dreamfinding
Well-Known Member
The reports of the ride going 101 do not make me feel good about AP, DVC and D23 previews that are about to happen.
This is what happened with the story it seems. Each team was given a show scene and was told "do this" and we get the jumbled final product.It must be because of corporate policies or Imagineering compartmentalization. Engineers and animators were fed the lines the characters are supposed to say, and worked with that, and only that. Different groups probably can't talk to each other anymore, and makes it so that no one can supervise the entire thing as one cohesive unit, and leads to everyone working blind.
I brought reading comprehension with me.You have such remarkable insight about the detractors for a member that’s only been here a month!
Reminds me of Wish… so much potential, but falls flat because it was “designed by committee.”This is what happened with the story it seems. Each team was given a show scene and was told "do this" and we get the jumbled final product.
it's like a group project when no one talks to one another.
It must be because of corporate policies or Imagineering compartmentalization. Engineers and animators were fed the lines the characters are supposed to say, and worked with that, and only that. Different groups probably can't talk to each other anymore, and makes it so that no one can supervise the entire thing as one cohesive unit, and leads to everyone working blind.
Agree with everything you said!I suspect you are correct that the individual Imagineers are given mandates from above and isolated from each other but someone is overseeing the whole product and responsible for making sure it all meshes.
Imagineering documentaries always show the virtual reality room, they show the exterior models, they show the character models, they show the models of individual scenes, etc… Imagineering plans and double checks everything. I think the end product was exactly what they designed, I just think the new Imagineering heads don’t understand the parks the same way the old Imagineers did.
Its in the queue… and the sign above the lift is about said party… just doesn’t say what the party topic is.What the heck? We were celebrating Mardi Gras? That's never mentioned on the ride in dialogue or lyrics, and the words "Mardi Gras" never appear on any of the banners or signage in the ride.
Agree with everything you said!
I think this is a rare example where an even greater budget wouldn’t have necessarily helped this attraction… and you simply have to put the blame on Imagineers for at least part of that.
It all feels designed by committee… the storytelling beats aren’t there, and the little story that is there doesn’t flow with the ride design (thrill attraction). The dialogue could be improved, there’s too much blank space, and there’s an over-reliance on (non-period appropriate) signage.
What was needed was a strong creative lead who envisioned the attraction from start to finish—someone who knew how to play on Splash’s strengths while still honoring the new source material. It feels like we got neither of those things.
It would be a leap to expect them to understand the importance of loops and the collective knowledge gathered by previous Imagineers on how to make a ride just click.I suspect you are correct that the individual Imagineers are given mandates from above and isolated from each other but someone is overseeing the whole product and responsible for making sure it all meshes.
They had strong creative leads. WDI delivered exactly the ride they conjured up.Agree with everything you said!
I think this is a rare example where an even greater budget wouldn’t have necessarily helped this attraction… and you simply have to put the blame on Imagineers for at least part of that.
It all feels designed by committee… the storytelling beats aren’t there, and the little story that is there doesn’t flow with the ride design (thrill attraction). The dialogue could be improved, there’s too much blank space, and there’s an over-reliance on (non-period appropriate) signage.
What was needed was a strong creative lead who envisioned the attraction from start to finish—someone who knew how to play on Splash’s strengths while still honoring the new source material. It feels like we got neither of those things.
What if Tiana has the initial idea that there's plenty of talent to find in the bayou, (using Louis and the fireflies as examples) then joins us to go seek out those up-and-coming musical talents.Because then people would complain "This is Louis's Bayou Adventure, not Tiana's!"
CORPORATE SYNERGY™Corporate synergy?
You have such remarkable insight about the detractors for a member that’s only been here a month!
*Only* famous actor in the cast.Only on a Disney theme park forum would Keith David be referred to as “the VA for Facilier.” Dude’s the most famous actor in the cast.
I’ve never seen so much press and marketing for an attraction rethemeOf course she liked it..
Then they need stronger leads going forward in my opinionThey had strong creative leads. WDI delivered exactly the ride they conjured up.
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