Sir_Cliff
Well-Known Member
Very much agree. Tony Baxter explained very well how Splash worked in terms of the general atmosphere of the ride building up to the thrill and sense of accomplishment after the drop even if you didn't understand the story. The linear story in this case added an extra layer you could piece together on subsequent rides, but wasn't essential to enjoying the ride.I think people place too much importance on ride narrative anyways. The experience of the ride is more important than identifying a specific A to Z story.
I guess we're mostly all hoping that's also the case here. I do understand the trepidation, though, as the press releases up until now seem to have emphasised all the things we then have to hope aren't essential to know in order to enjoy the ride experience (the co-op business structure, salt mine, etc.). Also have to say the first glimpses of the new mural also make me a little nervous that they're leaning more into reflecting their research and work with New Orleans artists than creating a thematically cohesive and fun attraction.
But, we live in hope!