
I've been going over the original and the new art and I have to say I've changed my mind. YES before I did used to think the original was better but I realized something that has me very excited. In the original art there is a big shovel and trenches where Slinky goes near or slightly down into and the coaster takes up a vast part of this new land. This has been replaced with walking paths under and around the coaster. It also appears that possibly there are things to do in and around the coaster area that were not available in the first art.

This to me makes the land potentially much more immersive. In the original art the walkable areas are large and quite limited. In the new art there appear to be paths all over the place.
 

danlb_2000

Premium Member
I've been going over the original and the new art and I have to say I've changed my mind. YES before I did used to think the original was better but I realized something that has me very excited. In the original art there is a big shovel and trenches where Slinky goes near or slightly down into and the coaster takes up a vast part of this new land. This has been replaced with walking paths under and around the coaster. It also appears that possibly there are things to do in and around the coaster area that were not available in the first art.

This to me makes the land potentially much more immersive. In the original art the walkable areas are large and quite limited. In the new art there appear to be paths all over the place.

That's assuming the walking paths are for guests.
 

Dan Deesnee

Well-Known Member
That's assuming the walking paths are for guests.

True, it is hard to tell but some of those beige paths definitely seem to lead from the obvious walking areas. Also, their is clearly a path of the same color as the ones under slinky dog on the far left side of the concept art that most definitely is connected to the main concrete colored path. I guess we'll see.
 

djkidkaz

Well-Known Member
Well, I don't think we will be seeing:
th


The original plan would've been nicer. But too expensive. At least this concept actually looks like something a child built.

As to your second point, I feel (as I've said) people will be surprised by Slink Dog's height requirement. Beyond this, hourly capacity will be nothing to write home about here (and downright abysmal at A S S for a Florida park).

Mickey will also have lower hourly capacity than GMR. And the two Star Wars rides will have lower total capacity than Backlot Tour and LMA. So...all this money for a net increase of perhaps 1500 guests/hour? Pathetic. The park needs an omnimover or two, a water ride like Pirates, and a new-build Mickey. They are making poor, costly choices that will not increase how successful the park is by enough to justify the obscene cost of this work.

The average guest doesn't think about things like hourly capacity. Studios will be a HUGE hit once Star Wars Land opens. The amount of revenue that will be brought into that park will be amazing. Just think of the 3 new merchandise shops in that park. Star Wars, Toy Story and Mickey Mouse, all huge franchises with great revenue potential. So I'm not exactly sure where your issue is other than the rides will have long waits. Maybe I'm not understanding your post.
 

lazyboy97o

Well-Known Member
The average guest doesn't think about things like hourly capacity. Studios will be a HUGE hit once Star Wars Land opens. The amount of revenue that will be brought into that park will be amazing. Just think of the 3 new merchandise shops in that park. Star Wars, Toy Story and Mickey Mouse, all huge franchises with great revenue potential. So I'm not exactly sure where your issue is other than the rides will have long waits. Maybe I'm not understanding your post.
Just because people don’t specifically think about hourly capacity doesn’t mean they are not impacted by it. People do notice how long they wait in lines and how many attractions they experience.
 

ToTBellHop

Well-Known Member
The average guest doesn't think about things like hourly capacity. Studios will be a HUGE hit once Star Wars Land opens. The amount of revenue that will be brought into that park will be amazing. Just think of the 3 new merchandise shops in that park. Star Wars, Toy Story and Mickey Mouse, all huge franchises with great revenue potential. So I'm not exactly sure where your issue is other than the rides will have long waits. Maybe I'm not understanding your post.
I must work at a different wavelength than the average guest. I'm thinking about park operations and guest satisfaction.

What will all those guests coming for Star Wars Land do with the rest of their day? This isn't Disneyland where there are dozens of other rides to go on while you wait around for your Fastpass. And what kind of guest satisfaction numbers do you think materialize when guests wait 4 hours for a ride that they were unable to get a Fastpass for 60+10 days out?

Yes. Star Wars Land will look wonderful. But, they are not doing enough with this park. You need capacity for all of the additional guests that will certainly come for SWL. They aren't producing that capacity.
 

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